Battle Menu Guide
I put little red numbers/letters in so you can see what I'm referring to. The battle menu shouldn't be too hard to learn. Except that some stuff has been moved. I wish they would've kept ITEM at the bottom. But you get used to it after a while.
"Magic" Cast magic on yourself or the enemy
"Item" Use a potion, or use a weapon/armor as an item to cast a spell.
"Equip" Change your equipped weapons and armor.
"Run". Try to run from battle.
Main Menu Guide
This is where you go when you hit Start. All of those things lead to submenus, except the one to rearrange your party; you do that right here on this screen, instead of on a different screen like in the NES.
A. Character's Name
B. Character's Class
C. Current HP/ Max HP
D. Current Lvl.
E. Current MP/ Max MP
for each spell level.
"Item" Use items like Potions, etc. Also lets you look at quest items like the Lute, and lets you examine the weapons and armor you're carrying.
"Magic" Cast magic, rearrange the order of magic in your magic menu, "forget" spells to make room for new ones.
"Equip" Equip weapons and armor.
"Status" View your characters' stats.
"Row?" Rearrange the order of characters in your party.
"Break" Save your game to the quick-save slot.
"Config" Change battle options, text display speed, set up Y-menu.
8.KOONERIA NO MACHI:
Current location. In this case, "Coneria town".
Gil, i.e. GP. How much money you have.
"Time" How long you've been playing this savegame it was created.
"Steps" How many steps you've taken, counting the town, world map and dungeons, since you created this savegame.
Shows which crystals you've lit so far.
This lets you use items like Heal potions. It also lets you rearrange the order of items in your inventory and look at what quest items you've gotten so far. If you want to move an item, select it once, move to where you want it to go, and select that spot. A nice feature of the WSC, if you select a weapon or piece of armor twice, it'll show you who can use it and give some info about it.
"Use" Use an item.
"Arrange" Organizes your items.
3.DAIJI NA MONO:
"Important items" Look at the quest items (Lute, for example) you've collected so far.
4.HP O SUKOSHI KAIHUKU SASERU:
Description of what an item does. In this case, "Restore a little HP".
Pretty self explanitory, this lets you use magic. It also lets you forget spells you've learned, which is new in the WSC.
Use" Use magic. (Only CURE, WARP, EXIT, PURE, SOFT, of course.)
"Forget" This lets you forget magic so you can buy another spell to take its place in your menu. You couldn't do this in the NES. This is good if you buy a spell you don't like.
6.Current HP/ Max HP
7.Current MP/ Max MP
For each Lvl.
Spell names. In this case, "CURE". Spells with white dots are white magic, ones with black dots (not shown) are black magic.
Greyed-out spell. In this case, "HARM". Greyed-out spells like this one aren't castable outside of battle.
10.MIKATAHITORI NO HP O 16-32 KAIHUKU SURU:
Spell description. In this case, "Restore about 16-32 HP".
This is the place to change the many option of FF1 WSC. All of these options lead to submenus.
"Mode switch" Enable/disable new WSC features not in the NES.
"Cursor memory" Change cursor mode, "memory" or "original position" like in the later FFs.
"Message speed" Change the text display speed.
"Window color" Change the background color of the window.
nbsp;nbsp;5.Y BOTAN SETTEI:
"Y Button" Set the Y-button shortcuts.
This is where you equip your weapons and armor.
"Equip" Manually equip weapons/armor.
"Optimal" Automatically equip the best weapons and armor that are available to be equipped from your inventory.
"Remove" Manually remove some weapons/armor.
6.Current HP/ Max HP
13.KOUGEKI RYOKU :
This is where you can view your stats and EXP.
4.Current HP/ Max HP
5.Current MP/ Max MP!
For each Spell Lvl.
6.IMA NO KEIKENCHI:
"EXP now", total EXP earned so far.
7.TSUGI NO LV MADE ATO:
"How much left until next level", EXP till the next level up.
"Power", i.e. strength.
