PDA

View Full Version : Create Your Own Dressphere



rikku&painerock
08-15-2005, 03:07 PM
If You Could Create A Dressphpere For YRP What Would It Be About If U Could Create Your Own Dressphere... What Kind Would U Make? Answer Like This:

Dressphere Name:

Description:

Old Manus
08-15-2005, 03:14 PM
Dressphere Name: I WILL DIE FOR YOU

Description: You strap bombs to your body, and when the enemy attacks a fellow fighter, you run forward and dive in front of the blast, screaming "I DIE FOR YOU!", before exploding in a mess of blood and guts. That player will now be unavailable for the rest of the game and will not appear in cutscenes.

raskerino
08-15-2005, 03:19 PM
The mean me= :D :D

The nice me= :eek: that's so mean

the mean me clearly wins

Old Manus
08-15-2005, 03:48 PM
What

Hambone
08-15-2005, 04:15 PM
My dressphere would be repair man(or repair woman)-The character looks like a regular repairman with overalls and boots. The repairman can attack with a hammer. The special abilities option would be called repair manual like arcana and gunplay etc. Finally, the repairman can use elemental attacks! Here they are: thunder attack:light bulb, fire attack:lighter, ice attack: powerful fan,water attack:sweat rag!

Ohhh
08-15-2005, 05:02 PM
My dressphere would be repair man(or repair woman)-The character looks like a regular repairman with overalls and boots. The repairman can attack with a hammer. The special abilities option would be called repair manual like arcana and gunplay etc. Finally, the repairman can use elemental attacks! Here they are: thunder attack:light bulb, fire attack:lighter, ice attack: powerful fan,water attack:sweat rag!

XD
..... weird

brother's bigger brother
08-15-2005, 05:54 PM
mines not a dress sphere its a move call the bin ladin banger where bin ladin throws fireworks

Yuna Braska 19
08-15-2005, 06:06 PM
Dressphere Name:The Christmas and Halloween Dresssphere ^.^

Description:The Christmas you throw christmas bombs!, And Halloween Dresssphere Attacks that go with the Costume ^x^

boys from the dwarf
08-15-2005, 06:33 PM
there was a thread similar to this one in FF5 forums but id make mine a goblin mage.

abilitys:goblin punch,goblin regen(auto ability.),goblin combo(3 hit combo with a goblin knife.)goblin bloodfest.(does 80% normal damage but absord the amount of damage you do.)goblin magic(cast and it uses a random goblin spell out of goblin meteor shower which is the same as comet 2 in FF7 goblin summoning which call a horde of goblins to attack enemys and finally goblin healer which cures all status effects and half of the characters maximum hp.)
and also another one which is called learner and what it does is it has empty the learning screen but the slots which you select are empty so what happens is when you learn an ability from another dressphere you fill the slots with those abilitys.there is a limit but you can change whats in the slots.an example combo would be
curaga
firaga
charon
darkness e.c.t.

Yew-Yevon
08-16-2005, 01:57 AM
My dress sphear would be like a man sized macina sute that lerns the abilities and attaks of macina that you encounter and if a character wheres the dress sphear at level 95, it nulifies all attaks, and you can use any attak you have encountered.

hp level-9999999
mp level-9999999

rubah
08-16-2005, 04:07 AM
There was a sickening lack of mimes in this game.
and time mages :D who needs that silly white magic?!

Rengori
08-16-2005, 06:05 AM
Dressphere Name: Being normal.
Descition: Totally sucks.
Max HP: .0000000000000000000000000000000000000000000001 (a slight breeze or a grain of sand, hell even their own heart beat, will kill them at this point.)
Max MP: -9999999999999999999999999999999999999999999999
:D

Buccura
08-16-2005, 08:25 AM
Dress-sphere: Mo Money for Squre Enix
Description: Everytime you change your dress Squar-Enix gets even more money!

iluvtetsuya
08-17-2005, 07:20 PM
name-sephiroth returns!
description- you turn into sephy and kill everyone with your freakin long sword!!!!!MUAHAHA!

Tai-Ti
08-21-2005, 01:03 PM
name= camoflague
description= has high evation, defence and stregth howver, low magic, magic defence and medium level of accuracy and aglility
look= think army pattern mini skirts/shorts black eye masks, dark green long sleved tops that go over the hands, daggers tucked into a utillity belt as a weapon and knee high black boots. :D

Praetor Fayth
08-24-2005, 10:24 AM
Name:metamorphosis
Description:A fusion of you and your fave animal.
Look:Equip rods and blades at the same time.Wildycostume.Wings,tails etc.
Effect:maxes atk def +speed.
Moves:Super magic and swordskills.

Light Mage
09-01-2005, 12:04 AM
Yuna's 2nd special dressphere: Blitzball Player.
Description: Attack with a Bliztball.

Rikku's 2nd Special Dressphere: "Sister".
Description: Attack with her mohican hairstyle and dungarees. Or she dresses as a Nun - I've not made up my mind yet.

Paine's 2nd Special dressphere: "Cumulus".
Description: Purple costume (with one huge shoulder pad), Buster Sword and spikey yellow hair.

blackmage_nuke
09-01-2005, 08:38 AM
dressphere name:fiend tamer

description: girl who hits people with a whip, much like quistis, rikku wears really tight hot like clothing (as usually), yuna wears cat woman like suit, paine wears what quistis wears except black.

Laugh at face of Danger
09-01-2005, 03:02 PM
Name: Toxicity (so i stole a name, get over it)

Weapon of choice: metal plated safety gloves, for handling waste, defence and magic defence are maxed, 75% attack, 25% evasion

Description: When in the dressphere, you can seriously main your opponents by using "Toxic Waste" commands, which induce status effects. Sludge - posion, Sleeping gas - i wonder etc. Normal attack will have a 25% chance of inflicting poison, always. The characters will glow a nuclear green when in the yellow, and will wear a thick suit, and a gas mask.

