Tab Content
More Activity

11005 Visitor Messages

  1. View Conversation
    Also, I'm still fighting off optional bosses currently in DDS. I just beat Frost King and Beelezebub's human/ogre form and now I'm hunting down his Fly form. Afterwards, I'll deal with Karma Tower since the last couple of bosses don';t show up until I beat the second to last boss.

    In SMT1, I've killed the former leaders of the Gaians and Messiand, and I am safely back on the Neutral Route for good. I did reach the Cathedral where both heroes try to sway you to help but I ran into too many succubus and had to restart so I'll have to go through Ginza again to reach the Cathedral and undertake the quest to beat the Four Lords before Tokyo is flooded.

    Also, fate intervened today and I won't be using my gift card to pick up SMTIV: Apocalypse because I couldn't find it at my favorite game store the gift card is from. Besides, I really have too many games in my backlog (like Soul Hackers and Persona Q I still need to play) so I'll wait and see if I can get the game for Christmas instead.
  2. View Conversation
    I think its the part where the robot woman the scientist made is still trying to "take care of him" despite being nothing but a pile of bones comes across a bit sad when you think about it.
  3. View Conversation
    Most of the remakes have toned down the amount of battles in the series in terms of Gold and XP needed to stay functional. I mean the remakes of DQI largely halved the amount of gold needed for most items in shops and the remakes of all of the NES entries remove the randomized chests in exchange for pre-determined treasure. Not to mention the introduction of stat altering items from the Super Famicom entries.

    In DQVII's case, I've heard they have lowered the amount of battles needed to level up the classes, not to mention the removal of the inheritance skills system means most players will probably not waste their time remastering old classes. I just hope they improved the drop rates for Monster Hearts or changed the system around a bit, because Monster Jobs were the real headache of the original for a completionist.
  4. View Conversation
    It probably won't be so bad since the job system has been changed a bit. In reality it only really affected Maribel and Melvin at first. Aria had some issues as well but that had more to do with her arriving last in the party.

    Grinding is what this game is all about.
  5. View Conversation
    No, his early levels have lower requirements, he'll catch up pretty quickly. Its Job classes that become more of a problem later on and Gabo/Ruff is the only character besides the hero who won't have issues catching up on that issue.
  6. View Conversation
    That's one of the first minor jumps in difficulty. If you keep fighting the basic mecha soldiers though, they will drop axes which are way stronger than any weapon you'll be getting for awhile. I highly recommend you get one for the Hero and Gabo. Made Dharma Temple a bit easier for me.
  7. View Conversation
    that confused me
  8. View Conversation
    Alrighty!
  9. View Conversation
    Empathy Resultant/Resulting from Video Games Compared to Sympathy Resultant/Resulting from Other Media
  10. View Conversation
    I'm having a serious resulting vs resultant dilemma right now
Showing Visitor Messages 3281 to 3290 of 11005
About Fynn

Basic Information

Date of Birth
June 22, 1990 (35)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
Interests:
Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
Screen Names
Formerly:
The Del Delzard of Del
Game-related Statistics
Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Fynnecoconeco
FFXIV Character Name:
Fynnek Zoryasch
FFXIV Server:
Twintania
FFXIV Lodestone ID:
46757892
3DS Friend Code:
5343-9356-0497
Steam Username:
paplyk
Twitch.tv Username:
fynnsterp
External Links
Tumblr:
writinglion.tumblr.com
Online Journal Link:
http://lionswritingstories.blogspot.com/
YouTube:
Paplyk

Signature


Statistics


Total Posts
Total Posts
18,937
Posts Per Day
2.68
Visitor Messages
Total Messages
11005
Most Recent Message
06-05-2022 06:28 AM
General Information
Last Activity
05-25-2025 01:58 PM
Join Date
02-07-2006
Referrals
2

117 Friends

  1. Agent Proto Agent Proto is offline

    Banished Ace

    Agent Proto
  2. Alsray Alsray is offline

    Alsray
  3. Anzai Anzai is offline

    Anzai
  4. Aulayna Aulayna is offline

    Local Florist

    Aulayna
  5. Ayen Ayen is offline

    Resident Critic

    • Send a message via Skype™ to Ayen
    Ayen
  6. Black Magic Shopkeeper
  7. Bolivar
  8. Borjitasstoi
  9. Bubba Bubba is offline

    Trial by Wombat

    Bubba
  10. CactuarKing CactuarKing is offline

    Twirler of moustaches

    CactuarKing
Showing Friends 1 to 10 of 117
Page 1 of 12 123456711 ... LastLast
View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

Read More

Categories
Uncategorized

On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

Read More

Categories
Uncategorized

Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

Read More

Categories
Uncategorized

On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

Read More

Categories
Uncategorized

Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

Read More

Categories
Uncategorized