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Squall Lover
07-05-2006, 09:06 PM
I am coming with pics of Summons ..
And more iformations : :cool:



Belias (Velius) / Aries


--------------------------------------------------------------------------------

http://www.ff12-europe.com/Images/summons/ff12-belias.jpg

Summon : Belias

Element: Fire

Tech: Painflare

Limit break / Death blow: Hellfire

Additional Information: Velius originally appeared as an enemy in Final Fantasy Tactics as a part of the demon group, Lucavi. The Warlock Velius was resurrected by the Zodiac Stone of Aries. With four arms and a ram-like appearance, Velius looks very similar to one of the beasts in the FF12 trailer. In a barren land with high mountains, the monster appears to gather energy as it holds its lance towards the sky. The screen fades into bright light as the lance bursts into flames. The monster leaps into the air and as it descends, the monster plunges the lance straight into the ground. The summon is the equivalent of Ifrit from previous Final Fantasy games.



Mateus (Paramekia) / Pisces


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http://www.ff12-europe.com/Images/summons/ff12-mateus.jpg

Summon : Mateus

Element: Ice

Tech: Frozen Heaven Attack

Limit break / Death blow: Freezing wave

Additional Information: N / A




Shumihaza / Sagittarius


--------------------------------------------------------------------------------

http://www.ff12-europe.com/Images/summons/ff12-shumihaza.jpg


Summon : Shumihaza

Element: Soul

Tech: Loading attack

Limit break / Death blow: Soul Emit

Additional Information: N



Hashmarim / Leo


--------------------------------------------------------------------------------

http://www.ff12-europe.com/Images/summons/ff12-hashmallim.jpg


Summon : Hashmarim

Element: Earth

Tech: Rock you

Limit break / Death blow: Gaia's Wrath

Additional Information: This is the summon that was confused to be the fire element summon; Ifrit. (As seen in the very first set of trailers)




Famfrit / Aquarius


--------------------------------------------------------------------------------

http://www.ff12-europe.com/Images/summons/ff12-famfrit.jpg

Summon : Famfrit

Element: Water

Tech: Pale Bombardment

Limit break / Death blow: Tidal wave

Additional Information: N / A

thats all story line summons..
now I'll continue with optional summons.. ;)



Adramelech / Capricorn


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http://www.ff12-europe.com/Images/summons/ff12-adramelech.jpg

Summon : Adramelech
Element: Lightning

Tech: Cannon

Limit break / Death blow: Judgement Bolt

Additional Information: Adramelech is from Final Fantasy Tactics. When Dicedarg used the Holy Stone he turned into the Lucavi Adramelech.




Exodus/Ex-death / Libra


--------------------------------------------------------------------------------

http://www.ff12-europe.com/Images/summons/ff12-exdeath.jpg


Summon : EX-Death

Element: None

Tech: Comet

Limit break / Death blow: Meteor

Additional Information: Ex-Death is from Final Fantasy V, he was the villain of Final Fantasy V, a real strong and evil mage



Zeromus / Cancer


--------------------------------------------------------------------------------

http://www.ff12-europe.com/Images/summons/ff12-zeromus.jpg


Summon : Zeromus

Element: Gravity

Tech: Black Perishing Circle

Limit break / Death blow: Big Bang

Additional Information: Zeromus is from Final Fantasy IV, he was the villain of Final Fantasy IV,a manipulator that controled Golbez the brother of the hero, Cecil



Zelhera (Zarela) / Gemini


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http://www.ff12-europe.com/Images/summons/ff12-zelhera.jpg

Summon : Zelhera

Element: Death

Tech: Kill

Limit break / Death blow: Divine death

Additional Information: Zalhera was the Angel of Death in Final Fantasy Tactics, when Marquis Elmdor used the Holy Stone he turned into the Lucavi Zalera.


