Growing up, especially during my teenage years, I considered myself a "gamer" even without access to the internet, PC or rare "cult classic" games, or the underlying geek culture that I later identified with. As a young adult, even though my experiences were limited compared to many, I invested myself in what it was to be a gamer, I learned about the trends and I developed my own tastes. Sometime around the time of the first DS, I realized that technology was ...