Fire |
Weapons and abilities that use fire are forbidden. |
Ice |
Weapons and abilities that use ice are forbidden. |
Lighting |
Weapons and abilities that use lighting are forbidden. |
Fire, Ice, Lighting |
Weapons and abilities that use fire, ice, or lighting are forbidden. |
Non-elemental Effects |
Use of non-elemental weapons and abilities is forbidden. |
Elemental Effects |
Use of elemental weapons and abilities is forbidden. |
Bladed Weapons |
Attacks with knives, swords, blades, sabers, katana, axes, knight swords, great swords, and broadswords are forbidden. |
Piercing Weapons |
Attacks with rapiers and spears are forbidden. |
Bludgeoning Weapons |
Attacks with rods, staves, poles, knuckles, hammers, and maces are forbidden. |
Ranged Weapons |
Attacks with bows, great bows, guns, hand-cannons, and cards are forbidden. |
Instruments and Books |
Attacks with instruments and books are forbidden. |
Harming Humes |
Actions that harm humes are forbidden. |
Harming Bangaa |
Actions that harm bangaa are forbidden. |
Harming Nu Mou |
Actions that harm nu mou are forbidden. |
Harming Viera |
Actions that harm viera are forbidden. |
Harming Moogles |
Actions that harm moogles are forbidden. |
Harming Seeq |
Actions that harm seeq are forbidden. |
Harming Gria |
Actions that harm gria are forbidden. |
Harming Males |
Actions that harm humes, bangaa, nu mou, moogles, and seeq are forbidden. |
Harming Females |
Actions that harm viera and gria are forbidden. |
Harming the Opposite Sex |
Actions that harm members of the opposite sex are forbidden. |
Harming the Weak |
Actions that harm a lower level unit are forbidden. |
Attack |
Attacking is forbidden. |
Items |
Items are forbidden. |
Summoning Scions |
Summoning scions is forbidding. |
Opportunity Commands |
Opportunity commands are forbidding. |
Actions by Humes |
Humes may only move and perform basic attacks. |
Actions by Bangaa |
Bangaa may only move and perform basic attacks. |
Actions by Nu Mou |
Nu mou may only move and perform basic attacks. |
Actions by Viera |
Viera may only move and perform basic attacks. |
Actions by Moogles |
Moogles may only move and perform basic attacks. |
Actions by Seeq |
Seeq may only move and perform basic attacks. |
Actions by Gria |
Gria may only move and perform basic attacks. |
Targeting Adjacent Units |
Actions targeting adjacent tiles are forbidden. |
Targeting Distant Units |
Actions targeting units two or more tiles away are forbidding. |
Targeting an Area |
Actions targeting two or more tiles are forbidden. |
Targeting Self |
Actions targeting the user are forbidden. |
Targeting All Units |
Actions targeting all units at once are forbidden. |
Restoring HP |
Actions that restore HP are forbidden. |
Restoring MP |
Actions that restore MP are forbidden. |
Copycat |
Using the same action as the preceding unit is forbidden. |
Knock back |
Actions that knock the target back are forbidden. |
Back Attack |
Attack a unit from behind is forbidden. |
Missing |
Missing with an action is forbidden. |
Debuffs |
Debuffs are forbidden. |
Buffs |
Buffs are forbidden. |
Buffs and Debuffs |
Buffs and debuffs are forbidden. |
Receiving Buffs and Debuffs |
Receiving buffs or debuffs is forbidden. |
Being Robbed |
Having Gil or items stolen is forbidden. |
Reaction Abilities |
Reaction abilities are forbidden. |
<20 Damage |
Dealing <20 Damage is forbidden. |
<50 Damage |
Dealing <50 Damage is forbidden. |
<100 Damage |
Dealing <100 Damage is forbidden. |
>20 Damage |
Dealing >20 Damage is forbidden. |
>50 Damage |
Dealing >50 Damage is forbidden. |
>100 Damage |
Dealing >100 Damage is forbidden. |
HP <20 |
Having less than 20 HP is forbidden. |
HP <100 |
Having less than 100 HP is forbidden. |
HP <200 |
Having less than 200 HP is forbidden. |
Using >20 MP |
Actions that consume 20 or more MP are forbidden. |
Using MP |
Actions that consume MP are forbidden. |
Not Using MP |
Actions that don't consume MP are forbidden. |
Smash Gauge >60% |
Having a Smash Gauge which is more tan 60% full is forbidden. |
Grouping |
Ending the turn next to another unit is forbidden. |
Solitude |
Ending the turn without a unit in an adjacent tile is forbidden. |
Not Moving 1 Tile |
Each unit must move exactly 1 tile before ending its turn. |
Not Moving 3 Tiles |
Each unit must move exactly 3 tiles before ending its turn. |
Not Moving |
Each unit must move at least 1 tile before ending its turn. |
Swimming |
Entering a water tile is forbidden. |
Height >10 |
Moving to a tile with a height of 10 or more is forbidden. |