Conversation Between Wolf Kanno and Fynn

6688 Visitor Messages

  1. Certainly.
  2. Oh right, I'm back from the marathon hiatus today! Make sure to stay tuned
  3. Jesters are... interesting. Their stats are terrible except for Luck but what really irks most people is that they will ignore orders and make jokes instead which sometimes helps you and sometimes doesn't... They do learn the Whistle ability which makes hunting Metal Slimes and Metabbles easier.
  4. I actually might do that. That way I'll have one character who went the Jester route, while the other just gets there faster. Especially since warriors seem to level up faster than mages. Have no idea what the leveling speed for Jesters is like, though
  5. There fine if you don't want to re-level them again since Sage is a pretty overpowered class and getting one early is always a good idea. Of anything, you can use the Zen Scroll (or whatever it got renamed in this game) to skip Jester for your cleric and just make them a Sage to save time.
  6. So Rosa should also pick up something else before Jester, or is she fine in the configuration I mentioned?
  7. I'd make him a Fighter actually and then a Jester then Sage. You probably do want to make both mages into Sages eventually but you can make on of them magic focus and the other melee focus since Sage is basically like the Hero class but learns all of the magic of the Cleric and Mage.
  8. So, advice.

    I'll probably turn my warrior Marcella into a thief at level 20, and then when she reaches level 20 with that, I'll switch her back to warrior.

    For Rosa, my Mage, I'm pretty sure I'll go for Jester at level 25, and then into sage at level 20.

    Now, Ernst, my cleric, is where I need your advice. Do I change him into a warrior at level 25 and go back to cleric at level 20, or do I change him into a Jester and go for Sage?
  9. I can't remember... The pyramid does have a cursed weapon that makes it harder though. There is a great weapon for the Fighter but it makes you go into a battle for each step you take within the pyramid as long as it is in your inventory. The curse lifts once you leave the pyramid (in the remakes at least) but it can be a nightmare if you're unprepared.
  10. Okay, so I'll make her a thief instead of a martial artist then, I think.

    By the way, I've reached Isis. Do I have to collect something before entering the pyramid, or do I have to just pull through without magic?
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