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Peter_20
09-10-2005, 10:11 PM
What do you think of my list of spells you *should* buy in FF1?
Give your opinions!
The ones in hyphons are not really important, they're mainly there to fill out space:

Cure - Harm - (Fog)
Mute - Invs - Alit
Cur2 - Hrm2 - Afir
Pure - (Amut) - Aice
Cur3 - Hrm3 - Life
Soft - Inv2 - Exit
Cur4 - Hrm4 - (Hel3)
Fade - Wall - Lif2

Fire - (Slep) - Lit
Ice - (Slow) - (Tmpr)
Fir2 - (Lok2) - Lit2
Ice2 - Fast - (Conf)
Fir3 - Bane - Warp
Lit3 - Rub - Qake
Ice3 - (Brak) - (Sabr)
Nuke - (Xxxx) - (Zap!)

Momiji
09-10-2005, 11:25 PM
What do you think of my list of spells you *should* buy in FF1?
Give your opinions!
The ones in hyphons are not really important, they're mainly there to fill out space:

Cure - Harm - (Fog)
Mute - Invs - Alit
Cur2 - Hrm2 - Afir
Pure - (Amut) - Aice
Cur3 - Hrm3 - Life
Soft - Inv2 - Exit
Cur4 - Hrm4 - (Hel3)
Fade - Wall - Lif2

Fire - (Slep) - Lit
Ice - (Slow) - (Tmpr)
Fir2 - (Lok2) - Lit2
Ice2 - Fast - (Conf)
Fir3 - Bane - Warp
Lit3 - Rub - Qake
Ice3 - (Brak) - (Sabr)
Nuke - (Xxxx) - (Zap!)

What do you mean, 'not important'?!? Tmpr is one of the best spells in the game, believe it or not. It's really useful in a party of Red Mages with all 4 having it.

Black Mage FF1
09-10-2005, 11:30 PM
What do you think of my list of spells you *should* buy in FF1?
Give your opinions!
The ones in hyphons are not really important, they're mainly there to fill out space:

Cure - Harm - (Fog)
Mute - Invs - Alit
Cur2 - Hrm2 - Afir
Pure - (Amut) - Aice
Cur3 - Hrm3 - Life
Soft - Inv2 - Exit
Cur4 - Hrm4 - (Hel3)
Fade - Wall - Lif2

Fire - (Slep) - Lit
Ice - (Slow) - (Tmpr)
Fir2 - (Lok2) - Lit2
Ice2 - Fast - (Conf)
Fir3 - Bane - Warp
Lit3 - Rub - Qake
Ice3 - (Brak) - (Sabr)
Nuke - (Xxxx) - (Zap!)

What do you mean, 'not important'?!? Tmpr is one of the best spells in the game, believe it or not. It's really useful in a party of Red Mages with all 4 having it.


Actually, In the original FF1 NES version. Temper does not work at all. So it is not needed. On the PSX and GBA versions, Steel/Temper is godly.

Anyway, these are the worst spells to buy in FF1 and here is why....

Tempr - Doesnt work
Sabr - Doesnt work
Lock - doesnt work
Lock2 - it actually RAISES the enemies acc. by 20%!
ARUB - By time you by this you should have pro ring
XFER - Waste of time, no need for it
Slow2 - It has the same effect as slow but this spell only hits 1 enemy.
Any instant death spells - I never use them.
Slep - A crap spell, puts enemies to sleep for one turn! WOW!
Slep2 - Same as slep1 but only hits one enemy.
AMUT - I dont even think a single enemy casts mute on you.

Out of all of those the worst spells are Lock2,Tempr,Sabr and Lock.


As for best spells.

Fast, Cure1-4, Fire2-3, Ice2-3,Lit2-3, Life, and mute. Every other spell isnt really needed. As long as you get these you should be fine.

I didnt put Nuke or any other level 8 spells because by time you get them so late in the game that they are basically useless.

Peter_20
09-11-2005, 03:59 PM
AMUT - I dont even think a single enemy casts mute on you.
You´ve got one grand point there; it´s happened to me *once*, and I´ve played this game, like, 10 times?

Creed
09-11-2005, 09:28 PM
Im not use to puting a mage in my party so I dont know what is good and what is bad....when I get my Knight and Ninja I just get a few simple healing and hurt spell(I really for the ninja I get haste eventhough I have no idea what its for).


WARRIOR WARRIOR THEIF AND BL.BELT ALL THE WAY!!!!!

chad
09-14-2005, 07:59 PM
as was posted earlier some spells dont work but for me

white mage
cure harm
inv alit
cur2 hrm2 afir
pure aice
cur3 hrm3 hel2 --no need for life i dont let my members die
fog2 inv2 exit -- no need for soft thats what potions are for
cur4 hrm4 hel3
fade wall lif2 -- only raise spell i ever thought of taking just in case

black mage
fire lit
ice tmpr(dos only)
fir2 lit2
ice2 fast
fir3 bane warp
lit3
ice3 brak
nuke zap!

with these spell i obtained all be fore making level 25 nes and 30 dos but most are not neccessary

ValiantKnight
10-18-2005, 04:28 PM
dunno bout the original version, but sleep is quite powerful in the Origins version.

Helps a lot on a solo black mage the first time you visit provoka and still have like.... 2 defense/absorb?

