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BurntPeanuts57
08-01-2006, 04:55 PM
Whats a good 30+ job for a theif?

Khaotic
08-01-2006, 05:09 PM
I don't exactly understand your question, are you asking what a good subjob for a 30+ thf is?

BurntPeanuts57
08-01-2006, 05:17 PM
I don't exactly understand your question, are you asking what a good subjob for a 30+ thf is?
no what a good advanced job (ex. dragoon ninga paladin) is for a theif?

Khaotic
08-01-2006, 05:26 PM
Well, thief isn't really a great subjob until 60, or possibly 30.


Samurai is dependant on /thf alot 60+ with tachi: yukikaze, and especially Tachi: gekko at 65, however, its advisable to have war up until 60, because double attack is priceless for tp gaining, and so is berserk for that extra WS damage.

Bluemage is good with /thf as well, however, that job may be harder if thief is your first job

Dark Knight is another, same reason as Samurai, WS + SATA(sneak attack + trick attack) at 60+ to put the hate(usually 700-1500@65) on the tank, instead of yourself.

In all honesty, first job being thief may be rough, there isn't really any job combinations that simply sub thf from level 1, you wouldn't benefit much up until atleast 30 for sneak attack. I suggest leveling war to a decent level, maybe 30, and then starting an advanced melee job, that way you have your subjobs partially leveled, which is good.

BurntPeanuts57
08-01-2006, 05:30 PM
Well, thief isn't really a great subjob until 60, or possibly 30.


Samurai is dependant on /thf alot 60+ with tachi: yukikaze, and especially Tachi: gekko at 65, however, its advisable to have war up until 60, because double attack is priceless for tp gaining, and so is berserk for that extra WS damage.

Bluemage is good with /thf as well, however, that job may be harder if thief is your first job

Dark Knight is another, same reason as Samurai, WS + SATA(sneak attack + trick attack) at 60+ to put the hate(usually 700-1500@65) on the tank, instead of yourself.

In all honesty, first job being thief may be rough, there isn't really any job combinations that simply sub thf from level 1, you wouldn't benefit much up until atleast 30 for sneak attack. I suggest leveling war to a decent level, maybe 30, and then starting an advanced melee job, that way you have your subjobs partially leveled, which is good.
hmmmm i really want to be theif would theif/beastmaster be good?

Khaotic
08-01-2006, 05:49 PM
No, it wouldn't. Thf/nin is, though.

BurntPeanuts57
08-01-2006, 05:53 PM
No, it wouldn't. Thf/nin is, though.
ok kool i was thinking of doing nin is theif the best starter for it?
(sorry for all the Q's:cry: )

Khaotic
08-01-2006, 06:01 PM
You will need warrior to level nin, ninja is a tank, and an expensive one at that. You will also need utsesumi, which, depending on your server, can cost between 100k-600k, or you can quest for it, which at your level is possible.

Is it absolutely needed? Yes, its needed to tank, and its used for thief, utsesumi is needed, it saves you 3 hits, which is good for pulling.

Ninja/thf won't work, really, the only other option is nin/rng, which, is probably the most expensive job in the game because you need to constantly throw items, items that cost quite alot, we're talking 100,000-300,000 20+ per PARTY.


I really, really suggest leveling war, its a good job to have leveled for lots of jobs, especially thief and ninja.

BurntPeanuts57
08-01-2006, 06:12 PM
You will need warrior to level nin, ninja is a tank, and an expensive one at that. You will also need utsesumi, which, depending on your server, can cost between 100k-600k, or you can quest for it, which at your level is possible.

Is it absolutely needed? Yes, its needed to tank, and its used for thief, utsesumi is needed, it saves you 3 hits, which is good for pulling.

Ninja/thf won't work, really, the only other option is nin/rng, which, is probably the most expensive job in the game because you need to constantly throw items, items that cost quite alot, we're talking 100,000-300,000 20+ per PARTY.


I really, really suggest leveling war, its a good job to have leveled for lots of jobs, especially thief and ninja.
okely dokelys thanks for all the help:D :D :D :D :D (im gonna do war/nin)im glad its war caus i play wow and ive never been a tank shweeeeeet

Khaotic
08-01-2006, 06:21 PM
Nono, war/nin isn't a tank, NIN/WAR is. War/nin can tank up to 37, but only backup, not full. War/nin is a DD(damage dealer) especially at 55 with rampage(an axe weapon skill).

BurntPeanuts57
08-01-2006, 06:23 PM
Nono, war/nin isn't a tank, NIN/WAR is. War/nin can tank up to 37, but only backup, not full. War/nin is a DD(damage dealer) especially at 55 with rampage(an axe weapon skill).
oooooh ok i like dd's too sorry
but just to clear this up (im new sorry) war/nin is mainly war? and nin/war is mainly nin? caus i want to be mainly nin.
Also what are the character names like are they serious, stupid,funny just wondering?
Also which is right NIN/BRD or BRD/NIN?:confused:
or which would be better?

