Ugh... Beat the blasted thing. Having bufu on everybody seemed kinda necessary for that. So Tokyo's below Mikado. Huh. Is this a follow-up to SMTII, or is this game its own continuity?
Yeah, he's the first of many wake-up call bosses in this game. The really annoying thing is the boss you fight shortly right after the Minotaur isn't any easier...
So I think I encountered my first wake-up call boss. Is the minotaur the boss you were talking about, or do I just suck at this game so much?
Actually my end game armor was a Demonica Suit. The game is filled with nods to the rest of the franchise.
Okay, so the black samurai is wearing a Demonica. I'm just gonna quote Henry Townsend on this: "What the hell?"
Yeah we play the cards we're dealt I guess.
Yeah, that's exactly how I feel. It's mostly Western games that apply this karma meter, but it's always so heavy handed. I wish more games did it the way SMT or Tactics Ogre does. But what can you do
Yeah, I think the way SMT has approached the alignments system has really hindered my ability to enjoy them in other games because they often feel way too simplistic and black and white for my taste. I live in a gray world and I feel SMT understands that.
It's actually interesting. I've yet to finish a main SMT game, but I really do love them. The way those games and Tactics Ogre apply their character alignment systems is just so perfect and resonates so much more with me than the typical "save millions of orphans or murder puppies" dichotomy. I love that so much that I actually subconsciously apply it to my stories and assign these kind of alignments to my characters, as I see them as perfect sources of real, human conflict.
Yeah, I think it was pretty great in Strange Journey too. I need to replay that game and finally beat it some time because it was really awesome I'm glad we agree. I really appreciate when games use subtle, nuanced characters and writing and I always get mad when such games get accused of being weak. Some people just don't get it and that sucks. For them, mostly, though, as they're missing out.