Advanced: Samurai
| Active Abilities |
| 1 | 30 Seconds | 2 Hours | All weapon skills cost 100 TP. |
| 5 | 3 Minutes | 5 Minutes | Increases protection against Demons for the party. |
| 15 | 30 seconds | 1 Minutes (30 seconds during Seigan) | Dodges the next physical attack. |
| 30 | N/a | 1 Minutes | Slowly recharges TP even outside of combat. |
| 25 | 5 Minutes | 1 Minutes | Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons, but increases recast and casting times. |
| 35 | 5 Minutes | 1 Minutes | Grants a bonus to Third Eye when using two-handed weapons. |
| 60 | 5 Minutes | 1 Minutes | Limits TP cost of next weapon skill to 100.. |
| 75 (Merit) | n/a | 15 Minutes | Deliver an attack that can stun the target and occasionally cause Plague. |
| 75 (Merit) | n/a | 15 Minutes | Share TP above 100 with a party member. |
| Passive Abilities |
| 5 | Increases resistance to blinding. |
| 10 | Increased the rate at which TP is gained. (10% more) |
| 20 | May attack again immediately after missing a target. |
| 25 | Increases resistance to blinding. |
| 30 | Increased the rate at which TP is gained. (15% more) |
| 40 | Increases physical damage against Demons. |
| 45 | Increases resistance to blinding. |
| 50 | Increased the rate at which TP is gained. (20% more) |
| 65 | Increases resistance to blinding. |
| 70 | Increased the rate at which TP is gained. (25% more) |
| 75 (Merit) | Increases amount of TP gained with a Zanshin attack |
| 75 (Merit) | Grants a damage bonus with weapon skills perfomed face-to-face with an enemy. |
| Combat Skills |
| A+ | 6 | 114 | 276 |
| B- | 5 | 109 | 240 |
| C+ | 5 | 105 | 230 |
| E | 4 | 94 | 200 |
| E | 4 | 94 | 200 |
| C+ | 5 | 105 | 230 |
| C+ | 5 | 105 | 230 |
| A- | 6 | 114 | 269 |
| B+ | 5 | 109 | 256 |