ILoveTheYellowChicken
09-02-2005, 01:42 AM
Name: Im totally goina kick yo azz Ultra Mega Deluxe(Had to add that stuff :D )
Hp:7895
Mp:506

Defence:9400000
Stregth:999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
999999999999..................9

Attack: Azz Blower Uper, Kiss it good bye, and ......Magic

Yew-Yevon
09-02-2005, 01:44 AM
Name: Im totally goina kick yo azz Ultra Mega Deluxe(Had to add that stuff :D )
Hp:7895
Mp:506

Defence:9400000
Stregth:999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
9999999999999999999999999999999999999999999999999999999999
999999999999..................9

Attack: Azz Blower Uper, Kiss it good bye, and ......Magic

macina sute prevails (it'll lern what you dish out :D )

Light Mage
09-02-2005, 11:59 AM
Dressphere: Mary Sue.
Description: Auto-bribe at start of battle for free. (ALWAYS works at start of battle unless enemy can't be bribed.)
Always get rare items 100%. Auto-Spellspring, Auto-Break HP & Damage limit, Ribbon, HP/MP Stroll, Auto-Regen.
Drawback: All the other characters HATE you.

Skyblade
09-09-2005, 05:29 AM
Dressphere: Mary Sue.
Description: Auto-bribe at start of battle for free. (ALWAYS works at start of battle unless enemy can't be bribed.)
Always get rare items 100%. Auto-Spellspring, Auto-Break HP & Damage limit, Ribbon, HP/MP Stroll, Auto-Regen.
Drawback: All the other characters HATE you.

:D That's great. That's just awesome. :D

Name: Arch Mage
Description: Advanced Magic user, capable of wielding powerful magic attacks, but lacking good physical defenses.
Magic: Ultima, Flare, Meteor, Full-Cure, Firaga, Thundaga, Blizzaga, Waterga, Graviga, Shield, Spellspring (temporary infinite MP).
No attack.

Also...

Name: Summoner
Description: Call upon the Aeons. Why should FFX get all the cool summons?
Abilities: Valefor, Ifrit, Ixion, Shiva, Bahamut, Anima, Magus Sisters, Yojimbo (did I forget any?)

Light Mage
09-09-2005, 10:56 AM
Name: Summoner
Description: Call upon the Aeons. Why should FFX get all the cool summons?
Abilities: Valefor, Ifrit, Ixion, Shiva, Bahamut, Anima, Magus Sisters (did I forget any?)
You forgot the super-secret dressphere-only Summon: Gainsborough. Fully revives and restores each caracter and makes them temporarily invincible. (A la Great Gospel.)

ILoveTheYellowChicken
09-09-2005, 01:28 PM
Name: Summoner
Description: Call upon the Aeons. Why should FFX get all the cool summons?
Abilities: Valefor, Ifrit, Ixion, Shiva, Bahamut, Anima, Magus Sisters (did I forget any?)

Yes you missed the cool mercanary Samurai dude Yajimbo

Skyblade
09-09-2005, 06:11 PM
Name: Summoner
Description: Call upon the Aeons. Why should FFX get all the cool summons?
Abilities: Valefor, Ifrit, Ixion, Shiva, Bahamut, Anima, Magus Sisters (did I forget any?)

Yes you missed the cool mercanary Samurai dude Yajimbo

Dang, thanks (adds that).

ThePheonix
09-09-2005, 11:24 PM
What about Pheonix? (no not PhOEnix, this one looks cooler (if possible) and also gives all your characters invincibility for 5 min. on top of what a normal phoenix does)

Craig
09-09-2005, 11:59 PM
I think that a Belto Maxson dressphere would be great.

Old Manus
09-10-2005, 11:20 AM
I think that a Belto Maxson dressphere would be great.
TO THE MOTHERF***ING MAX

Light Mage
09-10-2005, 04:24 PM
Buffy the Fiend Slayer:
Attack with pointy sharp sticks and witty one-liners.

Creed
09-11-2005, 10:12 PM
Dressphere:SIN!
Description:all three characters turn into sin(and i thought sin was destroied for good....THEY LIEEE!!!!!)it cant be destroied but is can be stoned(whoa--what the hell happed)

Light Mage
09-12-2005, 01:20 PM
Dressphere:SIN!
Description:all three characters turn into sin(and i thought sin was destroied for good....THEY LIEEE!!!!!)it cant be destroied but is can be stoned(whoa--what the hell happed)
Remember kids: Jesus lied - Cannabis can defeat Sin.

Yliette
09-13-2005, 04:23 PM
Name: Holy Knight
Description: Almost similar to Beatrix of FFIX complete with all the Seiken skills but without the White Magic. I did invent a new skill though: Sacrifice - Takes the damage inflicted in party members.

about the looks, don't ask me that! I'm no visual artist! But someone out there may be kind enough to describe one for me!

deathtrooper
10-05-2005, 08:03 PM
name: nothing
description: in simple terms, change into this and the fiends are knocked out stragiht away, id say it complicatedly but it would scare the little kiddies
drawback: awfully brezzy....

tastetherainbow
10-05-2005, 09:20 PM
name : harajuku
description : you can turn into a harajuku and attack people with your makeup

redxiiii
10-05-2005, 10:18 PM
My dressphere would have everyone merge together into a giant moogle and would be called something like friendship sphere ya know something corny to go with the game.

Light Mage
10-06-2005, 11:36 AM
The Mod Sphere

Fiends getting on your nerves? Simply BAN them!

