Conversation Between Fynn and Wolf Kanno

6688 Visitor Messages

  1. Another thing I noticed that really reinforces my opinion that it's much better to play the Witchers after reading the books - in the games themselves, the main villain feels really flat. He's like a generic tin titan that has like, two lines per game and does stuff just for the sake of being evil. But if you know the things you would from encountering him in the books, he becomes much more ambiguous, nuanced, and interesting.
  2. You mean Shin-chan wasn't like that in Japanese?
  3. Probably, I haven't watched the whole thing. It was a boring anime that bombed in Japan, so when it got licensed in the U.S. the Japanese company said to do whatever to make it sell, so the writer's and VA conspired to make it the most offensive show they could. Kind of like what happened with Shin-Chan.
  4. To be fair, though, now that I'm an adult, my perspective on that being tired is a bit... different

    (SPOILER)

    I'll check out the vide o later. But is that the anime that had the conversation about bunnies and having sex without protection in it?
  5. Have I mentioned how much I love Ghost Stories dub?
  6. Oh yeah. Not to mention when you have the three days after to visit all of your social links and the game keeps mentioning how tired you are.
  7. Yeah. It really hits powerfully. Especially when you see the HP cost for Great Seal...
  8. That's kind of what I'm getting at though, the game spends more time making the cast one big tight knit family of friends, whereas P3 (and P5) spend time actually showing that while the team is together with a common goal, they still have their own quirks and reasoning to have conflict with other characters on the team.

    The other issue is that P4 has the slice of life anime formula a little too much, in which I feel like the plot stalls for the episodic content, and never moves forward. I mean that cast is no closer to figuring out the true culprit from the fifth possible victim as it was from the first, and it feels like the plot never goes anywhere beyond the simple formula. P3 at least had an underlying goal and mystery that made the episodic nature of the first half of the game at least feel like it was going somewhere. It's why I love P5 so much as well because the game actually has a story that is leading you somewhere and despite being fairly formulaic, there is a certain momentum to the whole thing that keeps you coming back for more.

    The one major praise I'll still give P3 is that it has the best climatic final battle/ending in the series. P4 and 5 both try to ape it to some extent, but I feel P3 really did a great job of not only making the encounter feel hopeless but the miracle deus ex machina feels spectacular when you see it happen. P5 does a pretty decent job of not feeling quite as... "copied" as P4 did (again, another reason why I like the Good Ending over the True Ending) but it still lacks the sheer Holy trout Quotient that P3's ending segment had for me.
  9. I still liked those life scenes, tbh, but what 3 did for me is that I really felt it had a much stronger cast - compared to 4 it didn't feel like it was designed to be likeable, but realistic.

    Also, keep an eye on Psy's thread, lol. The game is coming very soon and it has my stuff in it
  10. P1 is quirky, the SQQ's biggest issue might be the wonky difficult curve. Crushed the boss of Nemesis (but screwed up the dungeon so I missed out on the last mirror shards) and then was immediately destroyed in the story by the Snow Queen Mask boss fight who pelted my party with Ma-Dyne skills. So I have to redo Nemesis Tower again, but at least I'll get the chance to do it properly.

    Yeah, I always appreciate when I hear people giving P3 some of the credit its due. I had a similar conversation not too long ago myself. P4 just adhered to the slice of life aspect way too much for my taste, so I was really happy P5 went in the opposite direction and made the game more plot focused.
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