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    Not a bad idea. Course we'll have to deal with creative differences since we both know that both elements are interconnected.
  2. View Conversation
    Very true. Not sure how, but you better to try and fail than never try at all.
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    I complain a lot these days, don't I?
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    The trailer that got me excited for Versus XIII:

    The trailer that killed my interest in FFXV:


    It took me a while to realize this, but (apart from the huge time it spent in development hell), I think this was the big turning point in my interest in FFXV. When it went from being a modern, metropolitan fantasy adventure with dark imagery (all of which screamed "PERSONA" at me), to a light hearted driving simulator down a linear road.

    While the world map was important to Final Fantasy in the golden age, it wasn't why you played. You played for the cities, for the people, for the world building. That trailer just told me that they abandoned all that for another pretty, bland, empty world. And, looking at it that way, I think it's clear that I'm probably being unfair to it. But I've seen way too many videos and articles about the "road trip" to let it go easily.
  5. View Conversation
    Sometimes, but I could still do without the frustration factor.
  6. View Conversation
    I just need to stop doing these projects in the busy months.
  7. View Conversation
    I just didn't have the patience. I know it's not hard, but it's a bit tedious. I just wanted to get that particular monkey off my back.
  8. View Conversation
    How so?
  9. View Conversation
    I began to see my weaknesses concerning dialogue when I started writing a comedy script that 90% of the humor comes from the witty dialogue (my general type of humor) and found that I never felt it sounded right. Going back to older stories I've written, I feel my writing is very wooden. I'm definitely more story focus than character focus so a lot of my character dialogue only seems to serve the purpose of moving the story along rather than making the characters feel like part of it.
  10. View Conversation
    It does make you appreciate good dialogue when you actually do see it.
Showing Visitor Messages 2081 to 2090 of 11005
About Fynn

Basic Information

Date of Birth
June 22, 1990 (34)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
Interests:
Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
Screen Names
Formerly:
The Del Delzard of Del
Game-related Statistics
Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Fynnecoconeco
FFXIV Character Name:
Fynnek Zoryasch
FFXIV Server:
Twintania
FFXIV Lodestone ID:
46757892
3DS Friend Code:
5343-9356-0497
Steam Username:
paplyk
Twitch.tv Username:
fynnsterp
External Links
Tumblr:
writinglion.tumblr.com
Online Journal Link:
http://lionswritingstories.blogspot.com/
YouTube:
Paplyk

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Total Posts
Total Posts
18,937
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Visitor Messages
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Most Recent Message
06-05-2022 06:28 AM
General Information
Last Activity
05-25-2025 01:58 PM
Join Date
02-07-2006
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2

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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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