EDIT by Roogle: Do not post multiple times in a row. If you continue to do this, you will be warned and disallowed to post at all. Please ask all your questions in a single post and, if you have more questions, make sure that they are not in consecutive posts. Use the edit/delete button at the bottom right corner of each post to edit a post if you have more that you'd like to add.

Lionx
08-01-2006, 11:19 PM
In general...stop posting multiple times :D

But really now, THF has mostly two great subjobs:

WAR and NIN. And WAR imo does more damage than whatever NIN subjob can offer to THF and should be subbed preferably over NIN unless the monster runs faster than you when pulling. Berserk/Double ATK is alot more desirable over JUST Utsusemi for the most part for THF.

WAR/NIN BEFORE 50 is situational. You dont get Dual Wield II haste so therefore if you swing twice and miss one time, you will gain less TP than if you swung twice holding one axe, and missing one of those two swings because your Dual Wield is recaculating your delay and you get less TP.

So the only REAL uses for WAR/NIN is dual tanking with another WAR/NIN or with NIN/WAR. Otherwise WAR/MNK is alot better for tanking, and WAR/THF for damage dealing with Great Axe and/or Shield Break(-40 Eva) / Sturmwind. Only time WAR/NIN is a better DD is when you can have many bonuses for your offhand axe...but even then its debatable with shield break / armor break(-25% def).

WAR/NIN CAN tank...but only with Carnage Elegy and on certain mobs before Utsusemi Ni. Basically as a WAR, you need multiple subjobs leveled up, and that would be NIN, THF, MNK. There is no one end all be all subjob.


Fyi your main job is what determines your job, not your sub, the sub only reinforces your mainjob's role. and NIN/BRD is pretty horrible imo..i dont see a point yet. BRD/NIN only at higher lvl merit pts. Otherwise i dont see it being useful.

BurntPeanuts57
08-02-2006, 12:03 AM
In general...stop posting multiple times :D

But really now, THF has mostly two great subjobs:

WAR and NIN. And WAR imo does more damage than whatever NIN subjob can offer to THF and should be subbed preferably over NIN unless the monster runs faster than you when pulling. Berserk/Double ATK is alot more desirable over JUST Utsusemi for the most part for THF.

WAR/NIN BEFORE 50 is situational. You dont get Dual Wield II haste so therefore if you swing twice and miss one time, you will gain less TP than if you swung twice holding one axe, and missing one of those two swings because your Dual Wield is recaculating your delay and you get less TP.

So the only REAL uses for WAR/NIN is dual tanking with another WAR/NIN or with NIN/WAR. Otherwise WAR/MNK is alot better for tanking, and WAR/THF for damage dealing with Great Axe and/or Shield Break(-40 Eva) / Sturmwind. Only time WAR/NIN is a better DD is when you can have many bonuses for your offhand axe...but even then its debatable with shield break / armor break(-25% def).

WAR/NIN CAN tank...but only with Carnage Elegy and on certain mobs before Utsusemi Ni. Basically as a WAR, you need multiple subjobs leveled up, and that would be NIN, THF, MNK. There is no one end all be all subjob.


Fyi your main job is what determines your job, not your sub, the sub only reinforces your mainjob's role. and NIN/BRD is pretty horrible imo..i dont see a point yet. BRD/NIN only at higher lvl merit pts. Otherwise i dont see it being useful.
ok

Garland
08-02-2006, 05:33 AM
Lionx is right in that the ninja subjob should be situational. He's right that there are better subs than ninja at different level ranges. However, none of that matters in this day and age. Everyone and their pet cat is subbing ninja. Sub it if it works. Sub it if it sucks. It doesn't matter. Sub ninja at level 1 when you get no benefits at all. Everybody's doing it. Ninja is the thought free catch-all subjob for an ever growing range of jobs. By the time you hit 30, I'm sure whms and smns will be subbing ninja too. It's just THAT trendy. Why sub ninja? You don't need a reason to sub ninja. Sub it untill SE wipes it off the face of Vanadiel (we can hope).

Nike: Just do it.
Ninja: Just sub it.

Khaotic
08-02-2006, 07:27 AM
Don't give him false info -_-

Don't sub ninja on a job that doesn't need it, especially at level 1, ninja is only useful for their shadows(though people think its dual-wield) its actually their shadows that make them useful, though, dual wield isn't bad, especially 50+(subjob). When you get to 74 however, then subbing ninja is viable for any job, because you get utsesumi: ni and ichi, which allows you to tank pretty much as good as a normal ninja, though you won't evade quite as much.


NIN/BRD = no

BRD/NIN = situational, at about 55-75 you'll be "pulling" , you will need to be able to take hits, and that is where shadows will come in handy. If you're asked to pull in say level 40, then subbing it may be viable, depending on how many healers you currently have in your party.

Garland
08-02-2006, 08:12 AM
I don't know what server you're on, but my post, while bitter and cynical, wasn't all that far from base. Regardless, my first two sentences serve as a disclaimer. Lionx was right on the money, and so are you. I was just trying to convey the reality of FFXI life. If you can, by all means sub the right sub, but don't be surprised if you're asked to sub ninja at non optimal level ranges. You'd be amazed at the lengths lowbies will go to emulate high level gameplay. The common sense that "What works at 75 doesn't always work at 15" isn't common. Common sense is very uncommon, actually. Anyway, my apologies. Misinformation wasn't my intent - only humorous cynicism.