Cuchulainn (Queklain) / Scorpio


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http://www.ff12-europe.com/Images/summons/ff12-cuchrain.jpg

Summon : Queklain

Element: Poison

Tech: Insect Poison Miasma

Limit break / Death blow: Venom bite

Additional Information: Connected with the zodiac sign Scorpio. Queklain is a Fat, green-skinned summon (no offence) Who appeared as a Totema in Final Fantasy tactics



Chaos / Taurus


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http://www.ff12-europe.com/Images/summons/ff12-chaos.jpg

Summon : Chaos

Element: Multi

Tech: Randomly casts High level Black Magic: Aeroga, Thundaga, Blizzaga etc.

Limit break / Death blow: Hurricane

Additional Information: N / A



Ultima / Virgo


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http://www.ff12-europe.com/Images/summons/ff12-ultima.jpg

Summon : Ultima
Element: Holy

Tech: Destruction

Limit break / Death blow: Perfect Ultima

Additional Information: In Final Fantasy Tactics Advance, each of the five Crystals in Ivalice has a guardian known as Totema. Once the guardian is defeated and the crystal is broken, the player can summon the Totema. Each race can only summon a specific Totema and Ultima is the Nu Mou's Totema. The resemblance Ultima shares with the summoned beast in the FF12 trailer are almost exact. Soaring high above the planet, the summoned beast uncovers a giant canon under its dress. A close-up reveals the face of a beautiful woman. As it awakens, energy is gathered near the tip of the canon and powerful beam is shot towards the planet.


Elidibus / Zodiac


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http://www.ff12-europe.com/Images/summons/ff12-zodiac.jpg

Summon : Zodiac

Element: Darkness (shadow)

Tech: Vanish ray

Limit break / Death blow: Last Eclipse

Additional Information: N / A


finish..

Zeromus_X
07-05-2006, 09:32 PM
Yeah, someone posted these awhile back.

I can't wait to summon Zeromus in battle, and cast 'Big Bang'! :cat: :love:

Same goes for X-Death and Chaos! :D

Shiny
07-05-2006, 09:35 PM
The first one looks like Ifrit and Yojimbo had two babies and then mutated them. :O_O:

Squall Lover
07-05-2006, 09:37 PM
Thanx a lot Zeromus_X ..
And I want to summon Ultima, Zeromus And EX-Death in battle ...

you will be my best freind in this Site.... :D

Thank you Shiny..
for your reply..
:rolleyes2

Setzer Gabianni
07-05-2006, 09:41 PM
Saw these elsewhere, I love the look of Chaos.

If there are ones which are optional, I will be searching for guides to get them, but if I do not find them, I'll get them second time round =P

~Setzer Gabianni

Squall Lover
07-05-2006, 09:43 PM
Saw these elsewhere, I love the look of Chaos.

If there are ones which are optional, I will be searching for guides to get them, but if I do not find them, I'll get them second time round =P

~Setzer Gabianni

yes I am like you I will search The guides To get The optional summons..... :tongue:

Azure Chrysanthemum
07-06-2006, 01:59 AM
Squall Lover, this is not a chat room, please refrain from posting off-topic conversation, you do not need to post simply to inform people that you are leaving.

Furthermore, if you wish to add something to your post, employ the edit/delete button instead of posting again before someone else has posted.

Squall Lover
07-06-2006, 06:18 PM
Hey guys i found 3 optional summons..

adramelech.. Found him in Zeruthenian cavern

chaos.. Found him inThe Nercohol Of Nabudis

zeromus.. use the bulb in Stillshrine of Miriam

Informations About Battles :

Adramelech:
Here we go, it's Adramelech, a flying dragon that
appears to have gone to Zeus for Lightning Energy.(just Kidding)
Bring along a team of people with high MP, cause this dragon
isn't a normal thunder freak.

