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    Sailor Drops simply works due to the Tetris style phenomena and because it really epitomizes the idea of pick and play, whereas I get to involved with RPGs top play them like that which is why games like DQIX and the FFTA series tend to burn me out faster than typical RPGs due to the focus on combat and grinding. Granted, I throw Terra Battle into this same camp cause I go through phases where I play it all the time to not touching it for six months. Record Keeper and Pokemon GO both burned me out.
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    That's fair, I haven't even tried the original FF Dimensions myself. I just have issues staying committed to more involved titles on my phone. I probably play the Candy Crush knockoff Sailor Moon Drops more than any other mobile titles with the exception of Terra Battle 1.
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    Very true, though Cross was so insulkar, it would be hard to figure out where to go from it outside of the basic alternate timeline spiel. It wasn't helped that while Cross tied up most of it's story threads it created new ones for the Trigger cast, which is why most people cling to them getting focus in a third game. Allegedly, one of the directors said the plot of FF Dimensions 2 was built from the original early concepts for Chrono Break.
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    Ooh, I may have to check that out. You should see this.

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    Never noticed the sex thing, though now that I think about it, I feel Suikoden III followed the same pattern as well.

    Yeah, it's the human conflict part of Suikoden which makes it special. I mean the True Runes are cool, but they're really a means to an end that often take a backseat to the politics and scheming. III and IV are probably the only entries where the True Rune plays a huge role in the overall story. In V, it's back to being a MacGuffin that takes backstage to the rivalries and political in-fighting.
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    The entire Dunana Unification War could had been avoided if a lot of people stopped being stupid, but yeah, it was sad to see Anabelle go, especially since she was the only sensible member of the City States. I think only Theresa of Greenhill has a decent head on her shoulder.
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    I'm sure you'll do fine, though good luck with the sleeping part.
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    It's different when it's your own spawn from what I've heard.
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    Congratulations and good luck with that.
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    No worries.

    Yeah. he's a late comer, but his legacy lives on in the sequels. He returns in SII where he's still just for Army Battles but in Suikoden III you get to meet his grandson, in SIV you meet his ancestor, and in SV you get to meet Isabel and Mathias, two of his former knights who love to help the prince to "decapitate evil and bury them in the nearest body of water". They're a fun crew.
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About Fynn

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June 22, 1990 (29)
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Tower of the Swallow
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A'nutoh Tia
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.

Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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