BurntPeanuts57
08-02-2006, 03:44 PM
I don't know what server you're on, but my post, while bitter and cynical, wasn't all that far from base. Regardless, my first two sentences serve as a disclaimer. Lionx was right on the money, and so are you. I was just trying to convey the reality of FFXI life. If you can, by all means sub the right sub, but don't be surprised if you're asked to sub ninja at non optimal level ranges. You'd be amazed at the lengths lowbies will go to emulate high level gameplay. The common sense that "What works at 75 doesn't always work at 15" isn't common. Common sense is very uncommon, actually. Anyway, my apologies. Misinformation wasn't my intent - only humorous cynicism.
lol ok thanx guys

chionos
08-03-2006, 02:39 AM
For thief, /ninja really is the way to go for many many situations. Especially considering that thieves shine at pulling. Pretty much all I do all day long.
SKY: perfect dodge pull Mother Globe, flee pull zipacna, flee pull faust(although he's fast as hell)
Dynamis: Thief is absolutely necessary to pull here, and even as thf kiting around 20 mobs until they're all slept is difficult, especially demons in xarcarbard.
Limbus: While I duel pull with an awesome war/nin, some of the zones are a lot easier to pull with thief
Other than for treasure hunter, thief's endgame purpose is pulling.
/nin is also an absolute must for thief solo. Especially if you can get your :ichi and :ni timing down perfectly. Any other sub as thief I would get slaughtered on Decent Challenges and wouldn't even be able to contemplate taking on Even Matches, but with /nin I can solo VT's. Rdm/Nin Drg/Whm Blm/Nin(or w/e) Nin/Whm and Whm/Nin(underestimated) are the only jobs combos that come even close to soloing what I can(I don't count Bst of course nor jobs that can bust out a bunch of damage w/ 2hr like mnk...that's not soloing)
That said, even though /ninja is a must-have for thief, that doesn't mean that you shouldn't have other subjobs available. I have Rng Nin War Sam Drk available for various situations. /Sam for instance is great at Sky Gods like Kirin that are kited. meditate to 300% tp then run in and Spirit's Within for 750+ dmg + SA + TA. I've outdamaged the other melee at Kirin a few times which I wouldn't be able to do as /Nin(unless I used opo+sleep pots which is silly)
/Rng is good in some situations like spotting Zipacna in sky and w/ capped Archery/Marksmanship I can be usefull at events where a mob's kited and melee attacks are hard to land.
/War is great for spike damage on weapon skills, but it feels clumsy and isn't as fast as /nin. warrior as subjob would probably be seen more if thieves didn't have to always pull and if mobs didn't use so much aoe that shadows absorb. /war + brd double minuet = 2k+ satade or satasb
/Drk is not as useful as the other subs, but in certain circumstance in which thief isn't a very useful job(like a diabolos type of battle) the slight slight slight chance of landing a stun means you have a slight slight slight chance of getting in(as opposed to not getting in at all). dark knight as a sub job is also somewhat like /war in that you get some abilities that will increase your ws output, though I'd never go thf/drk to xp or anything.
Beastmaster's another subjob thief can use in at least one situation that I know of. The uncapped Ouryu fight is a lot easier when the worms are controlled, and since thf uses chr+ anyways for dancing edge, and since thf isn't as useful at dragon fights as in others(because Sneak Attack runs the risk of a spike flail) a thief that could charm a worm would be infinately more beneficial than a thief that could basically only give ouryu tp in exchange for very little dmg and maybe a TADE on the tanks every once in a while.

The point is, most jobs are going to have a subjob that suits them more than others, but to be the best at what you do, have options available for every situation that comes up. This is especially true endgame, but it's good practice to start at a lower level and it will help in your understanding of the game and in understanding your own character/job's workings.

Lionx
08-03-2006, 08:23 AM
Um..most AoEs..shadows dont really absorb...

Lawr
08-03-2006, 08:26 AM
Samurai

:D

Yeargdribble
08-03-2006, 10:52 AM
What chionos was trying to get across in his walloftext is quite correct. You cannot really pick a single sub job for anything. Almost every job will have several situational subs.

Instead of trying to figure out what is the BEST of anything simply choose what you like and learn about it as you go. If you enjoy a specific job you will probably care enough to find out what the best subs and strategies are for that job. Seeking the best is a quick path to burnout.

Also don't think of advanced jobs as something you have to progress to at level 30. All of the basic jobs are still good past 30.

chionos
08-03-2006, 07:15 PM
Um..most AoEs..shadows dont really absorb...

Yes they do. Not 100% of course, and not all of them, but enough to make it worthwhile. For instance, DL strategy is based completely on pretty much everyone going /nin. As such I've gone to DL 5 times in the last 2 months and not died once because I kept shadows up, while those around me that didn't have /nin or didn't both recasting utsu died quickly to DL's massive aoe. Just because you still take damage from an aoe with 3 shadows up doesn't mean that those shadows didn't absorb anything.