Summon Battle: Adramelech
Summon's Helpers: Corspe Enemies
Recommended Level: 30-40
Recommended Spells: Blizzaga, Curaga

Here's the biggest problem. See the zombies that appear?
They respawn, CONSTANLY. And another problem,
Adramelech flies, so the melee weapons are pretty much
useless. So to solve those problems, you spam Blizzaga.
Adramelech is weak against Ice type damage,
and Blizzaga has a circle when you select the target
so guess what that means. The zombies get hit also if
they are within the circle. When Adramelech gets mad,
he'll use Thundaja, his special lightning attack.
Other than that, he'll attack you and do some pretty
decent damage. If that happens a lot, Curaga Time!
Just becareful, cause I nearly died in the 40s
even with Blizzaga.

--------------------------------------------
Adramelech Ended........................
--------------------------------------------

Chaos
Just like his name says, Chaos is supremely Chaotic.

Summon Battle: Chaos
Summon's Helpers: Chaos Juda x4
Recommended Level: 45-55(I was level 70+)


The Attacking Command is sealed, just
like with Zeromus and the
Magic Sealed, so now you will
need to Mist Knack a lot or
cast spells. Start with a Mist Knack and
chain a lot, target Chaos.
The last elemental Blast should knock the Chaos Judas out.
That is what happened for me. And with a high enough chain,
Chaos's HP will be pummeled. Heal with Ethers and Repeat.


Good luck, once again.

-------------------------------------------------------
Chaos Ended........
-------------------------------------------------------

Zeromus
Gravity and Darkness is your worst enemy.
Never join the Dark side. Trust me.
They cheat.


Summon Battle: Zeromus
Summon's Helpers: Dark Lords
Recommended Level: 40-50

Magic is Sealed. Sealed, Go it memorized?
It means you can't use Magic, how cheap is that?
So now you will have to depend on items.
Have plenty of X Potions and Ethers.
Why have ethers when Magic is sealed?
Don't forget Mist Knacks. They are you best buddies
in this fight. If you have any dark absobing armor,
equip them. The dark lords respawn and cast a lot of Dark
like Dark, Darkra and Darkga. Now, pummel Zeromus's HP.
He uses Graviga a lot, so to counter that
you heal a lot. Graviga cuts your HP in half.
And if your unlucky, two will kill you.
It happened with me. Spam Mist Knacks
and heal MP with Ethers. Hopefully, the
dark lords get hit by the final blast.

If you beat him, Congratulations.

--------------------------------------------------
Zeromus Ended...............
--------------------------------------------------

and this is map of Ivalice World.. :)
http://www.up07.com/upload-3/wh_525241196.jpg
coming soon other summons :tongue:

Vivisteiner
07-06-2006, 07:20 PM
Thanks Squall lover. Of all the animations I think Chaos looks best. And whats up with these 'seals'?

~SapphireStar~
07-06-2006, 11:58 PM
Im loving Mateus, so this is the new Shiva?
I like :D

ff7+ff10 gurl 100
07-07-2006, 12:24 AM
Im loving Mateus, so this is the new Shiva?
I like :D
Me too. She looks like the new Shiva :p

Dynast-Kid
07-07-2006, 12:33 AM
My favorites are Shumihaza,Ultima and Zalhera

feona17
07-07-2006, 02:09 AM
Mateus... I can't wait. I love Shiva, and her new design is really really awesome. I'm SO excited now.

Squall Lover
07-07-2006, 02:23 PM
Thanks Squall lover. Of all the animations I think Chaos looks best. And whats up with these 'seals'?


the seal mean you can't use somthing and in Zeromus battle there is magic seal it mean you can't use magic.. :greenie:

Zeromus_X
07-07-2006, 02:25 PM
Does the background or music change for Zeromus? Or is it just normal?

Squall Lover
07-07-2006, 02:38 PM
Yes it well be change..like the other summons

Now i am searching the cities and caves to find the other optional summons... :D

Every one can find Mateus And Zeromus in the same place...

this more informations About storyline summons battles...
-----------------------------------------------------------
01) Belias
-----------------------------------------------------------

Belias, the very first summon you fight in FFXII.
He's a pyro maniac with four arms and an axe like weapon.
He doesn't really use it much but his fire is probably
more than enough to BBQ you into Chicken Wings.
Let's see what he's got.

