Advanced: Corsair
| Active Abilities |
| 1 | Instant | 2 Hours | Has a random effect on all party members within area of effect. |
| 5 | 5 Minutes | 1 Minute | Grants a beneficial effect to party members within area of effect. |
| 5 | Instant | 8 Seconds | Enhances an active Phantom Roll effect that is eligible for Double-Up. |
| 40 | Instant | 1 Minute | Shoot a bullet charged with the magical energy of an elemental card. Special items required. |
| 50 | Instant | 20 Minutes | Has the possibility of resetting the reuse time of one random job ability for each party member within area of effect. |
| 75 (Merit) | 1 Minute | 15 Minutes | Your next roll will automatically be a 1. |
| 75 (Merit) | Instant | 15 Minutes | Erases one roll or bust effect. Targets self-cast effect with the longest remaining duration. |
| Passive Abilities |
| 5 | Increases resistance against paralyze. |
| 15 | Occasionally reduces ranged attack delay. |
| 25 | Increases resistance against paralyze. |
| 45 | Increases resistance against paralyze. |
| 65 | Increases resistance against paralyze. |
| 75 (Merit) | Extends the duration of Phantom Roll effects. |
| 75 (Merit) | Focuses effect of Random Deal on abilities waiting on recast. Has a chance to fail if only one ability is waiting on recast. |
| Combat Skills |
| B+ | 5 | 109 | 256 |
| B- | 5 | 109 | 240 |
| B | 5 | 109 | 250 |
| C+ | 5 | 105 | 230 |
| A- | 6 | 114 | 269 |
| D | 4 | 101 | 210 |