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boys from the dwarf
07-03-2006, 08:29 PM
can someone tell me the damage formula for gil toss in the anthologies version?

Lilliputian Hitcher
07-06-2006, 05:22 AM
Damage = (10 + Level - Defense) * 150 to each enemy
Gil Cost = Level * 50 per enemy per throw
No Back Row Modifications
Hit% = 100%

That was taken straight from GameFAQ.com. In general, any damage algorithm (or answers to more complex questions) within an FF game can be found there.

boys from the dwarf
07-06-2006, 09:05 AM
level-defense of the character or enemy?

Lilliputian Hitcher
07-06-2006, 10:15 AM
Level of character, defense of enemy. Nothing else would make sense.

boys from the dwarf
07-06-2006, 11:13 AM
o.k. thanks. im not too sure if i fully understand that. does the attacks power go up as you get more gil or is it 100% determined by your level and the enemies defence?

Lilliputian Hitcher
07-06-2006, 01:28 PM
All depends on your level and the enemies defense. The other formula I posted is just the amount it costs you to use it.

Of course if you are out of gill it won't work.

boys from the dwarf
07-06-2006, 03:58 PM
o.k. thanks. this information will be very useful.