"Speed", i.e. agility.
"Stamina", i.e. vitality.
Allow me to explain how this works. You can quicksave from anywhere in the game, even inside dungeons. When you quicksave, you immediately have to quit the game. Then, next time you start FF1, there'll be an option underneath "New Game" and "Continue" that will let you reload your quicksave. Once you reload your quicksave, it is ERASED. For example, if you quicksave, quit, come back, load your quicksave, then quit again before doing a REAL save, you just lost your info. Quicksave is NOT like an emulator savestate, for example. It doesn't let you cheat and keep reloading from the same place in a dungeon. It only lets you take an extended pause. You always start over after a quicksave just like if you'd kept playing instead of quicksaving. I hope that made sense.
1.GEIMU O ICHIJITEKI NI SEIBU SHIMASU:
"Save the game temporarily"
3.'CHYUUDAN' SURU TO TSUGI NI GEIMU O HAJIMERU TOKI DAKE 'SAIKAI' DE TSUKKI KARA GEIMU O HAJIMERU KOTO GA DEKIMSU. 'CHYUUDAN' SHIMASU KA?:
"Lots of weird Japanese grammar goes here", basically "Stop playing now, and next time you start the game, you can resume from where you left off, but only one time, then the quicksave slot gets erased. Do you want to quicksave?"
6.Current Party Info.
"Mode Switch" Menu
This is where you can enable or disable the various new gameplay elements added to FF1 WSC.
1.ORIJINARU MOODO / EKUSUTORA MOODO:
"Original mode / Extras mode" The option on the left will disable all the new WSC features. The option on the right will enable them all. Just a time saver.
"Auto-target" Enable this and if a character is set to attack a monster that's dead, he'll attack another one automatically instead. Eliminates the NES's "INEFFECTIVE" in battle.
3.B BOTAN DASSHU:
"B-button Dash" Enable this and when you hold down the B button, your character will walk fast through dungeons and towns.
"Battle support" Enable this and you'll be able to cast LIFE, LIF2 and SOFT in battle.
5.BATORU KII HERUPU:
"Battle key help" Enable this and little help bubbles will tell you what things do in battle, (the damage spells do, what spells weapons and armor will cast in battle, etc.).
This turns the "memory" cursor on and off.
"Initial state" The cursor will always go back to the top of the menu between commands.
"Remember" The cursor will stay in the same place between commands.
"Decide?", i.e. OK.
"Return", i.e. cancel.
6.CAASORU WA TSUNE NI SAISHYO NO ICHI O SASHIMASU:
"Cursor will always stay in the same place" or some such thing. Basically what I said above.
Messege Speed Menu
This controls how fast text is written onto the screen in towns and whatnot.
1 is the fastest, 4 is the slowest. Pick one of the numbers.
"Decide", i.e. OK.
"Return", i.e. cancel.
7.SUUJI GA CHISAI MADO HYOUJI HAYAKU NARIMASU:
"Numbers make the little windows fast", i.e. the numbers change the speed that text is written into the windows, like I said.
Window Color Menu
This changes the background color of display windows, ala the later FFs.
1.SETTEI GA DEKIMASU:
Red, green, and blue; change these to change the color.
"Increase" Just in case you've forgotten, I guess.
"Decrease"... see above.
8.UINDOU NO IRO O KAERU KOTO GA DEKIMASU:
"You can change the color of the window"
"Y Button" Menu
This changes what the 4 Y buttons do when accessed from the map. If you put them like I have them arranged in the picture, Y1 opens the Item menu, Y2 opens Status, Y3 opens Magic, and Y4 opens the Equip menu. These are just time savers so you don't have to use Start every time.
1.Y BOTAN SETTEI:
"Y button ?"
"?", rearrange party.
Decide", i.e. OK.
"Return", i.e. cancel.
12.BOTAN O OSU KOTO DE SUGU NI MAHOU GA MEN O YOBIDASU KOTO GA DEKIMASU.:
"After you press this button the magic menu will be called up".