=Angelus=
10-06-2005, 11:50 AM
Dressphere: ChocoLure

Description: The moment you activate it, billions of chocobos rush to that character, and she is surrounded in a yellow Choco Stampede till she switches dressphere.. :love:

Effects: Defence goes up by 999x, Auto-regen, Auto-chocobo Counter attack, and Special ability: "Arrrggghh!! Help me!!"... Character runs through the enemy fiends, with the stampede of Chocobos following behind.. the same as casting FFVII:Choco/Mog 517283x , with low cooldown, costs 20 mp per cast :D

other than that, i'd need to find more uses for this dressphere

Omi4000
10-07-2005, 08:25 AM
My dresssphere would be chocobo knight then you could just get your chocobo to crush all opponents it would be cool with a cute chocobo owning all the enemies!!!!

Light Mage
10-07-2005, 05:00 PM
The age 18+ rated dressphere, "Birthday Suit!"

Markus. D
10-23-2005, 05:01 AM
Name: Necromancer. (sexy dark armour and them holding a skull)
Type: Unique to all 3 ladies.
Description: For this class to work at its best it is reccomended that all three are necromancers. Yuna takes care of Blood element magic, Rikku takes the role of curses and paine flourashes the enemies with blasts of death.

Yuna the Blood Necro: Yuna helps her party stay healed while slowly withering herself/enemies, also she is the only necromancer with a sword, and if aided by paine the Death Necro she can be quite powerful when attacking.

Rikku the Cursed Necro: Rikku specializes with heavy withering techniques that sometimes have a backfire effect on the party, Rikku can be extremely useful if Yuna the Blood Necro heals her insidiously low health and you can even perform a cursed sending on paine if she dies, allowing you to cast ultima on all foes.

Paine the Death Necro: Paine exploits every dead thing to her advantage, even animating ghouls and zombies AND! exploit them aswell to help herself and her party, she needs Rikku's help to let her absorb the pyreflies from dieing fiends and help her complete the cursed sending.


that would be sosososo fun :)

Christmas
10-23-2005, 06:21 AM
Name: Never Ending Fantasies
Unique to all three ladies.
Description: They gain the abilities of Terra,Zidane and Squall respectively

Yuna/Cloud: Able to transform into "ESPER" form and uses magic which deal insane damage.

Rikku/Zidane: Gain all of Zidane's abilities and a tail mysterious grew on Rikku.

Paine/Squall: Enable Paine to use Renzokuken and press the R1 (or was it L1 or....NVM) for extra damage.

ffxfreak93
10-24-2005, 01:58 AM
hey i got a good idea from V.E.N.O.M. he thought of this...,

dressphere:the bikini dressphere

desription:i've said enough haven't i ....

tifa:one winged angel
10-28-2005, 01:53 PM
y didnt they do a dresssphere for fighting like zell or tifa with fire claws and knuckle dusters thats my favourite dresssphere and they didnt do it *sobs*:sad:

Christmas
10-28-2005, 01:56 PM
y didnt they do a dresssphere for fighting like zell or tifa with fire claws and knuckle dusters thats my favourite dresssphere and they didnt do it *sobs*:sad:

You mean something like a "Monk" dressphere? Berserkers come pretty close but not very close.

tifa:one winged angel
10-28-2005, 02:50 PM
yes i guess i do mean monk forgot the name but Berserkers was the closest to it but didnt quite cut it for me

xX.Silver.Wings.Xx
10-28-2005, 03:05 PM
Dress sphere:Jack of All Trades
Description: Can do ANYTHING!!!! ALL ABILITIES MASTERED!!!!

Dress sphere: Dark Summoner (heh heh)
Description: Summons "ghosts" of the aeons that have all status effects on their physical attack, and HUUUUUUUUUUUGGGGGGEEEEEE PH Strength

BG-57
10-29-2005, 09:00 PM
Name: Holy Knight
Description: Almost similar to Beatrix of FFIX complete with all the Seiken skills but without the White Magic. I did invent a new skill though: Sacrifice - Takes the damage inflicted in party members.

about the looks, don't ask me that! I'm no visual artist! But someone out there may be kind enough to describe one for me!

How's this? I drew Paine as a Holy Knight.


Here's my own:

Dress Sphere: Blue Mage
Description: Can learn enemy attacks and cast them as normal magic.

I drew Yuna as a Blue Mage.

Christmas
10-30-2005, 01:12 AM
How's this? I drew Paine as a Holy Knight.


I think the Holy Knight will be a good addition.
BTW, nice drawings. :kaocheer:

Vaprice
10-30-2005, 06:14 PM
Dress Sphere: L337 AZN
Description: Well number one your secret move would be called "Fried Rice." And well you could always turn into like an aryan asian, and if you are asian then you can become a better asian than you already are. Erm you get the latest and newest gameshark/action replay updates always. Plus witht he fact that you become asian...your just better than everyone else. Especially your new move you learn at lvl 12 which turns you into bruce lee. And at lvl 7 you turn into bruce Lee's son. Plus for an extra bonus you get free ice cream!

Markus. D
11-01-2005, 06:37 AM
Elementalist:

Pre Req: All Black Mage moves mastered with all three girls.
Yuna: Aero, Airomancy, Gale, Glimmering Mark.
Aero: Strike A foe for wind damage, lose no MP.
Airomancy:
1. Air Attunement - Passive - Slightly lowers the wait time for air spells.
2. Air Attunement II - Passive - Slightly lowers the wait time for air spells.
3. Conjure Lightning - Passive - You need to cast this before using a Lightning Skill.
4. Conjure Aero - Passive - You need to cast this before using a Lightning Skill.
5. Chain Lightning - Hits half of the enemies with thunder based energy.
6. Windbourne Speed - Haste Yourself and one enemy.
7. Lightning Strike - Only effects water element - Does lightning damage.
8. Whirlwind - Eject an allie and a foe.
9. Lightning Touch - Asorb HP from a for and damage Rikku and Paine for half the gain.
10. Gliding Inspiration - Raise Rikku's chance to cause a double cast or attack.
11. Lightning Orb - Does Little thunder Damage to a foe, has no charge or rec time.
12. Aeroga - Uses the ever notorius Aero on all foes.
13. Shock - Thunder damage and stop effect on 1 foe.
14. Breezes of Time - Wind damage and slow on all enemies.
15. Sending of the Airs - Very unreliable and long to cast, allows you to use Air Faith.
16. Air Faith - Summon and mount Valefor or Ixion, many specials await.