Summon Battle: Belias
Recommended Level: 20-23


Stuff you'll need:

Evil Slayer(Optional)
Water(Recommended)
Oil Remover(Must have these)

Here's your fiery friend, or more like enemy right now.
If you have the spell Water,
make one person continuosly spam it. That leaves two people.
Have the character do the healing.

Get Evil Slayer for the last person.

Back to Belias.
He likes to use Fire a lot, so be sure to heal when low on HP.
Once his HP Bar goes low, he'll use Firaja, an attack that hits all of
your characters with Fire Elemental Damage and Oil Status.
Oil Status is your worst enemy here.
Make Sure you cure it with Oil Remover,
or else your partly doomed. Oil Status makes
you much more vulnerable to fire attacks.
And guess what that means. Firaja= Hell.
If you have Mist Knacks and enough MP, use them.
And try to chain enough to take out the rest of his HP.
If he has any HP, just whack him and use items to heal.

After defeating Belias, you will obtain him on the License Board.

-----------------------------------------------------------------
Belias Ended..........
-----------------------------------------------------------------

If you think Belias was pretty easy,
the next Summon, Mateus, will surely give you a ride of Antarctica.

-----------------------------------------------------------------
2)Mateus
-----------------------------------------------------------------

Mateus, the second Summon you fight in FFXII.
Here's another multi armed beast. Mateus has a lance like weapon.
And unlike Belias, Mateus uses her weapon.
Mateus is actually a man who turned into a woman.
Mateus is pretty tough, and with the aid of her Ice Azes,
it seems like you are doomed.But you still have a chance of winning.

Summon Battle: Mateus
Summon's Helper(s): Ice Aze x4
Recommended Level: 33-35

Stuff you will need:

Thundara(Definitely needed)
Mist Knack Level 2 or 3(Optional, but more helpful than Thundara)
Plenty of Ethers


Notice the floating blue monsters with rock fragements?
Those are the Ice Azes. Make sure you kill them first
before attacking Mateus, because they love to annoy
you with lots of Magic. Blizzara is the biggest threat,
because if all four cast it, your in the world of
heavy damage. I place two strategies:

With Thundara:
Have everyone use Thundara on the Ice Azes to get rid of them.
If you need to switch people out for more Thundaras, go ahead.
Be careful about targeting an Ice Aze that is near Mateus.
Just use Libra and see if Mateus has reflect.
After the Ice Azes are gone, use Ethers to bring back
your MP and then keep whacking Mateus. When Mateus gets
low on HP, get ready for Blizzaja,
which causes Ice Damage with the addition of Slip.
Heal when you need to, and soon enough, you'll defeat Mateus.

With Mist Knacks:
Much Easier with this than Thundara.
Just start by having a character aim for
Mateus with his/her strongest Mist Knack.
Then, keep chaining as much as you can.
(press a button you see next to your characters
name in the lower right corner, if there are no more,
use R2 until the button
commands appear again) If you chained more than three, the last blast
that happens when you run out a time will hit everything
if they are close to eachother. The Ice Azes should be dead, if not,
get your reserves out on to the field to
Thundara the Ice Azes to oblivion. Now, hopefully the Mist Knack you used
chopped off a chunk of Mateus's HP.
Keep attacking and healing when needed
and you will defeat Mateus eventually.

----------------------------------------------------
Mateus Ended.........
---------------------------------------------------

There we go, Icy Emperor dies and goes to your license board.

.Here comes Soul summon Shomihaza.
---------------------------------------------------
04) Shumihaza
-------------------------------------------------

The third Storyline obtainable summon in FFXII.
Finally, no multi armed fiend.
In replace of that, you get a mighty sorceress instead.
Let's see what she's got.

