Summoning
- Elemental Spirit
- Carbuncle
- Shiva
- Ifrit
- Ramuh
- Titan
- Leviathan
- Garuda
- Fenrir
| 1 | - | Casting this spell will summon the StoneSpirit to fight alongside you. Its actions cannot be controlled, but it will randomly cast stone elemental magic. |
| 1 | - | Casting this spell will summon the WaterSpirit to fight alongside you. Its actions cannot be controlled, but it will randomly cast water elemental magic. |
| 1 | - | Casting this spell will summon the AirSpirit to fight alongside you. Its actions cannot be controlled, but it will randomly cast air elemental magic. |
| 1 | - | Casting this spell will summon the FireSpirit to fight alongside you. Its actions cannot be controlled, but it will randomly cast fire elemental magic. |
| 1 | - | Casting this spell will summon the IceSpirit to fight alongside you. Its actions cannot be controlled, but it will randomly cast ice elemental magic. |
| 1 | - | Casting this spell will summon the ThunderSpirit to fight alongside you. Its actions cannot be controlled, but it will randomly cast thunder elemental magic. |
| 1 | - | Casting this spell will summon the LightSpirit to fight alongside you. Its actions cannot be controlled, but it will randomly cast light elemental magic. |
| 1 | - | Casting this spell will summon the DarkSpirit to fight alongside you. Its actions cannot be controlled, but it will randomly cast dark elemental magic. |
| 1 | 6 | Restores minimal HP to a party member. |
| 5 | 11 | Physical damage to a single target. It has a chance of inflicting the enemy with poison. |
| 24 | 44 | Enhances the magical and physical defense of all party members within range with the spells Protectra and Shellra. |
| 44 | 62 | Enhances the statistics of party members randomly. |
| 55 | 108 | Light elemental damage to a single target. |
| 65 | 124 | Restores a moderate amount of HP to all party members within range. |
| - | - | Astral Flow! Carbuncle causes major light damage to all enemies within range. |
| 1 | 10 | Physical damage to a single target. |
| 10 | 24 | A single target spell which deals a moderate amount of ice elemental damage. |
| 28 | 63 | Gives all party members within range the effects of Ice Spikes. |
| 39 | 56 | A multiple target spell which attempts to put all enemies within range to sleep. |
| 50 | 96 | Physical damage to a single target. |
| 60 | 118 | A single target spell which deals a very large amount of ice elemental damage. |
| 70 | 164 | Physical damage to a single target. |
| - | - | Astral Flow! Shiva inflicts massive ice elemental damage to all enemies within range. |
| 1 | 9 | Physical damage to a single target. |
| 10 | 24 | A single target spell which deals a moderate amount of fire elemental damage. |
| 23 | 48 | Fire elemental damage to a single target. |
| 30 | 56 | Physical damage to a single target. |
| 38 | 84 | Gives all party members within range the effect of Warcry. |
| 60 | 118 | A single target spell which deals a very large amount of fire elemental damage. |
| 70 | 164 | Physical damage to a single target. |
| - | - | Astral Flow! Ifrit inflicts massive fire elemental damage to all enemies within range. |
| 1 | 6 | Physical damage to a single target. |
| 10 | 24 | A single target spell which deals a moderate amount of thunder elemental damage. |
| 29 | 38 | A multiple target attack which deals thunder elemental damage to all targets within range. |
| 31 | 52 | Gives all party members within range the effects of Enthunder. |
| 42 | 91 | Gives all party members within range the effects of Shock Spikes. |
| 60 | 118 | A single target spell which deals a very large amount of thunder elemental damage. |
| 70 | 164 | Physical damage to a single target. It may temporarily stun the enemy. |
| - | - | Astral Flow! Ramuh inflicts massive thunder elemental damage to all enemies within range. |
| 1 | 10 | Ranged physical damage to a single target. It may give the enemy the Slow status. |
| 10 | 24 | A single target spell which deals a moderate amount of stone elemental damage. |
| 21 | 39 | Ranged physical damage to a single target. It may give the enemy the Blind status. |
| 35 | 62 | Ranged physical damage to a single target. It may give the enemy the Slow status. |
| 46 | 92 | Gives party members within range the effect of Stoneskin. |
| 60 | 118 | A single target spell which deals a very large amount of stone elemental damage. |
| 70 | 164 | Physical damage to a single target. It may temporarily bind the enemy into place. |
| - | - | Astral Flow! Titan inflicts massive earth elemental damage to all enemies within range. |
| 1 | 8 | Physical damage to a single target. |
| 10 | 24 | A single target spell which deals a moderate amount of water elemental damage. |
| 26 | 49 | A single target technique which attempts to weigh the enemy down with gravity. |
| 33 | 48 | A multiple target spell which attempts to slow all enemies within range. |
| 47 | 99 | Heals all party members within range and may cure status effects. |
| 60 | 118 | A single target spell which deals a very large amount of water elemental damage. |
| 70 | 164 | Physical damage to a single target. |
| - | - | Astral Flow! Leviathan inflicts massive water elemental damage to all enemies within range. |
| 1 | 7 | Physical damage to a single target, but misses often. |
| 10 | 24 | A single target spell which deals a moderate amount of wind elemental damage. |
| 25 | 92 | Gives party members within range the effect of Blink. |
| 36 | 119 | Heals all party members within range. |
| 48 | 112 | A multiple target spell which gives all party members within range the effect of Haste. |
| 60 | 118 | A single target spell which deals a very large amount of air elemental damage. |
| 70 | 164 | Physical damage to a single target. |
| - | - | Astral Flow! Garuda inflicts massive air elemental damage to all enemies within range. |
| 1 | 17 | Physical damage to a single target. It may cause the Blind status effect. |
| 11 | 19 | Physical damage to a single target. It may cause the Paralysis status effect. |
| 24 | 41 | Lowers an enemy's accuracy and evasion. |
| 32 | 27 | Dispels any positive status effects on an enemy. |
| 43 | 46 | Increases all attributes of party members within range. |
| 55 | 57 | Increases the accuracy and evasion of all party members within range. |
| 65 | 109 | Physical damage to a single target. |
| - | - | Astral Flow! Fenrir inflicts massive darkness elemental damage to all enemies within range. |