Faith Overdrives:
Ixion - Lightning Surge: Press L1 to chain small thunder charges on all foes.
Cage of the Faith: Stops all enemies and causes stop on yuna and Ixion.

Valefor - 100000 Feather: Deals 10000 damage to all enemies.
Chaos of the Faith: Casts 20 differant elemental spells on differant enemies.


ill post rikku and paine's dresses up later.

mounting/merging with faith is just like normal, exept you have an overdrive metre and you absorb certain elements (if you couldnt already).

Light Mage
11-01-2005, 11:22 AM
"Spira Spire Spear"

The girls become Earth Elementals and attack with boulders, rocks, and an extra special move - "Do The Meteo Now!"

thewarlock
11-04-2005, 01:18 AM
dressspehere:Red mage
Well, you gotta have a red mage. Dabbles in white and black magic, be able to cast two spells at once. can cast magic and attack, unlike the other mages.

SummonerSteph
11-30-2005, 08:35 PM
Name:Think-real
Description: Whatever the user thinks can protect them or a group and can use this dress sphere in a battle too
Look:Overall suit with a poket at the right side to store stuff in, flat boots
Effect: Can kill enemy instantly or do damage(water, fire, ice, thunder.....)
Moves:Main: Protect, Protect all, Deadly thinking, Calm waters (simple water attack), Sea shock(big water attack), Flaming hot(simple fire attack), Pits of hell(big fire attack), Winter day(simple ice attack), Icey shiva(big ice attack), Storming(simple thunder attack), Thunder plains(big thunder attack).......

PS- i have made this dress shpere on a doll since i wanted my own character. I have made up what it looks like and most of the attacks.

Remon
12-01-2005, 12:49 PM
Hello.Creating a dressphere sounds cool.Here i go:
Name: Delta
Description:Wear a white dress.you have pretty wings+a tail.Also a feather tied on a neckelace.Glasses
Weapons:Rods,crystall balls
Strenght:use magic(powerfiull ones)Also call Aeons.Uses dark knight and all mascots abilities.
Conclusion:Like It?

rikkupainegoofydonald
12-04-2005, 09:02 AM
Name: Holy Knight
Description: Almost similar to Beatrix of FFIX complete with all the Seiken skills but without the White Magic. I did invent a new skill though: Sacrifice - Takes the damage inflicted in party members.

about the looks, don't ask me that! I'm no visual artist! But someone out there may be kind enough to describe one for me!

Name: Crusader/Paladin
Description: Similar to Beatrix of FFIX, she has little White Magic Abilities and Divine Abilities like Bio Protection, Death Protection, Holy Cross and Grand Cross, uses Sacrifice command to prevent a girl from being hit, she has only Swordplay Excalibur and now has Holy Eater in auto-ability just much like Sacred Beast Garment Grid.


Elementalist:

Pre Req: All Black Mage moves mastered with all three girls.
Yuna: Aero, Airomancy, Gale, Glimmering Mark.
Aero: Strike A foe for wind damage, lose no MP.
Airomancy:
1. Air Attunement - Passive - Slightly lowers the wait time for air spells.
2. Air Attunement II - Passive - Slightly lowers the wait time for air spells.
3. Conjure Lightning - Passive - You need to cast this before using a Lightning Skill.
4. Conjure Aero - Passive - You need to cast this before using a Lightning Skill.
5. Chain Lightning - Hits half of the enemies with thunder based energy.
6. Windbourne Speed - Haste Yourself and one enemy.
7. Lightning Strike - Only effects water element - Does lightning damage.
8. Whirlwind - Eject an allie and a foe.
9. Lightning Touch - Asorb HP from a for and damage Rikku and Paine for half the gain.
10. Gliding Inspiration - Raise Rikku's chance to cause a double cast or attack.
11. Lightning Orb - Does Little thunder Damage to a foe, has no charge or rec time.
12. Aeroga - Uses the ever notorius Aero on all foes.
13. Shock - Thunder damage and stop effect on 1 foe.
14. Breezes of Time - Wind damage and slow on all enemies.
15. Sending of the Airs - Very unreliable and long to cast, allows you to use Air Faith.
16. Air Faith - Summon and mount Valefor or Ixion, many specials await.

Faith Overdrives:
Ixion - Lightning Surge: Press L1 to chain small thunder charges on all foes.
Cage of the Faith: Stops all enemies and causes stop on yuna and Ixion.

Valefor - 100000 Feather: Deals 10000 damage to all enemies.
Chaos of the Faith: Casts 20 differant elemental spells on differant enemies.


ill post rikku and paine's dresses up later.

mounting/merging with faith is just like normal, exept you have an overdrive metre and you absorb certain elements (if you couldnt already).

There is no Wind elemental in FFX2 :(


"Spira Spire Spear"

The girls become Earth Elementals and attack with boulders, rocks, and an extra special move - "Do The Meteo Now!"

There is no Earth elemental in FFX2. There are no twenty elements of Spira. Instead, only six elements of Spira like Fire, Ice, Water, Thunder, Gravity and Holy :(

SilverPhoenix42
12-06-2005, 02:26 AM
Dressphere: Mime

It's rather self-explainitory, but you can choose to copy a previous attack, or use skills such as Mirror, or Invisible Walls, etc.

Everyone wears those funny mime clothes, with those white faces!

rikkupainegoofydonald
12-06-2005, 11:12 AM
:D That's great. That's just awesome. :D

Name: Arch Mage
Description: Advanced Magic user, capable of wielding powerful magic attacks, but lacking good physical defenses.
Magic: Ultima, Flare, Meteor, Full-Cure, Firaga, Thundaga, Blizzaga, Waterga, Graviga, Shield, Spellspring (temporary infinite MP).
No attack.

