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    That's interesting. Better than having to spend time in the casinos trying to get Metal Slime Gear.
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    I would love to see the Pope one day!
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    It was somewhere in between a third and half, but sometimes indexes can be a bit misleading because some areas encompass more stuff than others. I just use it as a way to see about how far I am. I'm about to get to see the Pope I think
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    So I occasionally check a walkthrough index to see how far I am in a game without spoilers and apparently I'm almost half way done Grandia II already? Maybe some of those sections are much longer than the other have been
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    There's a reason most people don't finish DQVII.
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    Well...

    -You lost a party member in the area before it, who happened to be your meat-shield main damage dealer.

    -The two regions before this one are largely story focused so you probably didn't get much in ways of levels or gold before getting here.

    -You get stripped of your abilities at the start of the area for story reasons, making one of your party members almost completely useless and seriously hampering the party since you now have to use items to actually survive.

    -The game has a serious difficulty spike at this point with random encounters being pretty brutal and the region has a notoriously high encounter rate.

    -Like all DQ games, unless you lucked out and got a certain item drop in one of the previous regions, you'll be under-equipped and the prices in this region are criminal and the Gold drop is even worse.

    -There are at least two boss battles that are scripted, you can't really win them but the game gives no hint that it is this way. When you actually do have to win the fight, the enemy isn't exactly powered down either...

    -It is the longest section of the game by this point and once you start Dharma, you can't leave. Your trapped there until you complete it so if you're party is grossly under-leveled, you don't have the option to leave and go to an easier region to grind.

    It is the most notorious section in the game and one I've heard DQ fans hope got changed a little with the remake. About the only saving grace of this area is that you get a Sage Rock (item that does free group healing and can never be used up) in this area. Yeah, Dharma is basically when the game decides to take off the kids gloves and really show you that you'll have to put some effort in the game to succeed.
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    Well that's neat. I'll have to get around to it eventually. Of anything, I need to get back to my playthrough of DQVII I started late last year before MGSV stole my soul. I had just gotten to Dharma Temple and access to Job Classes when I left off and considering Dharma is like the first real pain in the ass location in the game, it feels a little bad to leave off from there.
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    So has DQVI taken the mantle of your favorite DQ game?
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    Eh turns out the guy was faking anyway but it still hit the feels
Showing Visitor Messages 5281 to 5290 of 11005
About Fynn

Basic Information

Date of Birth
June 22, 1990 (33)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
Interests:
Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
Screen Names
Formerly:
The Del Delzard of Del
Game-related Statistics
Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Fynnecoconeco
FFXIV Character Name:
Fynnek Zoryasch
FFXIV Server:
Twintania
FFXIV Lodestone ID:
46757892
3DS Friend Code:
5343-9356-0497
Steam Username:
paplyk
Twitch.tv Username:
fynnsterp
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Tumblr:
writinglion.tumblr.com
Online Journal Link:
http://lionswritingstories.blogspot.com/
YouTube:
Paplyk

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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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