First things first, the Summer 2011 Census thread is up. Be sure to send me your entries sooner rather than later so I don't have to board the S.S. Professor and drum solo all of you into submission. That out of the way, I wanted to get to the blog post I talked about making last time discussing challenge in video games and ways to affect it for better or worse. The reason why I think it's extremely important to address challenge properly involves both preserving the desired flow ...