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Renmiri
12-01-2005, 03:11 AM
How would you do one ?
What would you like to see in it ?
Who would you like to see
- As a playable character
- As a talking character


For me the answer is :
New places and more underwater stuff
More blitz
Tidus as main character. I like Yuna narrating but Tidus is better.
Auron as playable or at least talking in some scenes (and talking more than flashbacks to FFX)
I have some crazy ideas for a sequel story but I will wait to see the answers to post them. They are really crazy!

raskerino
12-01-2005, 03:15 AM
The problem with bringing in Auron is it does not make sense to the storyline and hurts it. The problem with bringing in Tidus is it also weakens the storyline (because yes he did come back in X-2 but it wasn't a strong ending as it didn't follow well). Another problem is what would the enemy be, there isn't an enemy that makes sense and it would feel tacked on to make more money. Throwing out an entirely new enemy doesn't work as shown by some of the problems in the story of X-2 (btw I did enjoy X-2 but the storyline line was quite weak). It makes no sense to make another game unless you have a really worked out storyline idea. And if your plan is to bring back Auron I'm going to assume you don't. This idea comes up a lot, but it doesn't make sense and does not fit previous storylines unless you want to throw those out.

In a word, NO

TurkSlayer
12-01-2005, 03:40 AM
A sequal is a terrible idea, but a prequal wouldn't be bad. There could be a prequal about the journey of Braska, Jecht and Auron of course, which would actually be fairly interesting. However, I'd like to see something based on the early Crusaders, and those first battles with Sin.

Christmas
12-01-2005, 05:43 AM
There are several groups of sphere hunters in Spira.
You create one character and play for one group.
The quests that each groups do varies.
Your character do a massive amounts of sidequests and such to obtain spheres and interact with NPC like Yuna, Rikku, Tidus....etc to become powerful, famous...etc.
You are to assemble a set of spheres together as the main quest which unreveal the main story of the game.
In the end, you can fight the villian after you manage to assemble the set of spheres.

BTW, why is it in the writer's corner?

Tabris
12-01-2005, 06:37 AM
A prequel would be great! It could start with the war between Bevelle and Zanarkand, as was mentioned. And then the story could be of the first summoners and their pilgrimage. Maybe with a bit more ancient and primitive versions of the fiends.

raskerino
12-01-2005, 12:21 PM
Tabris: imo way too repetitive.

Turkslayer: Again too repetitive imo.

I think the best idea would be the Zanarkand Bevelle wars but II'd so hguely prefer something new that I wouldn't want that.

Renmiri
12-01-2005, 01:09 PM
BTW, why is it in the writer's corner?

Ahhh! It is because I have some ideas about a sequel...

A prequel would rock:
- Zanarkand / Bevelle Wars
- The First Crusaders (Lord Mi'hen's story ?)
- Tidus years in his Zanarkand being raised by Auron

Renmiri
12-01-2005, 01:16 PM
The problem with bringing in Auron is it does not make sense to the storyline and hurts it. The problem with bringing in Tidus is it also weakens the storyline (because yes he did come back in X-2 but it wasn't a strong ending as it didn't follow well). Another problem is what would the enemy be, there isn't an enemy that makes sense and it would feel tacked on to make more money. Throwing out an entirely new enemy doesn't work as shown by some of the problems in the story of X-2 (btw I did enjoy X-2 but the storyline line was quite weak). It makes no sense to make another game unless you have a really worked out storyline idea. And if your plan is to bring back Auron I'm going to assume you don't. This idea comes up a lot, but it doesn't make sense and does not fit previous storylines unless you want to throw those out.

In a word, NO

I agree with your points but I disagree with your conclusion. If I was writing a sequel what story plot could I do ? The fist things I thought I would want in a sequel were

* A new area to explore The current Spira is getting a bit too familiar. Just a new dungeon wouldn't cut it. We could go explore the oceans, but a game all underwater would be a tad boring. A new planet ? That would be fun!
* Be able to get Auron back, perhaps others too, such as Jecht. And even "new old" ones like Lord Mi'hen the first Crusader...

