View Full Version : Seymour, Version 3.0
Strider
02-19-2005, 12:11 AM
Okay, so I'm on Mount Gagazet... or rather, on the way down from Mount Gagazet. Anyway, I keep getting smacked around like a rag doll against Seymour, and there's little progress being made on my part. Can I get a little love from the crowd?
Oh, yes, so you know a little bit about my circumstances... my characters aren't really ultimate fighting machines, under any circumstances, but they are respectably tough... At least in my opinion. Auron, not surprisingly, is the strongest of the bunch, and he's the only one topping 3500 HP at the moment. Lulu and Yuna have enough MP to last for days, although they've been lacking in HP, since neither has more than 2000 (it's like 1800 and 1900, respectably). Tidus and Kimahri seem to be mostly ineffective, since both of 'em are physically based, but Wakka has had a little more success.
What can I do from here?
lulusgirl
02-19-2005, 12:14 AM
i'm cluless.sorry.i'm at that part too. he's hard.
rubah
02-19-2005, 01:11 AM
@.@;
my yuna had 3000 hp then? X.x you could always give her and lulu a hp+ armor? (I got a hp +20% bangle for lulu and kept it on her for about half the game so far)
Hmm, if you have trouble, the worst you could do is just keep attacking the mortibody thing over and over. That's pretty miserable though.
The good thing about seymour being on *Gagazet* is that they have fairly tough monsters there (miserably tough) and there's a save point so close by. Fight some more monsters to get them to be a bit more of killing machines? (customize some nice str+% and mag+% equipment? don't bother talking to seymour, because it doesn't appear to do any good except in battle? and you could be using those turns? Get holy water from Whatshisname back on the mountain. . .
use all your aeons' overdrives? (too bad he kills them all. makes yuna's overdrive a bit useless here)
I wish you luck though. and lots of it.
Legendary Caladbolg
02-19-2005, 01:31 AM
Charge up all your aeon's overdrives before you fight him.
Monol
02-19-2005, 02:07 AM
believe in your self....thats the key in this game..all that corny stuff pepole tell you all the time...is to set you up for this..dont give up...ever..i beat seymour with much lower stats then you did...no items...just used overdrives wisely and aeons i think i finished him with 9999 from shiva...with an overkill..very cool..good luck fellow "good taste in games" friend..good luck
amratis
02-19-2005, 02:21 AM
I'm not going to even pretend like I'm great at giving advice, I'm not, but I'll give one tip that someone else has allready mentioned, get yuna in overdrive before you go in *or* make sure Bahamut's overdrive bar is full, and summon him. You only have one turn before Seymour's banish's any aeons you might summon so immeadietly Mega Flare his ass. I took off about 25.000 hp of him that way,...or was it more? I cant remember, was a while ago. Do this towards the end of the battle, and uh,...try to concentrate on Seymour more then the mortibody. And when he zombie's someone, try and use holy water on then quick? Ah! been ages since I fought him. Personally I beat him first time I ever did it, however I think it was abit of a fluke.
Xanthos Omnis
02-19-2005, 06:30 AM
Try playing Blitzball until you get a couple of Master Spheres, then teach Ultima to Yuna and Lulu, or Doublecast and Ultima to one. Make sure you start with everyone in OD, and Wakka has Attack Reels. Start the battle with Tidus, Yuna, and Rikku. Use Rikku's Mix to get Hyper Mana, or if you have Three Stars, that's even better. Have Tidus use Hastega, or Kimahri use Mighty Guard. Have Yuna repeatedly Doublecast Ultima, and have Wakka perform Attack Reels. You likely won't need Auron unless you need Break abilities. At least, that's how I did it. Use Aeon Overdrives as needed.
Hope it helps. BTW, I'm pretty sure you get Master Spheres from playing blitz, but if I'm wrong, just get a lv 4 Key Sphere, teleport to Kimahri's area, then just get Ultima then.
Strider
02-19-2005, 07:47 AM
Aw, hell, that sounds like a lot of work. At least I know what I'm doing tomorrow, though!
chilpepper
02-19-2005, 08:22 AM
first time i stole some stuff from him, then i summoned yojimbo and he automatically used zanmatto, which was pretty gay, cause i didnt get many items nor experience.
strawberryman
02-19-2005, 09:53 AM
Meh. The key to winning in pretty all of the FF games is to train. And if you really want to beat him, then get all of the characters you use through at least their area. And possibly through another. Or more , depending on how much you want to beat him.
Well, you're going to have to train anyway, because you have to fight - Yunalesca- a little bit after seymour, so it's best you get 2 times as better.
Sorry if it's confusing, i'm kinda tired right now...
Heath
02-19-2005, 10:00 AM
Charge up all your aeon's overdrives before you fight him.
Quickest and easiest method, I'd say. In my first game I had to resort to this, because I have a habit of being horrendously over-levelled. In my second game, I didn't have that much trouble. Aeon's are useful for taking power hits and dealing a lot of damage. For example Seymour's Lance of Astrophy and Life 2 combo won't work on an Aeon, because they're immune to undead.
