| 1 | Earth | A song sung to oneself that increases the defense of all party members within range. |
| 3 | Fire | A song sung to oneself that increases the attack power of all party members within range. |
| 5 | Light | A song sung to oneself that restores 1 HP every three seconds to all party members within range. |
| 7 | Light | A song sung to a single enemy target that gradually reduces its HP over time. |
| 9 | Thunder | A song sung to oneself that increases the poison resistance of all party members within range. |
| 10 | Darkness | A song sung to a single enemy that lowers its resistance to light. |
| 11 | Lightning | A song sung to oneself that increases the physical accuracy of all party members within range. |
| 12 | Light | A song sung to a single enemy that lowers its resistance to darkness. |
| 13 | Wind | A song sung to oneself that increases the physical evasion of all party members within range. |
| 14 | Wind | A song sung to a single enemy that lowers its resistance to earth. |
| 15 | Light | A song sung to oneself that restores 2 HP every three seconds to all party members within range. |
| 16 | Thunder | A song sung to a single enemy that lowers its resistance to water. |
| 16 | Light | A song sung to a single enemy that puts it to sleep. This can be stacked with the spell Sleep for extra sleepiness. |
| 17 | Light | A song sung to a single enemy that gradually reduces its HP over time. |
| 18 | Ice | A song sung to a single enemy that lowers its resistance to wind. |
| 19 | Ice | A song sung to oneself that increases the silence resistance of all party members within range. |
| 20 | Water | A song sung to a single enemy that lowers its resistance to fire. |
| 21 | Earth | A song sung to oneself that increases the physical defense of all party members within range. |
| 22 | Light | A song sung to oneself that statistically increases the charisma of all party members within range. |
| 22 | Fire | A song sung to a single enemy that lowers its resistance to ice. |
| 23 | Fire | A song sung to oneself that increases the physical attack of all party members within range. |
| 24 | Water | A song sung to oneself that statistically increases the mind parameter of all party members within range. |
| 24 | Earth | A song sung to a single enemy that lowers its resistance to lightning. |
| 25 | Light | A song sung to oneself that restores 1 MP every three seconds to all party members within range. |
| 26 | Ice | A song sung to oneself that statistically increases the intelligence of all party members within range. |
| 27 | Light | A song sung to a group of enemies which puts them to sleep. This can be stacked with the Sleepga spell for extra sleepiness. |
| 28 | Wind | A song sung to oneself that statistically increases the agility of all party members within range. |
| 29 | Thunder | A song sung to oneself that increases the attack speed of all party members within range. |
| 30 | Earth | A song sung to oneself that statistically increases the vitality of all party members within range. |
| 31 | Thunder | A song sung to a single party member. It increases his ranged accuracy. |
| 32 | Thunder | A song sung to oneself that statistically increases the dexterity of all party members within range. |
| 33 | Light | A song sung to oneself that increases the sleep resistance of all party members within range. |
| 33 | Light | A song sung to a single enemy. It dispels a positive status from the mob. |
| 34 | Fire | A song sung to oneself that statistically increases the strength of all party members within range. |
| 35 | Light | A song sung to oneself that restores 3 HP per three seconds to all party members within range. |
| 36 | Darkness | A song sung to oneself that increases the light resistance of all party members within range. |
| 37 | Light | A song sung to a single enemy target that gradually reduces its HP over time. |
| 38 | Wind | A song sung to oneself that increases the earth resistance of all party members within range. |
| 39 | Earth | A song sung to a single enemy that decreases his attack speed. |
| 40 | Thunder | A song sung to a single enemy that increases the water resistance of all party members within range. |
| 41 | Earth | A song sung to oneself that increases the physical defense of all party members within range. |
| 42 | Ice | A song sung to oneself that increases the wind resistance of all party members within range. |
| 43 | Fire | A song sung to oneself that increases the physical attack power of all party members within range. |
| 44 | Water | A song sung to oneself that increases the fire resistance of all party members within range. |
| 45 | Light | A song sung to oneself that restores 4 HP every three seconds to all party members within range. |
| 46 | Fire | A song sung to oneself that increases the ice resistance of all party members within range. |
| 47 | Light | A song sung to a single enemy target that gradually reduces its HP over time. |
| 48 | Earth | A song sung to oneself that increases the lightning resistance of all party members within range. |
| 49 | Fire | A song sung to oneself that increases the bind resistance of all party members within range. |
| 50 | Light | A song sung to oneself that increases the darkness resistance of all party members within range. |
| 51 | Thunder | A song sung to oneself that increases the physical attack accuracy of all party members within range. |
| 53 | Wind | A song sung to oneself that increases the physical evasion of all party members within range. |
| 54 | Wind | A song sung to oneself that increases the petrification resistance of all party members within range. |
| 55 | Light | A song sung to oneself that restores 2 MP every three seconds to all party members. A mage's favorite! |
| 56 | Light | A song sung to oneself that increases the blind resistance of all party members within range. |
| 57 | Light | A song sung to a single enemy target that gradually reduces its HP over time. |
| 59 | Earth | A song sung to a single enemy that decreases his attack speed. |
| 60 | Thunder | A song sung to a single enemy that increases the attack speed of all party members within range. |
| 61 | Earth | A song sung to oneself that increases the physical defense of all party members within range. |
| 62 | Light | A song sung to a single party member. It statistically increases his charisma. |
| 63 | Fire | A song sung to oneself that increases the physical attack power of all party members within range. |
| 64 | Water | A song sung to a single party member. It statistically increases his mind parameter. |
| 66 | Ice | A song sung to a single party member. It statistically increases his intelligence. |
| 67 | Light | A song sung to a single enemy that decreases his attack speed. |
| 68 | Wind | A song sung to a single party member. It statistically increases his agility. |
| 69 | Ice | A song sung to oneself that increases the silence resistance of all party members within range. |
| 70 | Earth | A song sung to a single party member. It statistically increases his vitality. |
| 71 | Thunder | A song sung to a single party member. It increases his ranged accuracy. |
| 71 | Light | A song sung to oneself which gives all party members within range the Reraise effect. A last resort for the weakened! |
| 72 | Thunder | A song sung to a single party member. It statistically increases his dexterity. |
| 73 | Light | A song sung to oneself which increases the curse resistance of all party members within range. |
| 73 | Wind | Special Song! This song is sung to oneself and gives all party members within range increased movement speed. It cannot be used in dungeons. |
| 74 | Fire | A song sung to a single party member. It statistically increases his strength. |
| 75 | Light | Special Song! This song is sung to a single enemy target and charms it, rendering it temporarily harmless. Though charmed, the monster cannot be targeted and will only follow you. |