Then I set to work

What could the villains / danger be ?

First let's see the need for new areas:
Right now, Spira has petty much been scoured for new areas and dungeons. There are no new big areas, except the oceans (underwater) or the Farplane. The advantage of the Farplane is that it would allow us to revisit some lost heroes such as Auron and Jecht. But both the Farplane and the oceans are not diverse enough to make a game as fun as the first two!

So we have to add some new stuff, that would allow you to visit other words...
- A portal from the Farplane to another word
- A new area on the Farplane
- A new dimension where Aeons and Fayth live
- A spaceship found by the Al Bhed (in Bikanel, in the bottom of the sea, ..)
- A spaceship in Bevelle's bowels (found by Baralai ? Isaru ?)

But why would our heroes leave Spira to a new place after finally being reunited ? We need a big danger

Here you can go for the obvious:
- Seymour is back in business using the Farplane monsters to plot a revenge .. or
- Yu Yevon (same as Seymour) .. or
- A brand new villain is coming to Spira (could be via Farplane or not)

but this would force the adventure to be in Spira or in at least in an unknown corner of the Farplane. Boring!

So the big danger needs to come from space or from a new dimension. Seymour and other past villains can help but the danger must be external.

But why would an alien attack Spira ? It's not like the current Spira has state of the art technology, gold or other riches… Spira does have pireflies though. Pireflies can power fiends, spheres, souls, memories… One could say they are one very good source of magic. And guess what place has tons of pireflies ? The Farplane! There, we found a good way to get Auron and other "sent" involved!

Bingo! We found what would attract thieves to Spira: Pireflies ! Like manna in some games or Dune's "spice" the thing can be mined and used by mages and techno-mages alike. Which means greedy robber barons would covet Spira. And would covet the Farplane in Spira.

So greedy robber barons from space or another dimension coming to strip mine Spira's pireflies would be a good "danger" to have. It would allow:
- the sequel to have several battles and exploration on a brand new place (the invader's home and his ship)
- some scenes in the Farplane with Auron, Seymour and other favorites.

But it is still a bit "loose". Like someone just plopped an alien ship in the middle of Luca's town square. Can we tie it better to the Spira of the past 2 games ?

We certainly can! Who said those strip miners of pireflies have not been exploring Spira all along ?

This is just one of the scenarios that would do what I wanted: allow us to gameplay with Auron again, and have a change of scenery.

What do you guys think ? How would you do it ?

Yew-Yevon
12-01-2005, 01:19 PM
mabe a completly interactive freelance 3rd or 1st person explor mode, where you can talk to ppl face to face and jump and climb places (like acual climing required..not just pressing circle to get up big stairs. I mean like climbing steep rocky clifs and such) that Yuna cant normaly go to. And being able to do real jobs for ppl lol mabe Rikku might have to babysit for Wakka and Lulu...iv always wanted to see Spira in a (in you'r eyes) kind of way.

Renmiri
12-01-2005, 01:25 PM
First I started with the "oddities" of FFX and FFX2 that could be explained in a sequel:

* Too many lost cities - Zanarkand, under Moonflow, in Mi'hen road, Bikanel desert, Besaid all have ruins of cities
* Too many machine debris - Under the ocean and in Bikanel there are so many debris that the Al Bhed have been digging them for 1,000 years and haven't even scratched the surface, 2 airships are found only after 1,000 years, as if they were very deeply hidden (Cid's under the ocean, Brother's under ice)
* Bevelle's machines - Why all the huge machines, that Gaol there ? Who keeps them in working order ? Why do they do it ? Why did they spend 1,000 years telling the rest of Spira that machines were evil while keeping machines themselves ?
* A calm interrupted every 10 years, for 1,000 years.

All that I listed above seems to indicate Spira's past has had some large civilization, with lots of technology, perhaps even larger than Tidus' Spira which only had Zanarkand. Why larger ? So many ruins of cities! Isn't it curious how Tidus never recognizes any other city name from Yuna's Spira? And he never mentions other cities from his time either. If all those cities in Besaid, Bikanel, etc.. were around in his time he could have visited or heard of them while growing up.

