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View Full Version : Stat maxing in the end...



Peter_20
08-21-2005, 10:01 AM
You probably know that you can boost stats with the Espers, and I usually try boosting specific stats for all characters, but I also wanna get 9999 HP and 999 MP in the end.
Do you know how to do in order to reach those numbers but still being able to focus on the stats without worrying about the HP and MP loss?

For example, sometimes I try boosting Vigor and Magic for all characters, and sometimes I try boosting their specific "characteristics", like Locke with max Speed, Edgar with high Vigor and Stamina, Sabin with the highest Vigor, Terra with the highest magic and so forth.
Do you have any good hints concerning this?
I still want to max the HP and MP in the end.

tailz
08-21-2005, 10:56 AM
http://db.gamefaqs.com/console/snes/file/final_fantasy_iii_char.txt

should help

oh and for hp maxing you only have to have bahamut on the levels 68 69 70 71 so when you reach 77 put in bahamut till 71 and then go for vigor or magic power again or speed for locke i think for mp you should use the levels 48 49 50 and for sabin and cyan (ffvi powerhouses) ad one other level with the crusader esper then you should be just fine

all the info i typed here belonged to the person who made te faq wich i linked to so i havent found this out myself

boys from the dwarf
08-21-2005, 11:20 AM
who needs it when you have flame shields and melton.

Peter_20
08-21-2005, 11:30 AM
who needs it when you have flame shields and melton.

Well, Iīm a perfectionist, and I wanna max their stats naturally.
It just isnīt the same if you equip some HP-boosting Relic.

boys from the dwarf
08-21-2005, 08:56 PM
okay.for most stats what id do is stay at a low level until you get good espers like bahamut who have huge stat boost abilitys then level up with them.but i dont know if its possible to get all perfect stats but as you said,do whatever suits the character.

Flying Mullet
08-22-2005, 01:19 PM
I typically don't worry about HP and MP when leveling. At the end of the game when your characters are level 99 they will be very close with numbers like 9732 hit points or so and 984 magic points. If you're real concerned about getting max HP and MP just do some math and see how many HP and MP you get for a level and see how much you're going to be off by and equip Either Bahamut or Crusader for the number of levels needed to offset it. Also, remember that you'll get more HP and MP in the later levels, so try to do the HP and MP boosts later on when you'll get more out of them.