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Yuffie514
07-20-2005, 12:25 AM
i made some new scans on a Game Informer magazine i just got in the mailbox today. they're only pics i cut out from the article i scanned 'cuz it's obviously too big. i'll try to get that in here later.

http://:bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou:/95rdy1.jpg http://:bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou:/95re6d.jpg http://:bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou:/95rfjl.jpg http://:bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou::bou:/95rfpd.jpg

TurkSlayer
07-20-2005, 12:40 AM
I can't read what it says in the corner.

Yuffie514
07-20-2005, 12:43 AM
it's just a teaser from GI that says:

"Pardon me, have you seen an enormous stuffed moogle? Ugh, i am so annoying!"

...i know it's small, but it'll take forever to get it here if i make it bigger. i know it's not in the best condition :cry: . me'll try to upload scanned article. still too small to read any text, except for the game's title, but i'll rip off GI and type down their analysis.

Yuffie514
07-20-2005, 01:24 AM
"Autumn in Midgar"

Even after a climactic battle with Sephiroth and the collision of the legendary spells Meteor and Holy, the details of Final Fantasy VII’s conclusion remains somewhat ambiguous. However, amid the questions and untold tales, there us one thing that is certain: The city of Midgar was destroyed – though its story is still far from over.
As part of what Square Enix has dubbed the “Compilation of Final Fantasy VII,” Dirge of Cerberus elaborates on the events stemming from Sephiroth’s defeat by following Vincent as he re-enters the industrial wreckage of Midgar. His mission is to combat the world’s newest threat – violent and crazed soldiers, formerly employed by Shinra, who survived for years trapped underneath the rubble of the once-thriving city.
Of course, to handle these aggressive and militaristic foes, Vincent will be leaving his turn-based ways behind in favor of some big guns and frantic firing. Yoshinori Kitase, the game’s producer, tells us “We wanted to make it something like Escape from New York. The whole city of Midgar is overrun with crazy survivors, and you have to fight through them.” Throughout the third-person adventure, players will be able to use a variety of different weapons and skills. Though many of the tools at Vincent’s disposal are still a mystery, we can only hope that his unique ability to transform into terrifying abominations will make an appearance. “You’ll have to wait for more information on that,” Kitase teases.
Thankfully, Dirge won’t be completely abandoning its roots in favor of twitchy shooting, “There is an emphasis on both the story and the gunplay,” explains Kitase. “We want to create something that will appeal not only to an action fan, but also RPG fans.” As such, players can expect to learn more about Vincent’s shadowy past, including his time with the Turks, his history with the scientist Hojo, and his relationship with Lucretia.
Though only confirmed as a single-player experience, Dirge’s action-oriented gameplay seems ideal for multiplayer and online options as well. Kitase was reluctant to reveal any specifics about these possibilities, but he did confirm that we still have a great deal to learn about Dirge of Cerberus: “Look forward to hearing more about the game’s other features in the future,” he tells us. “We want to make a product that will appeal to people right away, and then surprise them.”

-courtesy of Game Informer Magazine.

Hung Wei-Long
07-23-2005, 01:44 AM
I can't wait! Well, I can but I don't want too.