The 10 year "Calm / Mayhem" cycle is also very odd. Why ? Would a insane summoner like Yu Yevon really have that much patience ? Would Bevelle and Spira really resist that long without something else at stake ? Something sinister ?

Bear with me, I'm almost there

Now let's look at some stuff I thought I could also use:

* 2 airships, commspheres
* The Farplane
* Al Bhed, diving suits
* Hypello, Ronso - Obviously alien humanoid species. Are they native to Spira ?

I went into lots of detail in my previous post on why I chose an external danger (greedy aliens) and what would they would be looking for in Spira.

We learn that in the first 2 games that:
- the pireflies apparently are linked to Spira's dead.
- The Guado keep watch in a stable place where pireflies can be viewed, AKA, the Farplane.
- Summoners trained with Bevelle / Yevon's teachings can make sure the Spira's dead release their pireflies directly to the Farplane, by doing the sending.

The Farplane can be viewed as a giant pirefly warehouse, kept stocked constantly by Sin and the priests form Bevelle. Pretty convenient if you want to sell pireflies to some greedy robber barons, heh ? No need to strip mine.

The whole Sin / Bevelle religion can be looked as a huge pirefly collection operation. The poor Spira residents being milked for all they have with short, grief filled lives . Sounds ghastly, doesn't it ? But it isn't me here. I just added a BUSINESS RELATED MOTIVE for the senseless carnage Sin has done in the past 1,000 years.

If you ignore the gorgeous graphics, FFX world is incredibly dark. Short, grief filled lives is the Spira FFX describes: kids rarely meet their parents and every village gets destroyed once per decade. A land of orphans and widows. And according to FFX it was just to attend the vanity of ONE MAN. If you ask me, adding a bunch of greedy aliens that forced Bevelle's / Yu Yevon's hand into this crazy scheme makes it a bit more human. We humans can strip mine a land and ignore the destiny of those who live in it. See the Amazon, Africa...

So here comes the plot: TA-DA!

It's been 7 years since Yuna defeated Sin. The Guado (Trommel ?) send an urgent summons to Yuna and Tidus: Someone from the Farplane needs to talk with them ASAP. When Tidus and Yuna arrive at Guadosalam they got to the Farplane and see no other than Auron (and Jecht ?) telling them Spira is in grave danger:

An alien fleet is coming next year and it is expecting the pireflies / souls of 5 million Spirans to be delivered to them

Many years ago Spira was the home of a very advanced civilization that got discovered by (or contacted) aliens. Some of the aliens who made contact with Spira were good (Ronso, Hypello) some were very bad.

Some aliens were so bad that they decided to "harvest" the souls of Spirans for their evil potions (or evil machines, whatever..). Since the aliens wanted a steady supply of Spira souls (pireflies?) they couldn't just kill all in Spira.

Bevelle and Zanarkand were offered the job of "farm hand", i.e. be spared if they agreed to harvest the souls of their fellow Spirans for the evil aliens who came to collect a load every 10 years (hence the calm only lasting 10 years). Bevelle accepted. Most in Zanarkand refused (Lenne, fayth) and went to war against Bevelle. But Yu Yevon betrayed them and came up with Sin, a super harvester of souls who could collect thousands in a single attack. He and Bevelle made a deal to keep "farming" Spira Souls and delivering it every 10 years to the evil aliens for 1,000 years.

The scheme would be discovered easily if the people in Spira kept their airships and machines, as they would soon discover space flight and kick the alien invader's butt. So Yevon's religion was created to keep the people in Spira very low tech, particularly in weapons and space technology. Commspheres and spheres in general are allowed, as they help Bevelle spread their lies

Christmas
12-01-2005, 01:29 PM
FF IX?

Renmiri
12-01-2005, 01:33 PM
This is just one of the scenarios that would do what I wanted: allow us to gameplay with Auron again, and have a change of scenery. Another idea is scratch the aliens harvesting idea and Auron just calls Tidus for help with the Farplane (Seymour wants to come back ? or some similar danger)

But as someone pointed out before, Seymour coming back or yet another new villain with no ties to the past story would look a bit artificial..