Summon Battle: Shumihaza
Recommended Level: 40+

She likes casting Silega(Silence to everyone
in a certain amount of space) and another status
that is quite dangerous. If anyone has it, you will have
to win the fight quicker. Everytime that caharcter is
damaged, instead of losing HP, they'll lose MAx HP instead.
So if someone has 3,000 HP and they get hit for 1,000,
the max HP for them with the status is 2,000. Then on and
on it goes. Hack away at her, and have items ready to
heal the slience. Like any other summon Battle,
if you have spare MP left (at least one full cartirdge),
spam a Mist Knack when the Esper is low on HP.
Heal if neccessary before the Mist Knack. If you win, another little
box attached to license board. Nothing much left to say.

------------------------------------------------
Shumihaza Ended.........
------------------------------------------------
Wait until you use Shumihaza, she's like a Moon Goddess or something.
Next up, Hashmarim

------------------------------------------------
03) Hashmarim
------------------------------------------------

He's probably the Summon who's like
Mr. Tough Guy of their Summon Group.
Anyways, he's very easy. You just need two spells
and some heavy duty attackers.

Summon Battle: Hashmalim
Recommended Level: 52-56
Recommended Spells: Levitaga, Curaga

Start with Levitaga and if you have Dispel, use it
if Hashmalim has any buffs. Now just hack away at Hashmalim's HP.
He'll use Quaja eventually after low life, but most of his attacks
will miss because they are earth type,
which doesn't effect you when you have Levitaga activated.
If you need to use Mist Knacks, go ahead.
Nothing Left to say except good luck with fighting him.
He isn't too hard.

-----------------------------------------------------
Hashmarim Ended.......
-----------------------------------------------------
Pretty short for an Summon battle.
. Next one should take longer.

last one on the storyline summon : Famfrit.

-------------------------------------------------------
05) Famfrit
-------------------------------------------------------
Here's Famfrit, summon of Water. He is also easy,
cause the magic word is Dispel.

summon Battle: Famfrit
summon's Helper(s): Dr. Cid
Recommended Level: 56-59

Have someone continuously cast Dispel to remove
Famfrit's buffs. Why continue?
Because Cid will keep recasting the buffs
and by continuously Dispelling the buffs, Cid won't attack you or
do anything else except buffing Famfrit again.
Have someone with a HP<60% Curaga Gambit. While one person
Dispels, the other two attack and one of the
other two will heal when needed.
Famfrit will only attack with his Water Jug,
from what I have seen him do.
Make sure your remaining two people Attack Famfrit.
Cid can't be damaged until you defeat Famfrit.
Good Luck with defeating the two.

------------------------------------------------
Famfrit Ended..........
-----------------------------------------------

Another Short Summon fight, this ends the storyline obtainable Summons.

thats all... :tongue:

Dynast-Kid
07-07-2006, 10:25 PM
OMFG I can't wait for this game to release in the US!Just 4 more monthes...

Squall Lover
07-07-2006, 10:51 PM
If you can't beat any BOSS ..
do this if you have All Mist Knacks..
Double Damge :
1. Vaan + Panelo with 20 HITS = 45,000 HP from the BOSS.
2. Fran + Balflear with 20 HITS = 45,000 HP from the BOSS.
3. Basch + Ashe with 20 HITS = 45,000 HP from the BOSS.

Trouble Damage:
1.Vaan + Balflear + Basch with 20 HITS = 70,000 HP from the BOSS.
2. Panelo + Fran + Ashe with 20 HITS = 70,000 HP from the BOSS.

