It's all about the Triple Triad.
Yeah, she does look like she's there so the otakus don't feel too alienated. The worst part about liking an anime-influenced game series is that it attracts all the creepy fans. I'm just happy the Persona team is still being tasteful about it. The new Radiant Historian art for the 3DS remake, however, is exactly this type of pandering in spades. This is the type of trout that makes me constantly want to repost that Miyazaki quote. Glad it's still doing it for you! Can't wait to play it myself. Meanwhile, the Witcher 3's second map is way more huge than expected. I'm also getting triple Triad flashbacks. There's a collectible card game that everyone in the world is playing and they will play it with you even in the most dire of situations - just like in FFVIII! It's ridiculous and I love it.
Yep, she's been a bit better now that she's no longer the story focus, but there is a part of me that feels like the devs made her specifically to get the hardcore otaku all hot and bothered. Though I give her props for having a Lovecraft-inspired Persona, which we haven't seen since P2. With all that said, I'm in September and the game still finds new ways to surprise me.
Futaba?
I think I may have finally found the first character in the game I don't like, which is a bit hilarious because the fanbase adores her, so yay for me for disliking what's popular once again I guess. To be fair, she simply turns me off because she's like four different fetishistic anime tropes rolled into one.
Sadly, I'm not the type of person who feels like investing in seven novels. I enjoy writing fiction, but not so much reading it. I tend to gravitate towards technical manuals or historical non-fiction.
To be fair, only the third one is really open world. And it's still kind of like Xenoblade, in that it's divided into a number of large, open-world sections. Granted, they're much larger than in Xenoblade, but the simile fits. I've also noticed there aren't really any "bring 20 bear asses" quests. Like I stated before, it's like every sidequest actually has meaning and is pretty unique. Still, I'm more sharing my observations than really trying to convince you to play it or anything I still stand by my statement that it's really optimal to read the books first and then play the games in order, because the games are a follow-up. And reading seven books takes time
We'll wait and see, at the moment, an open-world game just doesn't appeal to me, so I may have to wait awhile before trying them out.
Reading what bothers you about open worlds, I feel you might actually enjoyed the Witcher 3's take on it. I especially recommend playing it like I am right now, which is by turning off the minimap. The environments are hand-crafted and there's really enough unique landmarks to really go on. The exclamation points on quest givers appear only if you get close enough to see their names, and the question marks on the main map won't distract you if you don't have your minimap on. Out of all the game's I've played, I think it reminds me the most of Dragon Quest VIII's world. Dungeon design is pretty weak so far, sadly.
True, but I've already started organizing them. I broke them down into four tiers of twenty five, and I'm kind of organizing them in blocks.