Stats | |||||||
Race | Str | Dex | Agi | Int | Mnd | Vit | Chr |
Elvaan | 7 | 5 | 5 | 5 | 9 | 7 | 7 |
TaruTaru | 5 | 5 | 7 | 8 | 8 | 6 | 7 |
Mithra | 6 | 7 | 7 | 6 | 8 | 6 | 6 |
Hume | 6 | 5 | 6 | 6 | 8 | 6 | 7 |
Galka | 7 | 5 | 7 | 6 | 8 | 6 | 6 |
Active Abilities | ||||
Ability | Level | Duration | Recycle Period | Description |
Manafont | 1 | 1 Minute | 2 Hours | Eliminates the cost of magic spells. |
Elemental Seal | 15 | Single Cast | 10 Minutes | Enhances the accuracy of the user's next spell |
Passive Abilities | ||
Ability | Level | Description |
Magic Attack Bonus | 10 | Improves power of magic spells. |
Clear Mind | 15 | Increases the amount of MP recovered while resting. |
Conserve MP | 20 | Occasionally reduces spells' MP cost. |
Clear Mind II | 30 | Increases the amount of MP recovered while resting. |
Magic Attack Bonus II | 30 | Improves power of magic spells. |
Clear Mind III | 45 | Increases the amount of MP recovered while resting. |
Magic Attack Bonus III | 50 | Improves power of magic spells. |
Clear Mind IV | 60 | Increases the amount of MP recovered while resting. |
Magic Attack Bonus IV | 70 | Improves power of magic spells. |
Clear Mind V | 75 | Increases the amount of MP recovered while resting. |
Combat Skills | ||||
Skill | Rank | Level 1 Cap | Level 37 Cap | Level 75 Cap |
Staff | B- | 5 | 109 | 240 |
Club | C+ | 5 | 105 | 230 |
Dagger | D | 4 | 101 | 210 |
Scythe | E | 4 | 94 | 200 |
Throwing | D | 4 | 101 | 210 |
Evasion | E | 4 | 94 | 200 |
Magic Skills | ||||
Skill | Rank | Level 1 Cap | Level 37 Cap | Level 75 Cap |
Elemental Magic | A+ | 6 | 114 | 276 |
Dark Magic | A- | 6 | 114 | 269 |
Enfeebling Magic | C+ | 5 | 105 | 230 |
Enhancing Magic | E | 4 | 94 | 200 |
So I may be starting this back up soon. Any good advice for tackling the original campaign?
Last Post By: Wolf Kanno 03-11-2023, 06:36 AM