The alien harvesting story is a riff on Anne McCaffrey's Freedom Ship stories, which rips it from HG Wells War of the Worlds. A classical Sci-Fi plot. A good writer (not me!) good make a great plot out of it

I'm not sure if pre-alien Spira had spaceships but it seems to me the Al Bhed would be the descendants of space pilots and space crews if Spira ever had them. It would make a lot of sense: Not falling for Yevon's lies, being fascinated for technology, a different language, feeling at home in diving suits (space suits). Plus it would make for cool Al Bhed scenes!

What do you guys think ? How would you do it ?

Yew-Yevon
12-01-2005, 01:38 PM
what about trema's feind under bevel? whould that make and interesting add?

Renmiri
12-01-2005, 02:19 PM
what about trema's feind under bevel? whould that make and interesting add?
Yes!!!

Bevelle could be the pireflies "processing facility" and Trema's dungeon the place they were "perfected" into strong monsters for the aliens (for sport on their homeworld gladiator style, for strong pireflies..).

Or Trema's tower could be an Alien x Predator type of plot: A dungeon where the aliens came to train their young..

Trema could be the heir of Yu Yevon: He discovered the hidden story behind Sin and Yevon's church on all those spheres he hogged all for himself and decided to keep the harvest scheme working even without Sin..

Tabris
12-01-2005, 05:00 PM
Renmiri:

It's a fascinating story you have, and oddly enough it fits with the storyline and world of Spira. I, however, would like to go the other way - I would like to do the religion believable again. Of course, there will always be corrupt people, but I dont want mechanics and business to be behind it all. To me, that would be disappointing. But that is probably because I'm spiritually focused myself.

Taking the next game to other planets/dimensions outside of Spira would probably be quite popular, but I would prefer if they stayed in Spira but explored it a bit more. For instance, we have seen nothing of the cities of Luca and Bevelle except the Blitzball stadium, the docks and the Temple of Bevelle. They are supposed to be city - why not show more of them?

Also, if they made a prequel, they could show more of the places like Baaj Temple, Remiem Temple and the old Mi'ihen Highroad, when they were still in use. And maybe they could spend a little less time fighting random fiends, and spend more time on quests in the various location, meaning that we get to see more of Spira, and we get to go deeper into each place (perhaps a bit like X-2, expect a bit more serious and less "girly" assignments and atmosphere).

Renmiri
12-01-2005, 06:18 PM
Renmiri:

they could show more of the places like Baaj Temple, Remiem Temple and the old Mi'ihen Highroad, when they were still in use. And maybe they could spend a little less time fighting random fiends, and spend more time on quests in the various location, meaning that we get to see more of Spira, and we get to go deeper into each place (perhaps a bit like X-2, expect a bit more serious and less "girly" assignments and atmosphere).

That would totally rock!!!

Another prequel that would rock or that could be added to your idea is the story of Lord Mi'hen, the guy that founded the Crusaders and managed to talk the Bevelle priests into accepting them. FFX has a lot of references to him in the scenes at Mi'hen road obviously, but also in Mushroom Rock where you fund Tidus (Auron's ?) special sword.

Yes, FFX 2 was a tad too "girly" in some aspects. I was half expecting to see the girls do a "tea party" with moogles in some cut scenes :p

But not "girly" enough in other aspects: No romance!!! That measly cut scene at the end - which you have to play like a maniac to see - is not enough! And it is such a pain in the arse to get! FFX was the first RPG game I got to see my playable characters getting to kiss each other. I simply loved that campsite scene and the song! And it was easy to get :love:

PS: And the "alien harvest" stuff does not prevent a new, more honest religion. If I was writing the past, I would put just a few in Bevelle knowing the real reaons behind the church's messages. Most would be true believers... And perhaps we could describe a spiritual force in Spira that was slowly guiding the Yevon cult into real spiritualism. Maybe he/ she was the one who made Sin touch Jecht and get the whole FFX adventure started...

See, you can stay in the story and have spiritualism... I love it and the fayth hymns on the first game BTW.