I'd also suggest that if it's his powerful attack (I forget what it's called) that's giving you trouble, as soon as he hints at using it (I'm pretty sure some indication is given), summon an Aeon to take the hit for you.
I'm sorry I can't be that much help, I haven't played the game in quite some time.
Emily52
02-19-2005, 10:38 AM
Make Yuna cast Shell (Not protect) on everyone before Mortiorchis does Total Annihilation. Then make the other characters defend themselves (Triangle) I made sure that Auron and Kimahri were the ones I cast shell on because they had the highest HP. Make sure everyone has a go and uses their overdrive. Make sure that all of the Aeons have full overdrives too. After everyone has done their overdrive and all the Aeons have too, he should die.
lulusgirl
02-19-2005, 03:11 PM
first time i stole some stuff from him, then i summoned yojimbo and he automatically used zanmatto, which was pretty gay, cause i didnt get many items nor experience.
how? i thought you get yojombo in the chamber of the fayth or somewhere neer there?
Heath
02-19-2005, 03:14 PM
how? i thought you get yojombo in the chamber of the fayth or somewhere neer there?
There's a cave around the road to Mt. Gagazet (where you fight that boss on the bridge), and in there you find Yojimbo. It's quite possible, with enough money, to have Yojimbo with you against Seymour.
Ultima Shadow
02-19-2005, 05:05 PM
Ok, Strider.... now listen! :D
1) You don't really need to go and level up for thousands of hours but doing it a bit may help... however... you should be able to take him down with your current party without too much trouble.
2) Like others have said... fill your aeons overdrive bars before the battle. Seymour will kill your aeons with a "unsummon move" but before he do that you'll be able to unleach their overdrives... so just summon them and then use their overdrives at once.
3) When Seymour use reflect on himself, try to dispell it. This will make him cast spells like Flare on himself (atleast that happened to me). He won't take extremely much dammage but still a noticable amount + it won't hit you.
4) Many seems to forget about items and stick with white magic. Don't be afraid of using megaelexirs in hard situations, you can get more of those later. There's many useful items, so take advantage of them.
5) Don't forget to effectively use the character switching to protect wounded characters in dangerous situations.
6) Whenever 1 of your characters are turned "zombie", use a holy water to cure the status effect. Take your time to think during the battle, FFX don't use the ATB system, so take advantage of it and don't rush.
Hope this helps. :cool:
rubah
02-19-2005, 07:05 PM
I'd like to note that having rikku use two light curtains to mix is a lot quicker than casting shellx3.
Mighty guard does the same thing, and since most of kimarhi's other overdrives are more or less. . . *stupid* use it on that? Better than yuna wasting three turns anyways.
Legendary Caladbolg
02-20-2005, 01:53 AM
kimarhi's overdrives aren't that bad.
silent_ultima
02-20-2005, 04:50 AM
...... and don't forget to haste u'r men!!
T-MaN
02-21-2005, 01:59 AM
Yea like Silent_Ultima said, don't forget to use Haste on your characters. I trained myself until i got Hastega with Tidus, then i went up against that son of a b.... Seymour and i kiked his punk @$$ all da way to hell! (And yes, i do h8 dat arrogant punk Seymour if u were wondering :mad: ) Oh yes, i also had Yuna curing my character's health everytime Seymour did some major damage to me :D
sayen
02-21-2005, 09:37 AM
ok odd but might work way pay jojimbo 10k more than the requred amount and dont summon him till you get back ind he might do zamarto without it costing you anything cause you allready paid for it i axxidently summoned him on the clam lands after i did it and he did zamarto stright away he might do something elso so just reset if he uses his wast of time moves
alexholker
02-21-2005, 10:52 AM
ok odd but might work way pay jojimbo 10k more than the requred amount and dont summon him till you get back ind he might do zamarto without it costing you anything cause you allready paid for it i axxidently summoned him on the clam lands after i did it and he did zamarto stright away he might do something elso so just reset if he uses his wast of time movesI wouldn't use Sayen's idea if I were you, you would just be cheating yourself... Zanmato is unbalanced enough already without using the despicable tactic of resetting until the preferred attack is used.
Ultima Shadow
02-21-2005, 04:13 PM
I wouldn't use Sayen's idea if I were you, you would just be cheating yourself... Zanmato is unbalanced enough already without using the despicable tactic of resetting until the preferred attack is used.
Agreed! I really hate Zanmato... :mad:
Strider
02-21-2005, 08:02 PM
I don't have Yogumby, anyway, so that won't be a problem.
T-MaN
02-21-2005, 09:29 PM
Yea, using Yojimbo's Zanmato might take sum time seeing how u gotta be pretty luky to use it, but since u don't have him u won't really have that problem. I still say that using Hastega on ur characters is a good idea, but dat's just me.
silent_ultima
02-22-2005, 04:03 PM
i do agree that using Zanmato in FFX is kinda cheating u'r way through.. (prefer FFVIII's ODIN...) but i think the challenge there is to get the required gil and the luck for him to performed Zanmato... i've read sumwhere that certain enemy got higher resistance to Zanmato.. which means that Yojimbo won't be performing Zanmato easily.. i've been to that situation.. fighting the Master Toberry.. in fact rather than perform Zanmato.. he did the Wakizashi (is this spelled correctly?) 2 times in a row!!!