Everyone trust me i have tryed this ..
If you fusion your mist knacks you will make a high Damage for the BOSS... :cool:

Dynast-Kid
07-07-2006, 11:06 PM
Ok after reading about all of these cool summons I went searching and found these cool videos:
http://youtube.com/profile_videos?user=chocosora

It shows all of the summons finishing attacks.My favorite are Mateus,Chaos and Ultima

Squall Lover
07-08-2006, 12:01 PM
WoW thats Amazing I love Zeromus And his Finish Attack (Big Bang)..
Thanx for this Reply.... al-bhed_kid0827 :)

is there any question about any summon :confused:

Vivisteiner
07-08-2006, 03:45 PM
Is it true that the summons are all pretty useless in battle, with Myst Knacks being far more effective?

Leeza
07-08-2006, 06:30 PM
Squall Lover: You have been asked not to double post so please do not do it. And again, this is not a chat room. Sometimes you might have to wait for days before someone else will make a post in your thread. That's just the way it goes.

Dynast-Kid
07-08-2006, 10:36 PM
after seeing those videos who is everyone's favorite summon,mine is Mateus

No.78
07-09-2006, 10:53 AM
I loved Chaos' death blow, and Exdeath's! Ooooh, I just want to play this game so badly now!

Squall Lover
07-09-2006, 12:49 PM
this is more information About :
Zeromus HP : 106,000
Chaos HP : 135,000
Adramelech HP : 55,000
:)

Dreddz
07-09-2006, 01:58 PM
Definately the best Summons ive seen in a FF.

Squall Lover
07-10-2006, 01:48 PM
I found another 5 Optional Summons :


Zalhera: Found him in Barheim Passage, the passage is locked from your previous visit . to get the key , you have to finish Flower Cactrot Mob Hunt....


Queklain: Found him in the Garamsythe Waterway, but first you heve to finish White Mousse .. Mob Hunt..


EX-Death: Found him in Mosphoran Highwaste...


Ultima : Located in your favorite dungeon, Crystal Grande in the last part of the Ancient City Of Giruvegan...


Zodiac: After you completed all summons and Mob Hunts, he is optain In Jahara , Land of the Garif, talk to the Feng Shui Master Yuggil he'll tell you About An Evil force lurkin in the Henne Mines, make your way over there by chocobo , in Henne Mines from entrnace go Northeasterly to where you fought the boss there , ther eis a new door here leading East.. wich leads to new part of the dungeon with Significantly harder enemies.At the End you will find Zodiac...

now here is some infomations About summons battles...

=====================================================

---------------------------------------------------
Zalhera
---------------------------------------------------

Death, people, Death.

This dude is a death angel.

Summon Battle: Zalhera
Summon's Helpers: Zombies
Recommended Level: 35-40

Your timed, so act quickly.
Zalhera will OHKO one person
at a time, so revive the KO ed person.
Zombies appear, but I have never met them.
I've heard of it.
Some of his attacks are interesting.
They have to do with your levels.
Whack Zalhera and just use Phoenix Down when needed.
You should be able to defeat him.

If you beat him, you get the Summon version of Batman
(Just Kidding).

----------------------------------------------
Zalhera Ended..........
----------------------------------------------

I hate short fights, don't you?

Next up, Queklain, the fat bastard of doom.


-----------------------------------------------
Queklain
-----------------------------------------------

Status Effect Arena.

Make sure you cast your buffs before fighting him
(Hastega, Protega, ETC)



Summon Battle: Queklain
Summon's Helpers: Dark Colored Flans
Recommended Level: 35-45(or 50+ if neccessary)
Recommended Spells: Holy, Curaga, Esunaga

Big Trouble, the field is filled with slip status effect.
You'll be curing like mad. And if you don't cure, the slip status
will kill you, unlike normal slip status that you do to enemies.
And, he loves using Status Effects.

When the flans appear, have one person spam Holy on them.
It will take three Holys to kill all three
flans if your level is high enough, While that happens,
let one of your members attack Queklain and
the last one, of course, uses Curaga.
Queklain can use Immoblization Spells and Disable Spells.
Hope that he will do more immoblizing the disabling.
Immoblizing prevents you from moving, but you can remove it.
Disabling means you will have to last out enough time
since you can't do any actions. And it is
combined with the Slip status on the field to kill you
and not allow you to heal. So you will have to
depend on reserves. Good Luck. If you need to use Mist Knacks,
go ahead. I used Mist Knacks when Queklain had low
HP to make sure that I would Kill him before bad stuff. Got 19 hits.