Also...

Name: Summoner
Description: Call upon the Aeons. Why should FFX get all the cool summons?
Abilities: Valefor, Ifrit, Ixion, Shiva, Bahamut, Anima, Magus Sisters, Yojimbo (did I forget any?)

Hello...

Auto-Haste overrides with Super Ribbon (Auto-Slow)

Name: Celestial Archangel w/ Garment Grid - Soul Of Eternity
Description: Perfectly ultimate fighter and magic user, capable of wielding powerful magic attacks and physical attacks, most useful DSP, luckily, but cannot change DSP and SDSP anymore and you can't change and equip Garment Grid (dreaming) because you now have Celestial Archangel DSP and Soul of Eternity GG, is now shown as crusader with white angel wings, holy, rainbow armor, angel's real halo and angel wings on her head, making a girl float, now has all auto-bilities. It adds Dispel, Steal, Drain and Osmose on her every attack, stealing HP & MP, removing all postive statuses to an enemy, recovering HP and MP to herself. Their attacks deal 99999 Damage (Celestial Weapon 10 + [100 + 60* User's current HP + MP ÷ User's Max HP + MP]) ÷ 110 + 60). They use Celestial Sanctuary that revives, restores, cures HP, MP to all girls, cures negative, it gives all positive statuses, auto-life, long-lasting invincibility.
Black And White Magic: Cure, Cura, Curaga, Protect, Protega, Shell, Shellga, Berserk, Sleep, Zombie, Cofuse, Doom, Death, Osmose, Drain, Bio, Ultima, Flare, Meteor, Full-Cure, Firaga, Thundaga, Blizzaga, Waterga, Graviga, Aero, Break, Aerora, Aeroga, Firaja, Thundaja, Blizzaja, Waterja, Aeroja, Shield, Curema, Full-Cure, Full-Curema, Lifeja, All-Life, All-Lifeja, Auto-Lifeja, NullShock, NullBlaze, NullFrost, NullTide, NullGrave, NullLight, NullShadow, Null and lots of Black and White Magics.
Skill: Mug, Nab Gil, Quick Hit, Power Break, Magic Break, Armor Break, Mental Break, Speed Break, Full Break, Poison Attack, Poison Buster, Sleep Attack, Sleep Buster, Dark Attack, Dark Buster, Death Attack, Death Buster, Stone Attack, Stone Buster, Slow Attack, Slow Buster, Stop Attack, Stop Buster, Doom Attack, Doom Buster, Berserk Attack, Berserk Buster, Silence Attack, Silence Buster, Confuse Attack, Confuse Buster, Triple Foul, Flametongue, Ice Brand, Liquid Steel, Thunder Blade, Wind Slash, Earth Hack, Death Macabre, Gravity Sword, Excalibur, Venom Slice, Elemental Buster, Crackdown, Dismissal, Cripple, Envenom, Pilfer HP, Pilfer MP, and many Skills from all Dressphere Jobs.
Special: Cheer, Focus, Aim, Reflex, Luck, Jinx, Steal, Pilfer Gil, Quick Pockets, Provoke, Entrust, Threaten, Sentinel, Guard, Copycat, Bribe, Doublecast, and many Specials from all Dressphere Jobs.
Auto-Abilities (Offensive): Overdrive + AP, Double All, Double AP, Triple AP, Double Overdrive, Triple Overdrive, SOS Overdrive, Poisontouch, Poisonstrike, Sleeptouch, Sleepstrike, Darktouch, Darkstrike, Deathtouch, Deathstrike, Stonetouch, Stonestrike, Slowtouch, Slowstrike, Stoptouch, Stopstrike, Doomtouch, Doomstrike, Berserktouch, Berserkstrike, Silencetouch, Silencestrike, Confusetouch, Confuse Strike, Break Damage Limit, Half MP Cost, One MP Cost, Spellspring, SOS Spellspring, Break Damage Limit, Distill Power, Distill Mana, Distill Speed, Distill Ability, Distill Fortune, Piercing, Piercing Magic, Counter, Magic Counter, Counter & Evade, Alchemy, SOS ???, Critical, SOS Critical, Gillionaire, Strength +3%, Strength +5%, Strength +10%, Strength + 20%, Strength +40%, Strength +60%, Magic +5%, Magic +5%, Magic +10%, Magic +20%, Magic +40%, Magic +60%, Magic Booster, Celestial Weapon.
Auto-Abilities (Defensive): Break HP Limit, Break MP Limit, Sleep Ward, Sleepproof, Dark Ward, Darkproof, Death Ward, Deathproof, Stone Ward, Stoneproof, Slow Ward, Slowproof, Stop Ward, Stopproof, Doom Ward, Doomproof, Berserk Ward, Berserkproof, Silence Ward, Silenceproof, Confuse Ward, Confuseproof, Ribbon, Super Ribbon, Auto-Haste, Auto-Protect, Auto-Shell, Auto-Reflect, Auto-Regen, Auto-Phoenix, Auto-Med, Auto-Potion, Auto-NulAll, SOS NulTide, SOS NulShock, SOS NulBlaze, SOS NulFrost, SOS Haste, SOS Protect, SOS Shell, SOS Reflect, SOS Regen, Pickpocket, Double Item, Master Thief, Treasure Hunt, Infinite Auto-Life, Auto-Shield, Auto-Barrier, Fire Eater, Ice Eater, Lightning Eater, Water Eater, Wind Eater, Venom Eater, Earth Eater, Shadow Eater, Gravity Eater, Holy Eater, Tetra Eater, Omni Eater, Defense +3%, Defense +5%, Defense +10%, Defense +20%, Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, Magic Defense +20%, Cover, Sentinel.
Overdrives: All characters and Aeons from FFX.