Yew-Yevon
12-01-2005, 07:03 PM
like I put earlyr


mabe a completly interactive freelance 3rd or 1st person explor mode, where you can talk to ppl face to face and jump and climb places (like acual climing required..not just pressing circle to get up big stairs. I mean like climbing steep rocky clifs and such) that Yuna cant normaly go to. And being able to do real jobs for ppl lol mabe Rikku might have to babysit for Wakka and Lulu...iv always wanted to see Spira in a (in you'r eyes) kind of way.

Renmiri
12-01-2005, 08:16 PM
like I put earlyr
Yeah, those would rock and so would a merge of FFX blitzball with the FFX2 coaching and practice skills.

Tabris
12-02-2005, 11:49 PM
I agree with the blitzball-merging (although I haven't played that far in X-2 yet, so I don't really know how it is).

And I think it would be a great idea to have a game revolving around Mi'ihen and his journey. In that way, we could travel through Spira (and explore it more as we have mentioned earlier) without copying the Summoner's Pilgrimage-story (although I wouldn't mind that at all. :D)

KH1992
12-03-2005, 12:02 AM
i always hated blitzball... bored me to tears... Love the idea of following Braska's pilgrimage... learn more about his aeon and actually controlling it... or did they do that already? cant remember...

Renmiri
12-04-2005, 11:19 AM
OK, I posted this musings in a more organized form at Fan Fiction.net, with my first crack at possible stories. I will keep on posting new stuff there as some of the "short stories" are getting pretty big
Check it out:

1: Authors Note: How it fits FFX and X2
2: Prologue
3: 1,000 years ago: Sin and the Zanarkand war
4: Yu Yevon and Bevelle's Betrayal
5: Yunalesca gives her life for Spira
6: Spira's Spiral of Death Ends ?
7: Appendix Spira's Ancient History (5,000 BT thru 3,000 BT)

http://www.fanfiction.net/s/2685724/1/

BT = Before Tidus :D

Tabris
12-04-2005, 11:54 AM
Renmiri:

Great! I will most certainly read what you've written at fanfiction.net! (I've found a great novelization of FF-X there, btw).

Heh. BT was cool. :D

Renmiri
12-04-2005, 07:31 PM
Renmiri:

Great! I will most certainly read what you've written at fanfiction.net! (I've found a great novelization of FF-X there, btw).

Heh. BT was cool. :D
Thanks!!!

What is the name of the FF-X novelization you read ? I'd love to read it!

raskerino
12-04-2005, 10:20 PM
I want to say I still think this is a bad idea. Note that in my problems with this I haven't read the fanfiction.com stuff.

a) Having the new enemy come and attributing everything that has happened previously is a weak plot twist unless done really well, however as all you have at the moment is that idea it is weak.

b) Having the enemy doing something like stealing pyreflies has little meaning, they steal the dead? I guess the most similar thing to this is FFIX where they kill with the Angel of Death and use the Lifa Tree to take the planet. But having the plot be some random aliens who were btw not connected to at all in two games having a sinister plot of stealing something that has little value doesn't work. The plot seems trivial.

c) No major enemy, a group of aliens doesn't cause the kind of caring about an enemy that a truly great one gets ("the audience hates a good villian but loves a great one"), you give no sense of an enemy that actually has any depth to them.

d) It seems like you just want characters you like to come back, but honestly using the farplane to have them come back doesn't work, especially with Auron. The reason he never went to the farplane before the end of X is he had something important, a promise to his best friends, the people he cared most about. And he fulfilled that promise. He succeeded. This story is planning to throw what his a lot of his character is about for the sake of reusing someone you liked? I'm sorry but that destroys who Auron was.

e) Just triviality occurs a lot, you take away trema's character (not saying he had much of one, but this kills that) to connect it with your plot, he suddenly becomes a breeder for gladiator fights in other worlds...w...t...f...

f) Once I actually (if I ever do) read your fanfic I'll probably have many more criticisms. But a game lacing a remotely interesting enemy that actively disrespects and destroys what was important in the prequels is not my idea of a good continuation. Keep in mind I'm a skeptical bastard and I dislike a lot of fanfics, but this has serious problems.

