Abilities
| Auto | When your HP is above a certain threshold, Physical and
Magical power is increased.
| | X | X | X | | X |
| Command | Deal Physical damage to one foe.
| X | X | X | X | X | X |
| Auto | When starting a series of attacks on a foe who is not
targeting the
attacker, "Attack" and "Ruin" become more effective. Does not work on
foe in Break mode.
| X | | X | X | | X |
| Command | Deal Physical damage to target and nearby foes.
| X | X | X | | X | X |
| Auto | When attacking foes below a certain threshold, there is
a chance to kill them in one hit.
| | | X | X | | X |
| Auto | Recovers some ATB when attacking a foe under status
ailment.
| X | | | X | X | X |
| Auto | When attacking a foe in Break mode, gain increased
Chain bonus.
| X | X | X | X | X | X |
| Auto | When performing "Attack" on a foe in Break mode, hits
the enemy into the air. | X | | X | | | X |
| Auto | Recover 1 ATB when defeating a foe.
| X | X | | | X | X |
| Auto | "Attack" and "Ruin" are more effective when attacking a
foe with 0 Chain gauge.
| X | X | X | | | X |
| Auto | When there is a Ravager in the party, "Blitz" and
"Ruinga" become more effective.
| X | | X | | X | X |
| Command | Deal Magical damage to one foe.
| X | X | X | X | X | X |
| Command | Deal Magical damage to target and nearby foes.
| X | X | X | X | X | X |
| Auto | When a foe is recovering from Break, "Attack" deals
large amount of damage.
| X | X | X | X | X | X |
| Auto | When a foe being hit into the air is recovering from
Break, "Attack" deals large amount of damage.
| X | | X | | | X |
| Auto | When attacking foe in Break state, recover small amount
of ATB.
| X | X | X | X | X | X |
| Auto | The more allies targeting the same foe, own attacks
gain increased Chain bonus.
| X | X | X | X | X | X |
| Auto | When attacking with own HP above a certain threshold,
gain increased Chain bonus.
| X | | X | | X | X |
| Command | Fire Magical Attack against target foe
| X | X | | X | X | X |
| Command | Fire Magical Attack against target and nearby foes. If
target is in Break state, effectiveness increases.
| X | X | | X | X | X |
| Command | Fire Magical Attack against large area of foes. | | X | | X | X | |
| Command | Fire Physical Attack against target foe.
| X | X | | | | X |
| Command | Ice Magical Attack against target foe
| X | | X | X | X | X |
| Command | Ice Magical Attack against target and nearby foes. If
target is in Break state, effectiveness increases.
| X | | X | X | X | X |
| Command | Ice Magical Attack against large area of foes. | | | X | X | X | |
| Command | Ice Physical Attack against target foe.
| X | | X | | | X |
| Command | Lightning Magical Attack against target foe
| X | X | | X | X | X |
| Command | Lightning Magical Attack against target and nearby
foes. If target is in Break state, effectiveness increases.
| X | X | | X | X | X |
| Command | Lightning Magical Attack against large area of foes.
| X | X | | | X | |
| Command | Lightning Physical Attack against target foe. | X | X | | | | X |
| Command | Water Magical Attack against target foe
| X | | X | X | X | X |
| Command | Water Magical Attack against target and nearby foes. If
target is in Break state, effectiveness increases.
| X | | X | X | X | X |
| Command | Water Magical Attack against large area of foes.
| | | X | | X | X |
| Command | Water Physical Attack against target foe.
| X | | X | | | |
| Command | Wind Magical Attack against target foe. Stops foe
movement briefly.
| X | X | X | X | X | X |
| Command | Wind Magical Attack against target and nearby foes.
Foes in break state get hit in the air.
| X | X | X | X | X | X |
| Command | Wind Magical Attack against large area of foes. Foes
get hit in the air.
| | X | | | X | X |
| Command | Greatly increases the chance of one target attacking
the defender.
| | X | X | | | X |
| Auto | Increases the chances of a counter attack after evading
an enemy attack.
| X | | X | | X | X |
| Auto | Whenever HP is in a critical state, resistance to
physical and magical damage is greatly increased.
| X | X | X | | X | X |
| Command | While guarding, it becomes easier to avoid enemy
attacks.
| X | | | | X | |
| Command | Counter attack after guarding. The longer you guard,
the more damage you deal to the enemy in return.
| | | X | X | X | X |
| Auto | Increases chances of avoiding enemy attack.
| X | | X | | X | X |
| Auto | Whenever you are targeted by an enemy attack, any party
members involved in that attack will receive less damage.
| X | X | X | | | X |
| Command | While guarding, your HP will slowly recover.
| | | X | X | | X |
| Command | Makes the target and nearby opponents attack the
defender.
| X | X | X | X | X | X |
| Auto | Whenever your HP is above critical state and you
receive an attack that
should have reduced your HP to zero, you will remain alive with one HP.
| X | | X | X | X | X |
| Command | While guarding, greatly increases defense to physical
and magical attacks.
| | X | X | X | | X |
| Command | Counter attack after guarding. The more damage you
take, the more damage you deal to the enemy in return.
| | X | X | | X | X |
| Command | Increases resistance to fire elemental damage. | | X | | X | X | |
| Command | Increases resistance to ice elemental damage. | | X | | X | X | |
| Command | Increases resistance to lightning elemental damage.
| | X | | X | X | |
| Command | Increases resistance to water elemental damage.
| | X | | X | X | |
| Auto | Increases duration and strength of all enhancing
abilities.
