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View Full Version : First, Hot Coffee: Now, Bullying.



XxSephirothxX
08-01-2005, 10:12 PM
Most of us know of the Hot Coffee issue by now. However, Rockstar's new game, Bully, is already being criticized--and it hasn't even been released yet.


Bully to blacken Rockstar's other eye?
Upcoming game could provide what critics of Take-Two are looking for--a knockout punch designed to push the publisher up against the ropes.

In the beginning, there was Hot Coffee. And it was hot.

The Hot Coffee fuss surrounded a dormant piece of hot-to-trot game code that was able to be unlocked on all versions of the best-selling, M-rated Grand Theft Auto: San Andreas. That small gift to gamers put Take-Two in hot water with the industry's voluntary ratings board, the ESRB. Last month, the board revoked the game's M-rating, re-rated the product AO, and forced the game's parent company to pull existing copies (or supply retailers with AO stickers) and manufacture new game discs with the mod-induced sex games deleted.

Of course, stores could still sell the newly rated game, but few did, given long-standing policies of most major retailers not carrying AO-rated games.

Cost of the Hot Coffee episode? $40-50 million for Take-Two. Ditto that amount for the industry.

There are a few additional developments in the ongoing saga of Take-Two and its portfolio of M-rated products (although it's worth mentioning, this is a company that sells more than just M-rated games...Global Star Software, a publishing label of Take-Two publishes the E-rated Leaping Lizards!, among other games rated for all ages).

A day after one Florence Cohen dropped docs on the game publisher in US District Court, a second consumer did the same. Both complaints seek to establish a class of plaintiffs that charge Take-Two with a number of malevolent acts, including Consumer Deception, False Advertising, and Common Law Fraud (all based on New York State General Business Law statutes).

And the plot thickens. The company's upcoming game, Bully, has entered the overarching Take-Two narrative in the following two instances.

The first is from a statement by the Britain-based Bullying Online, an organization devoted to ending all forms of "bullying" on school grounds in the UK. Reportedly, that group is seeking a ban of the title on its home turf.

"This game should be banned," the organization's Liz Carnell has told the press. "I'm extremely worried that kids will play it and then act out what they've seen in the classroom....Bullying is not a game by any stretch of the imagination. We have around four suicidal children contacting us every day."

Rockstar Games describes the upcoming title as one where gamers play as a "troublesome schoolboy" who "stands up to bullies, gets picked on by teachers, plays pranks on malicious kids, wins or loses the girl, and ultimately learns to navigate the obstacles of the fictitious reform school."

According to Bullying Online, each year, two million children in the UK are "bullied" in real-life school settings.

Closer to home, Florida Attorney Jack Thompson, an active campaigner who has in the past targeted aggressive e-mail campaigns at politicians and company officers he hopes to influence, is himself mounting an effort against the game--specifically, against certain game retailers as well as the game's publisher.

"A check of Internet web sites today reveals that Wal-Mart, GameStop, ToysRUs, and Amazon.com are all presently pre-selling the game with no questions asked as to age of the buyers," Thompson said in a statement.

Bully is currently unrated, but based on previews, most industry sources expect it to ship with an M rating, meaning it should be sold only to those 17 and older.

In another statement, Thompson asks Take-Two president Paul Eibeler to reconsider the game's upcoming release. "I and others are today calling upon you to stop the release of Bully," the statement, in part, read.

Also contained in the statement from Thompson is a reference to a demonstration slated to take place tomorrow, outside the corporate headquarters of Take-Two Interactive. According to Thompson, two bus loads of Washington, D.C. school children will protest the game's release.

Just as Hot Coffee cools down, another bully, it seems, lurks in the corners.

To put it bluntly, this just pisses me off. Instead of protesting something they don't like, can't people learn to deal with it responsibly? You don't take your kid to an R-Rated movie if you don't want him to be exposed to R-Rated material. Games should be no different. It seems to me that parent groups are out to get Rockstar games just because they make controversial stuff. It strikes me as overly conservative and completely unfair. So: Bully. Discuss.

Rye
08-01-2005, 10:16 PM
Seriously. It's like people expect society to raise their kids. All this V-chip stuff. What ever happened to "Don't watch that bad channel or I'll punish you!"

When I was little, we only had 20 or so channels, and channel 14 was a sex/pornish channel. Did I watch it? No. When I flipped into that channel, my Dad yelled at me, told me I couldn't watch that, and punished me. I didn't know what that channel was, but being punished taught me not to go onto it.

People are sad. If you can't raise a kid, you know what? Don't have one. It's as simple as that.

The game is already rated R. The kid can't get it if it's rated R. People don't need to go on some self richeous crusade to purify the world.

-N-
08-01-2005, 10:18 PM
*punches Azar in the face and takes his lunch money*

XxSephirothxX
08-01-2005, 10:19 PM
Seriously. It's like people expect society to raise their kids. All this V-chip stuff. What ever happened to "Don't watch that bad channel or I'll punish you!"