Renmiri
12-05-2005, 04:56 AM
I want to say I still think this is a bad idea. ...
a) Having the new enemy come and attributing everything that has happened previously is a weak plot twist unless done really well, however as all you have at the moment is that idea it is weak.
Fair enough. I agree 100%, this is not something that will work unless done really well.
I am afraid I may not be able to do it really well, but since I'm not writing anything for Square Enix, just for other Fan Fiction afficionados, I will give it my best.

I posted an authors note on my FFX 3 piece on Fan Fiction.net saying that anyone is welcome to use my idea as a starting point, no strings attached. Hopefully among the thousands of writers there someone will take the challenge and you will have my best effort and someone else's best effort to compare and see which one is less problematic.


lacing a remotely interesting enemy that actively disrespects and destroys what was important in the prequels is not my idea of a good continuation. Keep in mind I'm a skeptical bastard and I dislike a lot of fanfics, but this has serious problems.
Thanks, believe it or not, this kind of tough criticism helps!

The last thing I want to do is "actively disrespect and destroy what was important in the prequels" and that is why I'm here. I'm trying to understand what is important in the prequels and what is not.

If you ever read my stuff, drop me a note or post something in this thread. I'd like to hear your feedback on it.

Renmiri
12-05-2005, 05:29 AM
Yu Yevon, as I've tried to make clear, is not a "cruel monster." Cruelty implies intent.. There is nothing else, good or bad, there.
I granted this point already. What I question is what was Yu Yevon before he became the "thing" that he is now. Why did he submit himself to being it ? Why did he cast Sin ? Didn't he - the Yu Yevon that was still human - know that like Vegnagun, his Sin would do a lot more harm than good ?

Sin should not really be compared to the power of "other Aeons" because Sin is not an Aeon. Sin, as repeatedly demonstrated, is a shell. It is armor.. It is an armor that, as constituted, realizes itself in destruction.
OK, now I understand. I just question the need for destruction, not because it doesn't make sense but because it bothers me, the senseless , mindless killing, with no point, not even an "evil point" to it like greed, lust for power, revenge, etc.. It is not very fun to write about mindless killing

Yu Yevon's purpose in Summoning Dream Zanarkand, as stated, is to preserve the memory ...
Not sure it was Yu Yevon. Someone summoned Dream Zanarkand and all the fayth plus this someone did it because they wished "to preserve the memory.."

Yu Yevon was an enemy of Bevelle; he was the leader of Zanarkand, which Bevelle fought. The Yevonite religion is effectively a corrupt power structure, similar to the Glabados Church of Final Fantasy Tactics. With Yevon, the original premise is derivative of an idea revolving around Yu Yevon, but never actually involved the Summoner. This is explained by Maechen.
OK now I believe you missed something of what Maechen and Yunalesca said. Bevelle had NO REASON to glorify Yu Yevon, their enemy and the killer of their people. Bevelle could have just as well made a religion where Yu Yevon was the "Demon" who brought Sin to Spira (which is closer to the truth, actually) and put one of their Maesters as God or Sacred Teacher.

What I understood from Maechen, Mikka and Yunalesca is that Bevelle was forced into gloryfying Yu Yevon by Yu Yevon himself (before he turned into a thingy ?) or, as Maechen insinuates, by Yunalesca bent on preserving her father's honorable name in spite of him joining the mass murder business..