| X | X | X | X | X | X |
| Command | Increases physical power by 40%.
| X | X | X | | X | |
| Command | Increases physical power by 80%; shorter effect
duration than Bravery
| | | | X | | X |
| Command | All attacks gain a fire elemental attribute.
| X | X | | | X | |
| Command | All attacks gain an ice elemental attribute.
| X | X | | | X | |
| Command | All attacks gain a lightning elemental attribute.
| X | X | | | X | |
| Command | All attacks gain a water elemental attribute.
| X | X | | | X | |
| Command | Increases magical power by 40%.
| X | X | X | | X | |
| Command | Increases magical power by 80%; shorter effect duration
than Faith
| | | | X | | X |
| Command | Increases speed at which ATB gauge is filled. | X | X | X | | X | X |
| Command | Increases resistance to physical damage by 33%.
| X | X | X | | X | |
| Command | Increases resistance to physical damage by 50%; shorter
effect duration than Protect.
| | | | X | | X |
| Command | Increases resistance to magical damage and healing by
33%.
| X | | X | | X | |
| Command | Increases resistance to magical damage and healing by
50%; shorter effect duration than Shell
| | | | X | | X |
| Command | Increases resistance to any debuff abilities.
| | | | X | X | X |
| Command | Increase the chance of interrupting the opponent's
action when attacking and immunity against interruption from the
opponent.
| X | | X | X | | |
| Command | Increase the chance of action being interrupted by
opponent and harder to interrupt the opponent's action.
| | X | X | | | X |
| Command | Increase the chance of action being interrupted by
opponent and harder to interrupt the opponent's action. Area of effect
spell.
| | | X | | X | X |
| Command | Unable to take action, and more susceptible to taking
damage.
| | X | X | | | X |
| Command | Unable to take action, and more susceptible to taking
damage. Area of effect spell.
| | | X | | X | X |
| Command | Decreases resistance to physical damage.
| X | X | | X | | X |
| Command | Decreases resistance to physical damage. Area of effect
spell.
| X | | | X | X | |
| Command | Decreases resistance to magical damage.
| X | X | | X | | X |
| Command | Decreases resistance to magical damage. Area of effect
spell.
| X | | | X | X | |
| Command | Removes the most recently cast enhancing magic from an
opponent.
| | X | | X | X | X |
| Command | Prevents use of all magical related abilities.
| | X | X | X | | X |
| Command | Prevents use of all magical related abilities. Area of
effect spell.
| | | X | | X | X |
| Command | Decreases resistance to all types of elemental damage.
| X | X | | X | | X |
| Command | Decreases resistance to all types of elemental damage.
Area of effect spell.
| X | | | X | X | |
| Auto | Increases the duration of all weakening and jamming
spells cast on the opponent.
| X | X | X | X | X | X |
| Command | Prevents use of all physical related abilities. | | X | X | X | | X |
| Command | Prevents use of all physical related abilities. Area of
effect spell.
| | | X | | X | X |
| Command | Causes HP to decrease as time passes.
| X | X | | X | | |
| Command | Causes HP to decrease as time passes. Area of effect
spell.
| X | | | X | X | |
| Command | Reduces the rate at which the ATB gauge is filled.
| | X | X | | | X |
| Command | Reduces the rate at which the ATB gauge is filled. Area
of effect spell.
| | | X | | X | X |
| Command | Restores HP to target party member.
| X | X | X | X | X | X |
| Command |
Restores HP to target party member and those nearby. Area of effect
spell.
| X | X | X | X | X | X |
| Command | Restores HP to target party member. The lower your HP
is, the more it will recover.
| | X | X | X | X | |
| Command | Restores HP to target party member and those nearby.
Area of effect spell. The lower your HP is, the more it will recover.
| | | | X | X | |
| Command | Removes the last weakening or jamming ability that was
suffered.
| X | X | X | X | X | X |
| Command | Removes KO status effect and recovers a small amount of
HP.
| X | | | X | X | X |
| Command | View the information on a single target. Each character
automatically learns this Technique.
| RAV | RAV | SEN | MED | SYN | COM |
| Command | Deal Earth-elemental damage to all enemies.
| COM | COM | SEN | SAB | RAV | SEN |
| Command | Removes all buffs, debuffs and status ailments from all
targets. Each character can learn this at Level 8 of the Crystarium.
| COM | RAV | SEN | RAV | RAV | SEN |
| Command | Revives fallen allies and restores HP to all party
members. Each character can learn this at Level 6 of the Crystarium.
| MED | RAV | SEN | MED | MED | SEN |
| Command | Reset enemy's ATB guage and cancels any pending
actions. Each character can learn this at Level 9 of the Crystarium.
| MED | SYN | RAV | MED | SYN | SAB |
| Command | Summons that characters Eidolon into battle. This
Technique is available after each Eidolon is acquired.
| | | | | | |
| Non-Elemental combo Physical Attack. Conditionally
affects Chain efficiency.
| Lightning | Ravager |
| Non-Elemental combo Physical Attack. Conditionally
affects Chain efficiency.
| Sazh | Ravager |
| A powerful attack resetting the foe's Break and Chain.
| Snow | Commando |
| Instantly kills an opponent. Should this fail, the
opponent will take large amounts of magical damage.
| Vanille | Saboteur |
| Large area non-Elemental Magical multi-attack.
Conditionally affects Chain efficiency.
| Hope | Ravager |
| A powerful attack resetting the foe's Break and Chain.
| Fang | Commando |