Ultima Shadow
02-23-2005, 12:41 PM
which means that Yojimbo won't be performing Zanmato easily.. i've been to that situation.. fighting the Master Toberry.. in fact rather than perform Zanmato.. he did the Wakizashi (is this spelled correctly?) 2 times in a row!!!
OMG! 2 times without doing Zanmato? That's AWFUL! :( (sorry, I was just kidding). :p
Actually... Yojimbo may use Zanmato on a Dark Aeon even if you just give him 10gil. It all depends on how much Yojimbo LOVE you! :love:
rubah
02-23-2005, 10:50 PM
Unfortunately, he doesn't love the north american people nearly as much as he loves the PALple -_-
Chopseuy
02-24-2005, 01:14 AM
Ahh you got stuck where I first got stuck playing FFX. Well, heres a tip, save gil and buy those anit-zombie items from Wantz and he can't kill you with Full-Life. Yep, yep. If you missed Wantz, then raise Tidus' Hp and Strength. Make sure you've got a weapon that has good Strength enhancements. Oh, and fill up overdrives for everyone and every Aeon. If you've got all your Aeons overdrives, use them all. You should be able to beat him.
silent_ultima
02-24-2005, 03:15 PM
OMG! 2 times without doing Zanmato? That's AWFUL! (sorry, I was just kidding).
Actually... Yojimbo may use Zanmato on a Dark Aeon even if you just give him 10gil. It all depends on how much Yojimbo LOVE you!
no what i meant was.. i paid him 10k gil, he agrees and performed Wakizashi, then on his next turn, he did again Wakizashi... without me paying him.. i've replayed my game and just obtained him... went to pay him again 10k but he performed Wakizashi, 3 times in a row with having me to pay him!!
SeeDRankLou
02-24-2005, 07:26 PM
The secret to this fight....SILENCE. Seymour will become rather helpless if he is Silenced. When Mortiorchis does Lance of Atropy, Seymour won't be able to cast Full-Life. He won't be able to case Dispel-All and remove all the Protect/Shell/Haste on your party. He won't be able to cast Reflect. He won't be able to cast Flare. He won't be able to cast Curaga. So except for physical attack, Cross Cleave and Total Annihilation, he's pretty helpless.
So start the battle with Wakka doing Silence Attack (Silence Buster if you have it) and having someone with a Silencestrike weapon attack Seymour, it might take a few tries. When he is Silenced, start pummling him, he'll be pretty helpless. Try in the beginning to keep Yuna and Rikku (with Haste) in the front line, and switch out the other characters every turn so that everyone can have Protect and Shell so that no one is unprepared for Cross Cleave or Total Annihilation. Remember, Rikku can use Light and Lunar Curtains to cast Protect and Shell if you have them, and Rikku using the Use ability is faster than Yuna using white magic. You can also do Rikku's Mighty Wall or Kimarhi's Mighty Guard if you have their overdrives. When Cross Cleave happens, bring in Rikku and use an Al Bhed Potion (if you bought a Survior from Wantz, the Al Bhed Potion will do the same as a Mega-Potion). Keeping pummling Seymour, don't bother attacking the Mortiorchis, it's more or less a waste of time. When Mortiorchis charges for Total Annihilation, you can either Shield with an aeon, or you can have your three highest HP characters come out and start attacking, and they survive. After Total Annihilation, have someone use a Mega-Potion (again, if you bought the Surivior, Rikku can use a Mega-Potion for 4000 HP to everyone). You should have someone's overdrive charged by now, so do an overdrive that will cause at least 3500 damage to Seymour. Auron's Shooting Star, or any Aeon's overdrive should do the trick.
anima977
02-26-2005, 03:36 PM
Seymour is immune to silence.
The best tactic is to train, It might be boring but Seymour Mortis is the least of your problems if you only have one character above 3000 HP.
My characters were pretty lame too. Just run around by the save point to train up and keep saving to replenish H/MP.
Full overdrives are really important and so are aeon overdrives. And constant healing.
good luck mate, keep us posted!
Xalioniaf
02-26-2005, 09:11 PM
If you have some Doors of Tommorows, just mix them with Wakka there and Tidus in OD. Then, use Slice and Dice(not sure if that's the real name, haven't played in a while), and it'll do some heafty damage. Then, have wakka continue to attack, switch out Rikku with Yuna, summon OverDriven Bahamut, use Megaflare, have him banished, then keep on attacking.
SeeDRankLou
03-01-2005, 02:13 AM
Seymour is immune to silence.
No, Mortiorchis is immune to Silence. Seymour is probably like 50% immune to silence, but he's definately not totally immune to it.
anima977
03-03-2005, 01:03 PM
really? If i had known that he would have been a walk in the park
sorry for questioning you dude.
also does anyone else find that when you play the game through subsequent times you never seem to die and you level up at an insane rate?
maybe its just me?!?!
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