Starting HP - 99,999,999
Starting MP - 99,999
Starting Core Stats - 255
Starting Level - 999
Max HP - 99,999,999
Max MP - 99,999
Max Core Stats - 255
Max Level - 999

TheSpoonyBard
12-06-2005, 11:43 AM
All the SOS abilities are useless in light of the Auto abilities, as is Half MP Cost and One MP Cost in light of Spellspring. Also, you can forego the Eater abilities and just have Omni Eater, though Tetra Eater would suffice. The HP and MP limits are excessive considering the power of the enemies in this game. You don't need Proofs as Ribbon covers them all, and Super Ribbon lowers your Agility, so that's unnecessary too.

I like the SP42's idea of the Mime DS though.

rikkupainegoofydonald
12-06-2005, 10:51 PM
Celestial Archangel has all active and passive abilities, and is immune to all negative statuses, so Auto-Haste automatically casts irremovable and infinite Haste on you, preventing you from being Auto-Slow from Super Ribbon, Auto-Shield makes a girl immune to all physical attacks and Auto-Barrier makes a girl immune to all magic attacks... Auto-Regen makes a girl regenerate 3000000 (three million, I said) HP every turn... by wearing two Iron Dukes together, all her stats are 255... now I can kill Trema easily and Major Numerus with my own, creative, made Master Mascot DSP

TheSpoonyBard
12-06-2005, 10:53 PM
Auto-Slow?

rikkupainegoofydonald
12-08-2005, 10:29 PM
Auto-haste overides and covers with Auto-Slow from Super Ribbon. Let Somebody post and create their own DSP.

Kamiko
12-09-2005, 12:01 AM
The Plumber Dressphere
Attack with bad hygiene and hairy buttcracks!

rikkupainegoofydonald
12-09-2005, 06:42 AM
Omg, more incoming homemade Dresspheres.

a nirvana fan
01-03-2006, 07:08 PM
Name: Lolipop Sucker
Description: Sucks on a lolipop, then spits a raging fire out at the enemies.

4evarisha
01-09-2006, 07:27 AM
Name:skirt string
Pull out a string from the skirt hit the enemy or wrap around neck and choke.
Special:Triple pull the girls throw string all wrap enemy put spells on the string make enemies hurt.
Can hurt enemy while using other dress sphere moves.

Lycaon
01-09-2006, 09:59 AM
Archer.
.....And no im not gonna stack every single possible advantage in the game like most people, usually when you make your own dressphere you might wanna try keeping it rather legit, ya?
Uses a Bow, maybe a crossbow for Paine. :eek:
Basic abilities are a mix between Thief and Gunner.
Some specific moves would have to be:
-Their basic attack is replaced with Longshot, which slides you away from the battlefield so you are a bit safer.
-Call to Arms, which raises everyone strength, agility, defence, magic, etc... by the users level in points (A level 90 using call to arms will give everyone a 90 stat point bonus,) and sphere changes everyone else into the Archer dressphere for the next 5 turns. (They also gain the abilities of the person that used it)
-HeadShot, Deal 3 shots worth of Critical damage to an enemy.
-Hail of Arrows, causes all Archers to use a Trigger Happy-ish move at once, except they ALL fire arrows at a slightly slower rate than T.H. for every time you hit R1. (There is a lvl. 1,2, and 3)
-Poison Arrow, Fire Arrow, Ice Arrow, Lightning Arrow, Holy Arrow, etc.. except, these skills are added to your origional damage. When you choose Fire Arrow, ALL of your arrows for this round have fire damage.
-Aim: Armor, Weapon, Wallet, Leg, Arm, Head, Heart, Random. Depending on where you Aim does damage and a certain effect. Aim: Leg for example, could cause Stop, Slow, lower Agility, Evade. While Aim:Head could do critical damage, lower magic, and magic def. Aim:Wallet steals Gil and Items. Every time you level up Aim, it has lower wait time and better chance of multiple effects.
-Sprint, makes entire party flee the battle.

YTDN
01-17-2006, 05:12 PM
Name: The tools dressphere
Abilities: All the Tools abilities of FFVI, plus a couple of new ones- mini-missile launcher, machine gun, angle grinder, revoling grenade launcher, adn the secret tool... CHAINSAW CHUCKS!
There is also a super abilities, the NUKE ability. The girl pulls ot a nuclear bomb and detonates it. It instany ends the battle, and if the enemy isn't killed you get a game over.
Looks: a black shirt with a black Tee over it, black gloves,black combats, black Doc martins, blakc shades, and a long black cape.

Maite_Sweet_Rebelde
01-20-2006, 03:08 AM
[ Summoner DS

Lycaon
01-20-2006, 12:35 PM
Ninja Dressphere.

Paine uses a thin Samurai sword, rikku gets 2 large daggers, and Yuna gets those assassin claws. (think something alone the lines of Wolverine from Xmen)

Mainly a swifter and more deadly mix between Thief and Samurai.
A lot of the attacks would cost a lot of mana mainly due to the fact that most of em are very powerful.
Some abilities:
-Steal, just like the Thief except it steals gil while they're at it.
-Nightfall. Casts darkness on all enemies and gives 100% chance of rare steal for anyone who uses the Steal ability.
-Ninjastars. There are 3 levels. Level one throws 4-5 ninja stars, each doing 1/3 of the users regualr attack damage. Level two throws 8-10, each doing 1/4, and level 3 throws 12-15 doing 1/3 of the users regular damage.
-Meditate. Casts a type of Regen, except it gives you more mana each turn.
-Nightvision. (Passive) Makes you immune to darkness.

Each Character gains a special ability slot containing their own personal moves.