When I was little, we only had 20 or so channels, and channel 14 was a sex/pornish channel. Did I watch it? No. When I flipped into that channel, my Dad yelled at me, told me I couldn't watch that, and punished me. I didn't know what that channel was, but being punished taught me not to go onto it.

People are sad. If you can't raise a kid, you know what? Don't have one. It's as simple as that.

The game is already rated R. The kid can't get it if it's rated R. People don't need to go on some self richeous crusade to purify the world.

Well, part of the problem is that kids can get the games. Stores often sell M-Rated games to minors, but instead of cracking down on that, the industry seems to put far more blame on the developers of said games.

Rye
08-01-2005, 10:22 PM
The parents are still to blame, even if it's just partly in that case, they should watch their kid better.

edczxcvbnm
08-01-2005, 10:37 PM
~Funny, but inappropriate. -Necronopticous

Yep. It is kind of like that.

Edit: Not only is it funny but totally addresses this situation perfectly.

Language...mainly that of fucking your dad. Click at your own risk...oOOooOooooO
http://www.penny-arcade.com/images/2005/20050622l.jpg

kikimm
08-01-2005, 10:41 PM
Maybe if it was a game that sounded interesting and cool, I would care more, but "Bully", from what I've read from a few websites, doesn't sound like a very appealing game. The premise I find quite stupid.

However, even if it does sound lame, I'm not sure I agree with the banning of this game. If you were playing a malicious bully, things might be different, but it osuds as though you're the one who's going to be fighting them; I see absolutely no problem witht hat whatsoever. No reason for people to get huffed up about it. =/ But I think the Hot Coffee incident really opened Rockstar games up for attack, which is too bad.

This is...very annoying. xD


:D

edczxcvbnm
08-01-2005, 10:46 PM
They should fight back and tell them all to shut the fuck up and get a life :D

Necronopticous
08-01-2005, 10:58 PM
I don't think it matters if you're bullying the bullies, or bullying innocent kids. In fact, I don't think a videogame should be banned even if you play characters in trenchcoats who shoot up their schools. Why? Because video games aren't responsible for violence, violent people are.

The idea of banning videogames is about 10,000 paces backwards in modern society.

Dreddz
08-01-2005, 10:59 PM
Rockstar are giving what the people want ( kids want actually )
whats wrong with that

Cloud No.9
08-01-2005, 11:22 PM
let them roll with it. rockstar are doing what they do best (got to love us scots). they had a pop with the original gta. the place was in up-roar. but it died down with london and gta 2. they realeased 3 in a 3d world and it sparked some more out rage. but it was short lived. so they made state of emergency. that kicked up a fuss. then manhunt. now did that get people talking. but the drama dropped again.

so rockstar decided to hide a lovely sex game in sa and waitt for people to find it knowing fine well that someone will and that it will cause all sorts of controversy. and too keep the controversy ball rolling like they have done since the original gta they are releasing bully.

why do they do this? it makes a whole heap of money. it's very cheap publicity. people though that the snuff themed manhunt would be the death of them. but it didn't and some people purely bought the game because they thought it was going to be banned.

make something controversial and it will sell. rockstar will do one of two things. either make a game so controversial it will break them. this is unlikely as it will probably sell like hot cakes and make them stronger. they might get sued and lose and go bust. that's possible. or they will continue to push boundries bit by bit until the world is the game developers oyster. and that will probably be what happens.

we've had worse filmed released than bully. they should be treated equally.

Necronopticous
08-01-2005, 11:45 PM
we've had worse filmed released than bully. they should be treated equally.Funny enough, it was named Bully as well.

Meat Puppet
08-02-2005, 03:54 AM
One time I punched a kid in the nose and I had to write the same thing over and over and over. I forgot what it was now, and I really want to punch people in the face because of it.

Big D
08-03-2005, 01:02 PM
I don't think it matters if you're bullying the bullies, or bullying innocent kids. In fact, I don't think a videogame should be banned even if you play characters in trenchcoats who shoot up their schools. Why? Because video games aren't responsible for violence, violent people are.

The idea of banning videogames is about 10,000 paces backwards in modern society.They ban movies and other media in a lot of countries, I don't see why video games should be treated differently.

Two games have been banned in my country in recent years, and both for reasons that are arguably valid.

KentaRawr!
08-03-2005, 10:55 PM
I personally think that there should be more of a description on the backs of the boxes of video games. You can't really tell how a game could effect your child if a game only says "Blood" and "Violence" on the back.


Also, Parents should try to find out what a game is like before buying the game. Perhaps they could use the internet to look up information, or they could ask someone who knows about the game they are considering buying for their Children.


And, Game Developers should not be blamed for children becoming Violent People. If the Child somehow became violent from playing Video Games, the parent should probably be blamed for it because they most likely got the Game for their Child. And if they didn't buy the game, they should have looked into what their Child was buying.


Though I am probably too young to understand. :(