Sleep the boss there and pick off a lil, then sleep again.

Sleep isnt grandly useful, but there were times with 7-9 enemies on the screen that I would throw out a shot of it.. more useful than Fire or Lit when enemies start having over 120hp

SixthFlyingFighter
10-24-2005, 11:51 PM
OK, who said Sabr and Lok2 weren't useful? I have found them to be the best low-level black spells in the game on NES FF1.

I personally favored Sabr, Bane, Nuke and Fade. Wall and Lif2 are pretty awesome too, and XXXX is DAMN cool when Bane stops working.

Black Mage FF1
10-25-2005, 01:48 AM
OK, who said Sabr and Lok2 weren't useful? I have found them to be the best low-level black spells in the game on NES FF1.

I personally favored Sabr, Bane, Nuke and Fade. Wall and Lif2 are pretty awesome too, and XXXX is DAMN cool when Bane stops working.


That was me. They are not usefull in the NES version because they do not work. Go into a battle, attack, notice the damage. Cast Sabr multiple times. Attack again, notice that there little to no change in the dmg at all (unless its a crit hit or u hit a different enemy both turns). However, on the origins version, saber does work and its awesome.

As for lok2, its been proven that it actually raises enemies acc. by 20%

Sefie1999AD
10-25-2005, 01:59 PM
Here's the spells that I get in non-NES versions:

White Magic
Cure-Harm-Fog
Mute-Alit-Invis
Cure2-Harm2-Afire
Pure-Aice
Cure3-Life-Harm3
Exit-Fog2-Invis2
Cure4-Harm4-Arub
Holy-Life2-Wall

Black Magic
Fire-Lit-Sleep
Ice-Temper
Fire2-Lit2
Fast-Ice2-Conf
Fire3-Bane-Warp
Lit3-Quake
Ice3-Saber
Flare-Zap

I tend to use White Magic a lot more than Black Magic. In fact, after I get Zeus Gauntlet, Mage Staff, Black Shirt, Bane Sword and other items like that, I won't even use much Black Magic anymore. That's why I sometimes just take the Red Mage instead, to get more attack power and defence, more healing and still a bit of Black Magic spells.

Starboard Regulator FlareNUKE
11-02-2005, 10:24 AM
I have no idea what spells work and don't work, it's sad that I bought TMPR and can't get rid of it, with save state hacking, is it possible to remove a spell?

Elite Lord Sigma
11-02-2005, 12:35 PM
Now, these are the spells that I have.

Black Mage
Fire-Thunder-Sleep
Temper-Blizzard-Slow
Fira-Thundara-Focara
Haste-Confuse-Blizzara
Firaga-Scourge-Slowra
Thundaga-Quake-Death
Blizzaga-Break-Blind
Flare-Stop-Warp

White Mage
Cure-Dia-Protect
Invis-Blindna-Silence
Cura-Diara-Heal
Poisona-Fear-Vox
Life-Healara-Diaga
Stona-Protera-Invisira
Curaja-Healaga-Diaja
Full-Life-Holy-NulAll

Red Mage
Cure-Fire-Thunder
Blizzard-NulShock-Dark
NulBlaze-Fira-Thundara
NulFrost-Blizzara-Sleepra
Curaga-Firaga-Slowra
Exit-Thundaga-Invisira
Blizzaga-NulDeath

Knight
Cure-Protect-Blink
NulShock-Invis-Blindna
NulBlaze-Cura

Cecinda
11-02-2005, 04:20 PM
I just never, ever have enough money. Ever.

ValiantKnight
11-02-2005, 05:20 PM
Fighting in the mirage tower and final areas, I cant spend money fast enough....

Reine
11-11-2005, 10:55 AM
Most spells are useless, i rarely use attacking spells. Out of Black Magic, i just cast Haste. Theres never a need for Temper/Saber because enemies are just too weak, I just attack with Masamune/Ultima Weapon

White Magic, Healaga is THE most useful spell, along with Protera and Invisira. The Null spells hardly cut damage, most of the time theres no difference! I occasionaly use Curaja to instantly heal some in bad shape, and Full-Life always comes in handy.I always have either a Red Mage or Ninja in my party to use Haste, the Black Mage is WORTHLESS in NES/Origins, and is merely alright in DoS.

Starboard Regulator FlareNUKE
11-11-2005, 11:48 PM
I'm not done with my game, so i'll show you what I have so far

Wht Mage
CURE HARM FOG
LAMP MUTE INVS (I never used these spells so far)
CUR2 HRM2 HEAL
PURE

Red Mage
CURE FIRE LIT
INVS ICE SLOW
CUR2 FIR2 LIT2

Blk Mage
FIRE SLEP LIT
ICE DARK TMPR
FIR2 HOLD LIT2

HOLD is awesome, I used HOLD on ASTOS and he didn't cast RUB (use HOLD first round and get lucky enough for it to stick) I was at Level 9

Fireblade13
11-14-2005, 08:55 PM
Black mage uselss! darnit! but in Dos I need some black magic for haste, temper, and other upgrades

Starboard Regulator FlareNUKE
11-15-2005, 07:38 AM
Yes, my character classes are Bl.Belt, redMAGE, WHTmage, and BLKmage