That's always a good thing!
I've been playing too much Drakengard, I've been brainstorming probably one of the more twisted stories I've ever come up with.
That can be the issue. Hopefully the others will go a little more smoothly for you.
Though apparently, I started with the hardest one, so maybe things won't go that bad this time
That brutal huh? If I wasn't so drained from work today, I would probably try to finish the game. I'm probably starting the scenario leading to the final boss, and then I can deal with the optional bosses.
Damn, these optional bosses
Oh believe me, Psychotic knocked it out of the park, this is imply my annoying habit to analyze and "fix" things. If I was more tech savvy I could have been an engineer. The fact he got the game running and made is impressive enough for me cause I tend to get bored partway through my own projects with RPGMaker so kudos to sticking with it. I may make suggestions about the possible DLC if I can think up a clever idea for it. Otherwise, I may simply stick to just basic tweaking the gameplay, but frankly I agree that the game is really well balanced overall.
Well, go ahead and pitch it to him I'll definitely back you up because it sounds awesome. Would also love a pretext to write more music, tbh! And yeah, those limit balancing ideas are all good suggestions. I think in geberal Psy did a really good job with the game's overall balance, but yeah, it'd be cool if us little mages got some more actions when it comes to limits Formy is actually one of my main party members as I find him super useful - just goes to show that there really are many ways you can approach battles. To me, the least used character is Fox - honestly, I've found that whatever he can do, there's always a character that does it better than him. I do appreciate that the game is kinda MegaTen lite, in that you go into a battle, lose, take notes, and try again.
All of the music has been wonderful so far. Yeah, I feel the magic-orientated characters have it rough due to having no means of charging their limit gauge faster. I feel a good idea would be to have it so weaker spells charge the limit gauge more. Would give more reason to outfit your character and Pumpkin with -ra spells. Also if it makes you feel any better, at this point in time. Formy is the only character I haven't used. I also hope Psy may consider doing a DLC expansion that's simply mini-episodes of about five fights with some of the other EoFF groups. I feel a mission starring Jinx, Aulyana, and Night Fury would be hilarious.
Yeah, I wish I had a group heal too. Or at least had the means to charge my LB faster to get Artist's Inspirstion more frequently - there have been battle where I didn't manage to get it charged all the way. Btw, the two tracks I wrote were the first town theme and the Chocobo arrangement for the shops. Hope you enjoyed them!