Conversation Between Wolf Kanno and Fynn

5733 Visitor Messages

  1. Yeah, I've been impressed with how much love the Switch gets.
  2. From what I know, message boards and blogs don't really count. It's more of a matter of having them published in a magazine or something. Remember this place or a private blog won't usually get a lot of traffic, so in the end it doesn't make a whole lot of difference. But if you want to be super safe about it and have an alternative, then by all means.

    Yeah, figured you'd prefer the authentic PC experience, but it's still great to know they did such a good job porting them. Honesly, the Switch person sounds enticing to me, if only because I always prefer it if I can play a game on the go.
  3. Neato, I would probably still pick them up for PC but its nice to know they got ported over.

    I haven't figured out which story I'm going to do yet. I was going to use the one I was going to submit for publication, but I'm now reconsidering since lots of publishers tend to frown upon using stories that have been seen before.
  4. Oh yeah, by the way, I heard that Baldur's Gate I and II, as well as Planescape: Torment and Icewind Dale have released on consoles today and apparently they've done a really good job porting them over. So I thought I'd let you know, in case you'd be more inclined to take a stab at these on PS4 over your PC.
  5. Smaller projects are good. Reminds me I really need to start writing that Halloween story. I'm actually going back and forth between two ideas and really have no idea what I should do. i'll figure something out, though.

    Also, on that note, NaNoWriMo is coming along, and I was actually thinking of taking this opportunity to take a break from my novel and work on my short story collection. See how that pays off.
  6. I get that, but for me, it's nostalgia. Was really weird having all the spell and class name changes and even weirder when the remakes started changing town names on me.

    Good that Torment is almost finished. I have not really doing much gaming wise. Life's been a little hectic so I've been working on smaller projects to keep my head straight instead.
  7. I'm gonna stan the modern DQ translation until the day I die probably, and that's simply because I don't think there's anything like it, and I'm all for there being this one series that's just extremely quirky about it language. Like, there's always gonna be a ton of games with icicles or cones of cold or whatever the hell it's called, but only one game ever has crackle and kacrackle spells.

    I'm probably nearing the end of Torment right now - I think, if I recall correctly. It's a short game. I'm about to leave the main hub town to wander about some planes for a little while, and I remember none of them having nearly as much content as Sigil, so I feel like it's pretty much just a linear path to the end right about now. Been trying to finish off some missions in FFTA in the meantime. Got stuck around with around 250 missions for a while because either A) I never had the right mission items or B) the missions were too tough for my characters, but now I've made some decent progress and am at around 280 missions and I keep get new ones that are achievable, so I should finally reach the judge magister arc soon enough.
  8. It will always be Dharma Temple for me. Alltrades Abbey is just too much of a mouthful to say. Same deal with Kandar the bumbling crook whom the new translations give him a new name of Robbinood despite the fact Kandar is his actual Japanese name.

    Honestly, the best part of this translation I'm playing is that it's based off the GBC one and thus the old translations for all the spell and city names are intact. I didn't realize how much I disliked the new and sometimes accurate translations until I started playing this version.
  9. Sounds like you've got a good idea of where you're going!

    Also, it's Alltrades Abbey
  10. I reached Dharma and changed my Warrior into a Dealer so I could both get their useful skills and also to even out her stats a bit. Having most of my party being woman is really useful since I have the Garter Belt accessory which gives them the Sexy Personality. That personality gives you the best stat growth in the game. Once she gets to lv. 20, I plan on switching her to Thief to finally raise up her Agi and Luck as quickly as possibly before I plan on switching her back to Warrior for endgame. The Thief skills will also be useful in the long run as well. Though I must say that I'm really digging the Dealers ability to find Gold randomly in battle and raise enemy drop rates.

    My male hero is using a rosary to give him a Romantic personality to finally build up his lackluster Int. and Agi, stats. I'm debating about just permanently changing his personality to Smart with one of the books, but Valiant is still a pretty awesome base personality in terms of just raw strength. I may have to pick up the ship and head to the Pirates Den just so I can grab the Punk Ring and get access to the Solitary Personality type since it will probably give him the best stat growth I can until I find either the Gold Necklace or the Gold Beak to get the Lewd or Lucky personality types.

    My Cleric and Mage are going to stay in their respective classes until around Lv. 24 by which point the Mage will learn Twinhits and Boom, while my Cleric will learn Vivify. After that, I may switch them to Warrior and Fighter respectively. I'll then switch them both to Jesters and finally to the Sage class.
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