Dream Zanarkand itself does not have a given religion, at least so far as we are told. It is merely a continuation of the original Zanarkand.
Not true. Dream Zanarkand has no Aeons, no fayth and no monsters, as all is new to Tidus and he doesn't even have a sword when he starts the game, being a citizen of Dream Zanarkand. We know the Zanarkand of the fayth had 2 summoners at least: Lenne and Yu Yevon and it had fayth or at least people in it knew that fayth existed.
Dream Zanarkand is quite different from Spira's Zanarkand as you said it yourself in another post.

realize that one does not have to "die" to become a Final Aeon; one allows Yunalesca to turn them into a Fayth, which is not exactly the same thing. Also realize that such a comparison is nonsensical to begin with since Sin is not an Aeon, and does not need a Fayth for realization.
Agreed. I'm still confused as to why Yu Yevon needs a final Aeon's fayth if Sin is not an Aeon

Also, it seems that the Final Summoning itself doesn't cause death, but rather that the Summoner is killed (ironically) by the Final Aeon, after it is possessed. The implication is that the Aeon, not the process of summoning causes death. This is made clear as Yuna's Aeons attack the party after being possessed by Yu Yevon.

This quote from another post of yours really fit with my "dark side of the force" theory for Yu Yevon's power. The gentle Aeons that Yuna can summon before getting the "Final Aeon" are no match for the mean SOB's Yu Yevon can summon, like Sin. To beat Sin or at least to pierce it, you need a "Dark Aeon", one that will kill indiscriminately


Fan fiction often deviates from the established canon and mythology of its source, whether a video game, book, movie, or whatever. If you wish to write according to the parameters you've created, then so be it
Agreed


However, because a notion appeals to you does not mean that it fits the established mythology of the game--in this case, it clearly doesn't.
My motivation to be puzzling so much about this issue is my Fan Fiction piece. But I don't want to make FFX fit into my fiction. Just the opposite: I want to understand FFX better to better write my fan fiction. If I'm wrong, and what I think is happening in FFX is not what is in the game I want to know it and I want to fix it in my writtings.

Sometimes I deviate from the mythology a bit, on purpose: I said it very clearly in my last post that I know Yu Yevon is, and has been for the past 1,000 years, a "thing" incapable of motivation. I just write some motivation for him in my FF because I think it is more "dramatic". In my view it is an acceptable deviation of the mythology, just to add more dramatic tension. But I certainly don't want to reinvent the entire FFX mythology. I just want to understand it better so I can write better about it

Tabris
12-05-2005, 06:04 AM
Thanks!!!

What is the name of the FF-X novelization you read ? I'd love to read it!

It's called "The Tenth Fantasy".

david13579
01-30-2006, 11:08 PM
The best plot would be if all the dead enemies and characters come back from the farplane. They can get out of the farplane just as Lord jyscal did, can't they?. He got out of the farplane and gave Yuna the sphere that tells that Seymour killed him. So if he got out of there i think everyone else can, even Yu Yevon with his armor ( Sin).

Or simply most of the story could be in the farplane cuz i guess it would be a bigger place in ffx3 than then previous games since in ffx it was a small room in Guadosalam and in x-2 it was a whole new place.
And if and not wrong all the Aeons in x-2 came from a hole connected to the farplane thus they came from the farplane, so everyone came get out of there and since the Aeons can and Sin is an armor made of an Aeon, Sin can get leave the farplane 2.

david13579
01-30-2006, 11:40 PM
I've got a whole new idea. FFVII and FFX r the best final fantasy games and an excellent sequel to ffx-2 would be a prequel to ffvii.Shinra mentions something about extracting energy from the planet and thats wat Shira corp. does in ffvii. the pyreflies could be that source of energy. In ffx2 the farplane is underground and it could mean that the farplane reaches deeper into the planet till the planet core where would be the most pyreflies. An alien invation could come to use those pyreflies from the planet core as energy.Since the fayth r not really dead it could explain how the summons in ffvii and the eaons in ffx are very similar.Also the mateia in ffvii is kinda other kind of the spheres used in ffx.In FFVII:advent children Sephiroth mentions something about leaving the planet in a ship if the planet dies, so it could mean that the they ( their ancestors) got there from other planet.

Spira could have been renamed to (whatever the planet is named in ffvii).

Alien dont necessarily need to look like monsters so the ppl in ffvii could the mixed races of the aliens and the spirian ppl.



PS:i've not played FFVII so i may be wrong.

kikimm
01-31-2006, 12:07 AM
This is sort of old, but more importantly, you can post about FFX-3 in this (http://forums.eyesonff.com/showthread.php?t=76490&page=8) thread.