Conversation Between Karifean and Wolf Kanno

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  1. Yeah, it really depends on the type of story and mystery. I had the major mystery ruined for me for both Silent Hill 2 and 3 before playing, but it didn't stop me from enjoying SH2 since its such an interesting character study, whereas it's made going through SH3 a bit more of a chore.

    I think the issue I have with the Lana Skye case in Phoenix Wright is that it's pretty much a redo of the Miles Edgeworth case that proceeded it. A high profile prosecuter is framed for a murder that is just a giant cover up for a powerful authority figure who is trying to tie up loose ends for a crime they committed years prior. None of this is helped that the Edgeworth case was more cathartic due to involving several characters you grew to love in the prior cases and felt like a great end to the game, so having this new cast trying to ape better developed characters makes it feel a bit more shallow for me.

    My other issue is that the mystery is all the game actually has going for it in terms of gameplay, so figuring out the answer ahead of time is simply making the game reach the same conclusion I figured out, a bit more of a chore than I would care for, especially since the game just keeps adding more roadblocks to reach it. I would have been happier had the final case not been added, because it feels a bit redundant and too long for it's own good.
  2. Well the really good mysteries are the ones you like reading even if you already know the answer. It's the difference between writing a puzzle and writing a great story to go along with it I suppose. That's why I usually feel it's a good idea to make the detective an actual realized character where information and inference is not withheld for the hell of it but rather because of understandable reasons if you know what the detective is like.
  3. Oh those parts have been amusing, but I liked the story elements from the prior case against von Karma when Edgey was the defendant a little better.

    My main issue is that I've already figured out what's going on, so it's a bit boring just going through the case to figure out I'm right. It's the biggest issue I have with anything in the mystery genre. Once you know the answer, the rest of the story just feels like the writer dragging out or purposely misleading the obvious answer.
  4. For me the parts where Phoenix and Edgey tag-team made the last case all worthwhile =P
  5. Yeah, the top floors of Tartarus are kind of weird. Still, I like just being able to slaughter an enemy without having to resort to All-Out-Attack. My usual strategy is to have Satan and Helel and just spam Armageddon to clear out mobs. If you've unlocked Monad though, I would focus on leveling there instead of the top floors of Tartarus.
  6. Hey there, just wanted to say thanks for the tips, though I'm already to the "top" (Level 164) of Tartarus so as you can probably guess I did already pick up on most of that myself. Still kinda hurt when I fused away my Lua which had Maragi, Mabufu, Magaru, Zionga and Mamudo with Mudo Boost all in one package =P

    As for the whole specialty Persona, I like that approach when the situation is actually tense, but for the most part I'm just on the top 3 floors of the segment grinding random encounters, and there it quickly becomes too tedious to switch to appropriate personas all the damn time. Though I've already come to regret it once when I had Mabufula link into Bufudyne on my MC (don't think I was even ice weak but I wasn't at 100% HP and those spells easily do half my max HP in damage), giving me a swift Game Over after a half hour or so of grinding. It's kinda like the high end of Tartarus is stuck in this weird middle between being a challenge you need to watch out for and being mindless grinding where you don't need to pay attention much, which is somewhat exhausting ngl.
  7. No kidding? Thought it would show up again.
  8. The Knights of the Round actually make an appearance in that movie =P
  9. Nope
  10. Have you seen Kingsglaive? :P
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