LunarWeaver
01-04-2007, 04:24 AM
Oh no, another huge ass post.
I had extra cash laying around from Christmas and bought this. I just beat it, and though a little on the short side, this game is amazing to me.
I'm normally not into the whole "adventure" style game, but I was in the market for something new. I've saved the world in a billion RPGs and run and gunned many nameless henchmen in my day. Something new is definitely what I got.
This game really takes "interactive movie" and makes it fun. Emphasis on the interactive...I was expecting to be watching a lot of cutscenes (though that's something I don't mind anyway), and I was pleasantly surprised to find I never once could put down the controller. This is a game you play and not watch for sure. Some moments in this game are utterly heartpounding. The opening scene can attest to both the strength of the plot and the strength of the gameplay and hooked me for good.
The "simon says" sequences are by far my favorite thing in the game. All of those were great fun. I also loved the parts where you control Carla's breathing. When she was in the mental hospital and the electricity cut and they all got loose...that's awesome stuff right there.
Being a killer and the detectives investigating the killer both is a stroke of genius :jess:. I got so attached to all three main characters that they really make you choose painful decisions. Like when I had to make a description of Lucas...It came down to, "Do I give evidence that will make it easier for me to catch myself later, or mess it up on purpose so it's easier for me to escape myself later?" The whole thing had a great dynamic.
The last portions of the game took some time leaps, and after spending so much time in their day to day lives, it really left the impression they simply ran out of time to develop the game. It also got pretty deep into the paranormal aspects, but I didn't mind all the Matrix-style kung-fu sequences that were happening. They were fun, actually.
My one big gripe about the game is the love thing that was tossed in out of nowhere between Lucas and Carla at the ending chapters. It makes it worse that Lucas is told he's basically dead but still animated after the amusement park part. The man is a freaking zombie. Carla even makes two comments about how he's always icy cold. And then they have sex. She smurfs a dead man. And then she gets pregnant! Zombie baaaaabies.
Anyway...Discuss Indigo Prophecy :jess:.
And if you haven't played it, don't confuse this with a normal point-and-click game on a console. It's easy to look at it and think it would be boring...it's not. What Resident Evil 4 did to reinvent Survival Horror this game does to reinvent this type of paced Adventure game. There are so many parts that so engrossing. I couldn't believe the tension I felt sometimes. The emotional attachment to the characters and immersion in the world is wonderfully executed. The score to the game is also haunting and truly fitting of the movie feel it has.
I should mention if you're a graphics kinda gamer, stay away from this game, coz it ain't a pretty one kiddies. The character models are pretty bad at times and facial expressions generally look like they're having a seizure from the neck up. But who cares? A game sure doesn't have to be beautiful to be good, and this is proof. We can't have a Square-Enix budget all the time.
This is one of those games that you can tell had a lot of love put into it by the team. It's also one of those games that deserves a sequel and will probably never, ever see one. :(
I had extra cash laying around from Christmas and bought this. I just beat it, and though a little on the short side, this game is amazing to me.
I'm normally not into the whole "adventure" style game, but I was in the market for something new. I've saved the world in a billion RPGs and run and gunned many nameless henchmen in my day. Something new is definitely what I got.
This game really takes "interactive movie" and makes it fun. Emphasis on the interactive...I was expecting to be watching a lot of cutscenes (though that's something I don't mind anyway), and I was pleasantly surprised to find I never once could put down the controller. This is a game you play and not watch for sure. Some moments in this game are utterly heartpounding. The opening scene can attest to both the strength of the plot and the strength of the gameplay and hooked me for good.
The "simon says" sequences are by far my favorite thing in the game. All of those were great fun. I also loved the parts where you control Carla's breathing. When she was in the mental hospital and the electricity cut and they all got loose...that's awesome stuff right there.
Being a killer and the detectives investigating the killer both is a stroke of genius :jess:. I got so attached to all three main characters that they really make you choose painful decisions. Like when I had to make a description of Lucas...It came down to, "Do I give evidence that will make it easier for me to catch myself later, or mess it up on purpose so it's easier for me to escape myself later?" The whole thing had a great dynamic.
The last portions of the game took some time leaps, and after spending so much time in their day to day lives, it really left the impression they simply ran out of time to develop the game. It also got pretty deep into the paranormal aspects, but I didn't mind all the Matrix-style kung-fu sequences that were happening. They were fun, actually.
My one big gripe about the game is the love thing that was tossed in out of nowhere between Lucas and Carla at the ending chapters. It makes it worse that Lucas is told he's basically dead but still animated after the amusement park part. The man is a freaking zombie. Carla even makes two comments about how he's always icy cold. And then they have sex. She smurfs a dead man. And then she gets pregnant! Zombie baaaaabies.
Anyway...Discuss Indigo Prophecy :jess:.
And if you haven't played it, don't confuse this with a normal point-and-click game on a console. It's easy to look at it and think it would be boring...it's not. What Resident Evil 4 did to reinvent Survival Horror this game does to reinvent this type of paced Adventure game. There are so many parts that so engrossing. I couldn't believe the tension I felt sometimes. The emotional attachment to the characters and immersion in the world is wonderfully executed. The score to the game is also haunting and truly fitting of the movie feel it has.
I should mention if you're a graphics kinda gamer, stay away from this game, coz it ain't a pretty one kiddies. The character models are pretty bad at times and facial expressions generally look like they're having a seizure from the neck up. But who cares? A game sure doesn't have to be beautiful to be good, and this is proof. We can't have a Square-Enix budget all the time.
This is one of those games that you can tell had a lot of love put into it by the team. It's also one of those games that deserves a sequel and will probably never, ever see one. :(