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View Full Version : So, what will the new job be?



Zeromus_X
06-03-2006, 08:24 AM
Let's guess! (Unless it's been announced.)

I'd really like to see a Pictomancer. :love:

solidusoul
06-03-2006, 08:53 AM
A couple possibilities....

Darknight and Paladin (They come in a two for one deal usually)

Gambler

Engineer (though seeing Cid/Mid as a PC/Summon would be even better)

Pirate, arrrgh! (I'm hoping for this one)

Thats all I got

Zeromus_X
06-03-2006, 09:34 AM
A Gambler would kick ass as well.

Peter_20
06-03-2006, 02:17 PM
A Gambler would kick ass as well.Setzer-style. :D

Crossblades
06-03-2006, 02:34 PM
I would like to a see a Sage class based on the FF III job

Peter_20
06-03-2006, 02:48 PM
I would like to a see a Sage class based on the FF III jobFlare/Life2/Bahamut combo ftw! :thumb:

boys from the dwarf
06-03-2006, 04:00 PM
necromancer! woo! i doubt it but that would be cool. i take it not many people know what the new classes will be. i guess well find out soon.

Fantasy Fan
06-03-2006, 05:55 PM
how about a green mage like in XII?

Captain Maxx Power
06-03-2006, 07:52 PM
I'm seriously hoping for a Pirate, because then I could finally actually be a Pirate Red Mage.

rubah
06-03-2006, 07:52 PM
Odds are it'll be a class that means that they won't add any more weapons/armors for (or specialized armor that only a certain class can wear, like ribbons and red shoes), so probably no gunners.

And I can envision them taking off some of the more useless abilities from a couple other classes to fit the new ones.

I would see them adding a Dark Knight before a Paladin, because the ability to cast white magic is sorta dumb in ff5 when you could have that anyways, and Knights already have the Cover ability etc etc etc

That or some gambling based job seem most likely.

Fantasy Fan
06-03-2006, 08:29 PM
archer maybe?

Zeromus_X
06-03-2006, 08:34 PM
Archer was a class, sometimes translated as 'Ranger'. :cat:

Kawaii Ryűkishi
06-03-2006, 08:41 PM
The correct translation is Hunter. But they dress in green and are all about bows so they may as well be called archers. Same deal as in FFIII.

Crossblades
06-05-2006, 01:59 AM
archer maybe?

That already exists as a Hunter

eestlinc
06-27-2006, 05:02 AM
how about a green mage like in XII?
We used to have a member named Green Mage but I guess he changed his name or got pruned or something.

Calculator, maybe. Although it would be tough to make it as cool as in tactics.

Zeromus_X
06-27-2006, 05:05 AM
All the status spells are already split up between White/Black/Time already, so having a Green Magic skill would be awkward...

Velocity Eleven
07-01-2006, 09:55 PM
but on FF6, it's known as Grey Magic

Avarice-ness
07-01-2006, 11:12 PM
Not that I know because FFV's down there with VIII for FF's I don't really like. But isn't time mage a job? Does this green mage really count as one of them? o o;

jaxun
07-02-2006, 12:54 AM
Doctor job anyone? lol

Zeromus_X
07-02-2006, 01:47 AM
but on FF6, it's known as Grey Magic

On FFVI, magic is split between Recovery magic (white dot), Offensive magic (black dot), and Supportive magic (grey dot).



Not that I know because FFV's down there with VIII for FF's I don't really like. But isn't time mage a job? Does this green mage really count as one of them? o o;

It does, that's why having a Green Mage would be redundant. (FFXII will have Green Magic which is kinda like Oracle, status magics and stuff.)

Lilliputian Hitcher
07-05-2006, 05:26 PM
I'm really not sure why they are bothering adding new classes; half of them were useless anyway. But if I had to speculate, I would expect to see a Dark Knight before anything else.

Zeromus_X
07-05-2006, 08:19 PM
Well they have to add some things into it, I suppose. A new job would be perfect for the game. I'd agree that it seems uneccessary, however...

Shin Gouken
07-05-2006, 08:22 PM
I'm looking forward to a whole new dungeon. Something with harder enemies and another super boss at the end :cool:

Zeromus_X
07-05-2006, 08:23 PM
Oh, I wouldn't even doubt the possibility of that. Although I found Shinryuu/Omega plenty tough enough...xD

I wonder if it could beat the Void in the cool surrealness factor? It doesn't get much better than a surreal outer space dungeon with random extensions from other maps, does it? :cat:

Shin Gouken
07-05-2006, 08:38 PM
Oh, I wouldn't even doubt the possibility of that. Although I found Shinryuu/Omega plenty tough enough...xD

I wonder if it could beat the Void in the cool surrealness factor? It doesn't get much better than a surreal outer space dungeon with random extensions from other maps, does it? :cat:


True.. best dungeon ever :D

Omega and shinryu are tough till you suss them out... the job system allowes for supreme strategies where you could potentially defeat things twice as hard as omega and shinryu :eek: id like an oppertunity to prove it :D

bipper
07-05-2006, 09:01 PM
The new class will be waiter, and your character will wear a Kefka outfit. /win

abrojtm
07-06-2006, 03:23 AM
Maybe they will be like FFXI and add Corsair (pirate) or Puppetmaster as new jobs.

gigames08
07-07-2006, 10:16 AM
VIKING! VIKING! VIKING!

Incinerator
07-07-2006, 02:19 PM
Got to be Gunner!

Crossblades
07-07-2006, 02:36 PM
Got to be Gunner!


I'm all for that actually:)

Shin Gouken
07-07-2006, 05:34 PM
Got to be Gunner!


would be nice... but i can't see it happening

Incinerator
07-08-2006, 11:36 AM
I know, I mean, it would be a little hard to make the job look, especially for a 2d game.

Lilliputian Hitcher
07-08-2006, 01:41 PM
Another problem with a gunner is it would require a whole new set of weapons as well as the job itself. Let's face it, Square-Enix isn't THAT nice to us.

ljkkjlcm9
07-08-2006, 04:11 PM
As a throw back to FFIII which will have Onion Knight as a job class in it in the new version, I can see Onion Knight

THE JACKEL

abrojtm
07-08-2006, 05:04 PM
Another problem with a gunner is it would require a whole new set of weapons as well as the job itself. Let's face it, Square-Enix isn't THAT nice to us.

What do you mean, they've added tons of new equipment to FFI DoS and FFIV:A, and also some stuff to FFII DoS. If they are making a new job, that means new skills, so new weapons aren't out of the question at all.

Lilliputian Hitcher
07-08-2006, 05:14 PM
As far as I know (it was at least this way for FFIV:A), the equipment added in those games where upgrades of weapon types previously seen within the game. This would be an entirely new weapon class that would require an entirely new form of battle animation. Perhaps not a great difference, but enough that I could see Square taking an easier route.

Zeromus_X
07-08-2006, 06:49 PM
Yeah, I agree.

Hm...the problem with this is the all the jobs fit into another job that does the same basic thing somewhere. (Except Gambler and Calculator, but I doubt they'll use those anyway.) Really wracking my brain thinking of what they'll possibly use.

Oh well...at least that'll make it more of a surprise! :love:

playaGAW
07-20-2006, 10:32 AM
What about a suprise no one would suspect. You could get a job or be unemployed.

Markus. D
07-21-2006, 03:48 PM
I would want to see an Archer that perhaps has focus over pure archery rather then Druidic type spells.