{Yuna}---Martial Arts
-Tiger Claw. Attacks enemy two or three times, each with a high chance of critical hit.
-Pheonix Strike. Attacks twice, each attack consisting of a random element. (Gravity, Holy, Fire, Lightning, etc..)
-Viper Bite. Steals life and mana from the enemy.
-Dragon Teeth. Teleports and kicks the enemy. Always hits and does critical damage.
-Dragon Breath. Deals a random element with a random status effect to all enemies. (Fire+Berserk, Ice+Slow, Lightning+Confusion, or Holy+Petrify, etc..)
-Shadow Warrior. Makes an exact duplicate of the user except you cannot control it and it only uses Yunas learned abilities. (Except for Shadow Warrior)
-Relinquish. (Passive Skill) Revives a fallen party member when you slay an enemy.
-Envenom. Adds poison damage to your parties attacks.
-Fury. Casts Berserk, Haste, Raises all stats by 15, adds fire and holy damage, and allows user to attack 3 times every turn. Drains all mana, requires a 40 mana minimum to cast.
-Inferno Trap. Deals fire damage to all enemies for the next 5 turns.
-Gravity Trap. Randomly reduces an enemies hp by a random number of 1/X. X equals the random number and the trap lasts X turns. So if you roll a 4 it will reduce a random enemies HP by 1/4 and it will last 4 turns. (If you think about it, the less damage it does on the first attack, the longer it lasts)...[X can land on any number from 1 to 10]

/Paine\----Shadow Disaplins
-Blade Beam. Attacks all enemies with a wave of energy that propels from the sword when its swung. Also deals MP damage.
-Sacrifice. Does Quadruple damage to all enemies, but drains 1/6 of the users hp. (Can be used even if it K.O.'s her)
-Omnislash. The oh-so-loved omnislash from FF7. Costs at least 100 mana and 3/4 of whats left over. Strikes 15 times and delays her next attack.
-Last Stand. Drains all MP and casts Pancea, Haste, Shell, Protect, Ribbon, Regen, Heals all HP, but stops the usage of any mana-required technique, regardless of what mana she regains during battle. Wears off after battle.
-Aerial Arch. User jumps into the sky and comes down on a random enemy. (Sometimes casts Doom, Instant Death, Critical hit, and/or breaks enemies Protect, Shell, reflect, etc..)
-Heavens Trap. Makes a bolt of holy damage strike random enemies for the next 3 turns.
-Lightning Trap. Throws a net on the ground that activates on the next turn, dealing repeated shocks to the enemies every turn.

-[Rikku]----Assassinate
-Cloak of Shadows. Makes the user invisible and immune to attack until the user makes their next move.
-Impale. Throws daggers and impales the enemy. (Rikku can no longer attack, unless you attack the impaled creature to grab the daggers back. She can still use abilities not requiring her daggers.) Each turn the daggers stick in the creature,it takes 1.2 times the damage of her regular attack.
-Cut throat. Deals damage and silence to the enemy.
-Heart Puncture. Cause slow, stop, and/or poison on the enemy.
-Mind Blast. Deals damage and lower enemies Magic and Magic Def.
-Zealot. Casts Berserk, raises all stats, casts Darkness and Poison on all enemies and makes her never miss on attack. Sometimes breaks enemy barriers, shells, protects, on striking.
-Cover blast. Throws a smoke grenade greatly raising evasivness, but lowering accuracy.
-Rush. Casts a one turn haste on the user and makes them run around randomly slicing enemies on the battlefield. (Hits up to 8 times)
-Speed Breaker, Power Breaker, Mind Breaker, etc... lowers enemy status.
-Heart Breaker. Makes enemy starts attacking other enemies.
-Backstab. Attack enemy. Has a chance of dealing instant death, critical damage, or any random status ailment.
-Blade Trap. Throws a boomarang-ish blade that swoops down and hits random enemies at the begining of Rikkus turn for the rest of the battle.
-Glacier Trap. Casts slow, Blizzard, Blizzara, or Blizzaga randomly on all enemies for 5 turns. (About 50% chance for Blizzard, 35% chance for Blizzara and 15% for Blizzaga.)

EDIT: Booya....i always wanted to say that...booya....anyways, after reading most of this i realise why my friends always ask me to make up abilities and stuff for their Mods and games that they make....

mooglebunni608
01-20-2006, 10:53 PM
name; Cheff Dressphere.
all characters were chef hats, aprons, oven mitts etc.
Paine has a Clever,
Yuna has a Spoon,
And Rikku has a Fork.
they can only use fire and Ice spells
and they have te Eat and Cook abilities (quina ffIX)

boys from the dwarf
01-21-2006, 12:25 PM
ive got two cool ideas here.

1.
name: the last boss.
weapons. masamune.
abilities:the abilities of the last boss of most FFs. supernova: powerful gravity attack from sephiroth. high level magics(from chaos in FF1.).hells judgement: from FF8, lower normal enimies HP down to one. alpha and omega from FFTA.star cross and ultima from kuja (hes not a last boss but he is the main enemy.)and also the move sins head does when it charges the overdrive this move kills all enemys but takes 3 turns to charge.and trance. its not an attack kuja uses but he is in a trance so the trance move just raises stats by a lot.
stats. very high on everything apart from luck. the luck stat is very low (the reason for this is because bad guys are always unlucky and end up losing in films so thats bad luck.)
appearance: paine looks like sephiroth, yuna looks like kefka and rikku looks like kuja.

2
name: hero.
abilties: limit breaks and special moves of heroes from FF.
yuna: FF7s limit breaks.
rikku: FF8s limits.
paine.FF6s near death attacks.
they can use the attacks anytime and yuna can use any weapon from FF7 and rikku can use FF8 weapons and paine can use FF6 weapons.
appearance.
yuna: like tifa.
rikku: like quistis.
paine: like terra.

