Kingdom Hearts: Chain of Memories is an excellent sequel to Kingdom Hearts, the successful game made by Square-Enix and Disney. This time, however, it is for the Game Boy Advance. Judging this game will be on a 1 (being bad) to 5 (being good) star rating.
| Story: |
I thought the story was great, taking you through some of the original Kingdom Hearts stages and worlds. But that was not all. Now a new set of characters come into play: the black-clad organization and the young girl who is able to tamper with people's memories: Namin�. The end of the Sora's story unlocks a new playthrough, so you may play as Riku, the true Keyblade master, who gave his heart to darkness, so he wields the awesome-looking Soul Eater. The end of that story can be easily placed into the upcoming release: Kingdom Hearts 2.
| Music: |
I loved the music from the PS2 Release, and to my delight, they're back. It's just as nice that they had the same sound effects too, in battle and outside of it.
| Graphics: |
While this game didn't have the beauty of the PS2 release (how could you expect it to?), it still looks quite nice for the Game Boy Advance. The game starts out with a CG animation after all, which looks very good. In the gameplay, the characters are sprites, not polygons. While there is a lot of flashy stuff to the game, there could have been more detailed sprites. Altogether, it looks very nice, though.
| Gameplay: |
Ohhhh...where to begin. I loved the card system, although it was kind of tricky at first, and it was neat to have a 3D environment outside and inside of battle. The best part of the game was the fact that it wasn't too easy, and wasn't too hard. Just how I like my games. I find the gameplay worthy of...
| Overall: |
I think it is worthy of this score because this game was beyond excellent in more ways than one.