cheesesteak
02-19-2006, 09:02 PM
as i fall more and more in love with FFV's job/ability system of course it makes me start to ponder about comparisons to other FFs and put it in list form!!! i will only compare it to the streamlined FFs that i have played (meaning no III or VI). here's how i see it:
FFV vs. FFI
you choose a class and lvl it up to a slightly more advanced version...deep.
winner: FFV
FFV vs. FFII
perhaps an almost close-to-life lvl up system. you only get experience in something by actually using it!!! however, for some reason at least to me, some characters didn't seem to lvl the right way...realistic, but not too deep.
winner: FFV
FFV vs. FFIV
each character is pre-set with a class. also realistic, showing a lack of variety which i would assume would be accurate...i mean, what black mage would wanna use an axe!?!? some interesting concepts like the twin magic and having to fight according to what characters you currently had. if i remember correctly lvling up was simple and allowed characters to learn more skills. interesting as it adds to the storyline, but lacks depth and control.
winner: FFV
FFV vs. FFVII
aaahhh, FFVII. at the time and perhaps even now, the greatest game i ever played. however looking back, the materia system wasn't all THAT great. it sort of...diluted out characters and made them potentially all the same. the only thing that really set the characters apart were limit breaks and weapons. fun, easy to use. about as deep as a guy wearing flip flops, sunglasses and A&F clothing.
winner: FFV
FFV vs. FFVIII
now here's where it gets interesting, imo. weapons and limit breaks gave characters their individuality, but nothing special. what i absolutely loved were the junction/GFs. each GF is like its own character, learning abilities that get carried over the character it is equipped to. i could probably write a 5 page essay on the junctioning system alone. it didn't give characters much individuality, since you could swap GFs, but man...just man...
winner: FFVIII
FFV vs. FFIX
each character has his/her own abilities that they stick to through the entire game, a la FFI or FFIV, giving the characters their own identity and importance. the crystal system was nice as it allowed characters to have skills/abilities/stats that were sometimes vital and not available by any other means. very interesting, very cool...but for some reason it never seemed to STICK OUT to me...
winner: FFV
FFV vs. FFX
sphere grid. very innovative, very original. kept characters on a certain path to be built a certain way. i also liked how each character had his/her own weapons that could be customized to bring depth to the team. the aeons being just like playable characters with lvl ups and gaining skills is also very nice. though i love the sphere grid, for some reason i'm still partial to the job/ability in FFV. perhaps because of just the timing. FFV is a new beauty to me, therefore i am more enfatuated with it...kinda like women.
winner: FFV
FFV vs. FFXI
almost the exact same thing, except FFXI job system is EXTREMELY deeper and more intricate (for obvious reasons: it being an MMO and having over a decade in advanced creativity and knowledge of RPG lvling up). however, the fact that FFV's job system is so simple AND genius leans me more towards it...plus somtimes it can take FOREVER to lvl up in FFXI. plus i like how FFV you can keep abilities from higher lvl non-inherent jobs when youre at a lower lvl job...err...example:
lvl 1 white mage can use lvl 5 time mage ability whereas in FFXI a lvl2 whm can only use lvl1 abilities from other jobs it has lvls on.
winner: tie goes to the runner...FFV
there ya go. for it's time and even now, FFV's system is one of the better, if not the best system of all the FFs. however, like i said in my FFX review, i may only think this way cuz it's what i'm currently enfatuated with. like chris rock's "only one thing better than pussy...new pussy" joke, "only one thing better than cool lvling systems...new lvling systems, and FFV is new to me!!
anyway, now, these are just my opinions and like sir charles barkley said, "I may be wrong, but i doubt it." any other opinions, statements, or flaming? plz post!! and maybe someone can do a FFV vs. III and VI or just wait...like 4 months and i'll get right on it! :D
PS. yeah, i know i need to practice my past/present-tense agreement grammar...!
FFV vs. FFI
you choose a class and lvl it up to a slightly more advanced version...deep.
winner: FFV
FFV vs. FFII
perhaps an almost close-to-life lvl up system. you only get experience in something by actually using it!!! however, for some reason at least to me, some characters didn't seem to lvl the right way...realistic, but not too deep.
winner: FFV
FFV vs. FFIV
each character is pre-set with a class. also realistic, showing a lack of variety which i would assume would be accurate...i mean, what black mage would wanna use an axe!?!? some interesting concepts like the twin magic and having to fight according to what characters you currently had. if i remember correctly lvling up was simple and allowed characters to learn more skills. interesting as it adds to the storyline, but lacks depth and control.
winner: FFV
FFV vs. FFVII
aaahhh, FFVII. at the time and perhaps even now, the greatest game i ever played. however looking back, the materia system wasn't all THAT great. it sort of...diluted out characters and made them potentially all the same. the only thing that really set the characters apart were limit breaks and weapons. fun, easy to use. about as deep as a guy wearing flip flops, sunglasses and A&F clothing.
winner: FFV
FFV vs. FFVIII
now here's where it gets interesting, imo. weapons and limit breaks gave characters their individuality, but nothing special. what i absolutely loved were the junction/GFs. each GF is like its own character, learning abilities that get carried over the character it is equipped to. i could probably write a 5 page essay on the junctioning system alone. it didn't give characters much individuality, since you could swap GFs, but man...just man...
winner: FFVIII
FFV vs. FFIX
each character has his/her own abilities that they stick to through the entire game, a la FFI or FFIV, giving the characters their own identity and importance. the crystal system was nice as it allowed characters to have skills/abilities/stats that were sometimes vital and not available by any other means. very interesting, very cool...but for some reason it never seemed to STICK OUT to me...
winner: FFV
FFV vs. FFX
sphere grid. very innovative, very original. kept characters on a certain path to be built a certain way. i also liked how each character had his/her own weapons that could be customized to bring depth to the team. the aeons being just like playable characters with lvl ups and gaining skills is also very nice. though i love the sphere grid, for some reason i'm still partial to the job/ability in FFV. perhaps because of just the timing. FFV is a new beauty to me, therefore i am more enfatuated with it...kinda like women.
winner: FFV
FFV vs. FFXI
almost the exact same thing, except FFXI job system is EXTREMELY deeper and more intricate (for obvious reasons: it being an MMO and having over a decade in advanced creativity and knowledge of RPG lvling up). however, the fact that FFV's job system is so simple AND genius leans me more towards it...plus somtimes it can take FOREVER to lvl up in FFXI. plus i like how FFV you can keep abilities from higher lvl non-inherent jobs when youre at a lower lvl job...err...example:
lvl 1 white mage can use lvl 5 time mage ability whereas in FFXI a lvl2 whm can only use lvl1 abilities from other jobs it has lvls on.
winner: tie goes to the runner...FFV
there ya go. for it's time and even now, FFV's system is one of the better, if not the best system of all the FFs. however, like i said in my FFX review, i may only think this way cuz it's what i'm currently enfatuated with. like chris rock's "only one thing better than pussy...new pussy" joke, "only one thing better than cool lvling systems...new lvling systems, and FFV is new to me!!
anyway, now, these are just my opinions and like sir charles barkley said, "I may be wrong, but i doubt it." any other opinions, statements, or flaming? plz post!! and maybe someone can do a FFV vs. III and VI or just wait...like 4 months and i'll get right on it! :D
PS. yeah, i know i need to practice my past/present-tense agreement grammar...!