--------------------------------------------------
Queklain Ended............
--------------------------------------------------


Coming up next is Exdeath.


--------------------------------------------
Exdeath
--------------------------------------------

Nothing to say for this intro of Exdeath.

Summon Battle: Exdeath
Recommended Level: 40-50
Recommended Spells: Curaga, Dispel


Dispel Exdeath's Buffs.
He'll re cast Reflect everytime it disappears
so don't dispel. Or, Dispel it to keep him distracted.
Exdeath can do some heavy duty damaging, so heal when neccessary.
Exdeath also has some powerful Magic, like Flare and Collapse.
Attack, attack, attack, attack and attack!
Have some powerful weapons to Attack!
That's basically all I can say, Attack!


----------------------------------------------------
Exdeath Ended............
----------------------------------------------------

So short, I wish it wasn't.
There's no challenge in short battles.

Here comes Ultima ..

-----------------------------------------------------
Ultima
-----------------------------------------------------

.......(silent)


summon Battle: Ultima
Recommended Level: 60-70

Ultima is dangerous.

Here's her attacks:

A Holy Laser Attack: does a lot of damage
Holyja: Damages all members and inflicts reverse status
(healing damages and damage heals)
Field Change: Changes Field Status
(Fight Sealed, Magic Sealed, Slip, MP Slip, Magnetic Field,
Skills Sealed or Items Sealed)

Biggest Problem? Ultima can change the field
status anytime.
Get White Masks from Balfonheim to absorb Holyja.
Dispel Her buffs,
If Magic is sealed, Mist Knack Time!
If Fight is Sealed, Darkga Time!
If Items are sealed, Attack and use Magic!
If Skills Sealed, do whatever you want.

Don't cast any type of HP healing Magic, same with items
when you have reverse. Just Let Ultima
attack you if you have reverse. Reverse runs out quickly,
so you can use Healing Magic and Items after that.


Good Luck again!

-------------------------------------------------
Ultima Ended.......
-------------------------------------------------

If you thought that was hard, try the next summon.


----------------------------------------------
Zodiac
----------------------------------------------

The last summon. He's powerful.
Good Luck, you'll need tons of it.

Summon Battle: Zodiac
Recommended Level: 70-80

Zodiac's attacks:

Darkja: Dark Damage to all members on field,
or instant death to some members.
Randomly chosen.

Collaspe: A Beam that hits all members in
a certain range of space.

Regular Attack: Damages one character.

Buffing up: Randomly casts
Protect, Reflect, Shell, Attack Up or Magic Up.

Barrier: Completely protects self from Physical Attacks.

Magic Barrier: Magic Version of Barrier.

Full Barrier: Both Magic and Normal Barrier
put together.


Dispel him. Now attack him. Have only two of your members
on the field with your third most powerful in reserve
(incase of Darkja). Once he gets low on HP
(about 3 inches left of the HP bar), use Mist Knacks.
If you are not fast enough, he'll cast B/ MB/ FB.
Then you have to wait until he uses Darkja,
then have someone quickly
dispel him while the other prepares Collaspe spell.
He will take a while. Even though this strategy for him
doesn't say it with its' super shortness.

Tons of Luck is needed.

---------------------------------------------
Zodiac Ended.............
---------------------------------------------

This ends Optional summons. ;)

Medi
07-11-2006, 05:44 PM
Wikipedia has some cool info on the summons as well: http://en.wikipedia.org/wiki/List_of_Final_Fantasy_XII_espers

Squall Lover
07-12-2006, 08:15 PM
okay thanks but i don't need this is informations..
because i have my informations.. ;)