Markus. D
01-21-2006, 04:59 PM
Martyr Trap-sentinal.
Description: One who suffers for the sake of principle, Misunderstood at first as you will have to rely on the fact the burdens of this dressphere will slowly leech away at your hp.
in the begginings the girls dont have anything to help them lure towards them, thus wasting away at your life.... unless you have incredible luck and are constantly getting attacked by a fiend, setting off the traps you set in front of yourself.
ovcourse in there later days, they learn how to effectively lure the fiends into there traps, and also figureing out techniques to lighten the damage put on them by a fiends rather heavy damage attack, the girls will be wielding nothing but there bare hands... another thing the girls must carry the burden of.

[techniques]
1. [passive] Auto-Drain Hp self - Drains own hp slowly.
2. [passive] Martyr title - cannot equip any acc.
3. [passive] Mp recovery - recovers little mp as time progresses.
4. Spikedecipio - sets a trap that will do attack damage to passers.
5. Thundecipio - sets a trap that will do thunder damage to passers.
6. Fidecipio - sets a trap that will do fire damage to passers.
7. Aqudecipio - sets a trap that will do water damage to passers.
8. Frodecipio - sets a trap that will do ice damage to passers.
9. Blinforca - sets a trap that will blind passers.
10. Bioforca - sets a trap that will poison passers.
11. Psychforca - sets a trap that will berserk passers.
12. Negalaqueus - sets a trap that will do arcane damage to passers
13. Posalaqueus - sets a trap that will do holy damage to passers
14. [passive] defence rank 2 - doubles defence of wearer.
15. [passive] defence rank 3 - triples defence of wearer.
16. Provoke - provoke a fiend.

Nick Schovitz
01-21-2006, 05:48 PM
I think they should've really had a monk dressphere, they would dress up as traditional monks and use all of those martial art skills.

Markus. D
01-22-2006, 06:19 AM
Name: Fencer Mage Dressphere.
Description: A fluid dressphere that allows for quick combat with insta-cast skills and rather fast recovery times, there defence is quite brittle though, so think when using them in battle, they wield Rapiers to guide them through the fight.

[Skills]
1. Stinger - Deals poison to target.
2. Silver Rapier - Lowers targets speed, cannot be cured.
3. Gupti Aga - Dooms target.
4. Estoc - Never misses the target, does low damage, use when blind.
5. Djinn Flyssa - Rush all enemies with a powerful shockwave.
6. Mage Masher - Deals MP damage.
7. Flamberge - 2x your attack power, lasts duration of the battle.
8. Joyeuse - Attemps to eject target.
9. Mirage Vest - for 1 turn dodge all physical attacks.
10. Aerial Hole - deals null damage to all enemies.
11. Diabolique - recieve double gill at end of the battle.
12. Femme Fatale - Completely heals the caster.
13. [passive] Counter - May decide to counter the attacker.
14. [passive] Anti-Cast - Intercepts an enemy charging up for a spell.
15. [passive] Higher loot - Recieve 20% more gill after a battle.
16. [passive](final) recover speed rank 2 - halved recover times.

loza
01-22-2006, 06:59 AM
Water lady (special dressphere 4 all!!!)

Description: a special dressphere in the form of a beautiful mermaid (good that brother will never see yuna in this). u can use abillitys such as hotwater and iceicles (fire/ice damage 2 1 or all enemys) and with ur 2 water shields u have nothing 2 fear!! with ribbon,deathprof,gravityprof, and 9999 hp allready they'll protect u from just bout anything!! :D
when loza joins the gullwings u get this dressphere :D

other abilitys

Electric water
cold water

Maite_Sweet_Rebelde
01-23-2006, 02:08 AM
Diper Changer.

Abilitys:
Deals with dipers.

loza
01-24-2006, 04:44 AM
Goth

use a spike braclet 2 attack and use ur very bad B.O 2 instanty win the battle :D

Setzer Gabianni
01-25-2006, 02:32 PM
Goth

use a spike braclet 2 attack and use ur very bad B.O 2 instanty win the battle :D

XDDD

We could have a Sniper one, and there would be abilities such as Irvine's from FFVIII, plus some new ones, like Elemental shots. His limit break could vary depending on the weapons he gets, because for this dressphere, once you get to certain levels, your gun gets an automatic upgrade, and you get a new animation sequence! ;D

yunafan11
01-26-2006, 03:36 PM
Dressphere Name: Slayer

Description: Kill Fiends in one hit all the time. And then Summon Odin whenever your dead.

MUHAHAHAHAHAHA. LOL. :choc:

Dark Paladin
01-29-2006, 02:42 PM
Dressphere name: Chocobo Knight

Description: basically you remain on the back of a chocobo throughout the battle and you are able to use wierd chocomagic.

That was a pretty good idea considering i made it up on the spot.

audsley
01-30-2006, 04:42 AM
Dressphere name: Terrorist
Description: This dressphere can use advanced bombs like X-Bombs and Z-Bombs (same category as S-Bombs) and uses a sniper rifle.
One of their special attacks would be Napalm (remember? from chrono trigger... Lucca?). Another would be Atomic Bomb which makes all characters and enemies have 1 hp - very risky.
And their menu would be "Terrorist' Gunplay" which includes abilities like Potshot, Cheap Shot, Head Shoot etc.

Tanith
01-31-2006, 07:54 AM
The Drag-Queen dressphere.

Dress in drag and beat enemies with nothing but your flourishing flamboyance and a whole heap of hairspray. Beware of the lethal "thats MY lash-curler!" attack. This dressphere is suited best for our favourite Queens - Tidus, Nooj and Baralai. "Fabulous daaaarrrrling!"

escobert
01-31-2006, 10:35 AM
LOLz I WULD WANT A NAKED 1 LOLz IT WULD B SO FUNNAY LOLz magin cin dem naked lolz i wuld luv it hehehehehehe LOL

Maite_Sweet_Rebelde
02-01-2006, 02:33 AM
Taco Dresspere
Abilitys...
eat taco's and gain streanth

Markus. D
02-01-2006, 05:16 AM
Taco Dresspere
Abilitys...
eat taco's and gain streanth

you do know each dressphere has 16 abilities (excluding the SDs).