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    Oh, right, additional: Every character is better being swapped, especially with no DLC. This is because any one character can use five skills, but two from base class and two from promoted class will leave them with only four.

    I already told you the best base classes (Pegasus Knight, Mercenary, and Dark Mage). So use the item on the guys you like, see who can become one, and cancel out if they can't (a lot of the girls can be Pegasus Knights). You don't use up the item until you confirm the swap, so don't be afraid to check them out.

    Also, I always promote and get to at least level 15 before using a Second Seal. More stats, more skills, negligible cost (Master Seals are much easier to get than Second Seals, until they're both in shops).
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    It is but its time for something new!
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    Interning for a sexual abuse trauma center

    I'm almost done DQV and I need a new character for my sig/avatar set. I was hoping that I would have latched on to a new character by now, but I haven't :/

    Such a dilemma
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    I am at work and surfing the forum. I AM SO HAPPY I HAVE A JOB THAT LETS ME DO THAT NOW
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    Technically, it's always better to get to the highest level you can before promoting or changing classes. Most classes actually go up to level 20. The game tracks the number of times you promote or switch classes, and the more you do it, the less experience you get per fight. So getting to 20 before promoting (or getting an advanced class to 20 before switching to a new one) will keep you earning experience faster than if you just promote or change classes immediately (this was huge in previous Fire Emblem games, because you didn't have Second Seals, so you couldn't just reset characters to level one and start over indefinitely). So to squeeze the most out of your leveling, it's better to promote/change class later.

    Changing to a new job resets you to level one, but you keep the stat increases you got from your previous levels. So while you can switch Chrom to a Cavalier and he'll drop to level one, he'll also have a lot higher stats than either Sully or Stahl started with. Each character has three basic classes to choose from. The class you get them in, and two others. Each basic class has two promoted classes it can become. But some classes share promotions (both Cavaliers and Knights can promote to Great Knights, for example). So characters have four to six promoted classes to choose from (plus DLC classes if you unlock them).

    Most units start as basic classes. The game won't directly tell you, but the easiest way to check is by what levels they learn skills. Each class learns two skills. A basic class learns one immediately at level 1, and then its second skill at level 10, right when it is ready to promote. An advanced class learns one skill at level 5, and then its second skill at level 15. You can also tell by how many skills the class knows. Every advanced class unit will start with at least two skills, because they would begin with the level 1 and 10 skills from their corresponding basic class. So Frederick, for example, starts with Discipline and Outdoor Fighter from the Cavalier class, and will learn Luna at level 5, and Dual Guard at level 15 from his Great Knight class.

    There are also a couple unique classes. Donnel's Villager class is an example of this. It doesn't have a promoted version. Instead, it goes from level 1 to 30, and it learns skills at level 1 and level 15. The classes that fit this are usually pretty good, actually. While they don't get as many skills through their basic class, they tend to have stat caps more in line with a promoted class if you level the character up a lot, and their skills or inherent abilities are usually pretty powerful. The exception being Donnel's Villager class. It has powerful skills, but it's stat caps kind of suck. Max it, then switch to Mercenary (and promote Mercenary to Hero) and never look back. The other level 30 classes are Taguel (Panne), Manakete (Nowi), Dancer (Olivia), and the two DLC classes: Dread Fighter and Bride (Dread Fighter is pretty overpowered, if you do go for it. Awesome stats, good skills, and can use both weapons and magic).
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    thanky
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    The Elementalist is my favourite too, the sniper probably second
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    Oh, have you seen my viera project?
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    I'm at level 21ish now I think?

    sharky is playing the game vicariously through me :P. He has a theory that the mechons with the face are people turned mechon or something which is why the Monado won't work

    Also, I get so freaked out when I'm shuffling past a level 75 enemy that they just decide to throw in there
  10. View Conversation
    Okay

    Xenoblade has been hard for me
Showing Visitor Messages 9471 to 9480 of 11005
About Fynn

Basic Information

Date of Birth
June 22, 1990 (33)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
Interests:
Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
Screen Names
Formerly:
The Del Delzard of Del
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Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Fynnecoconeco
FFXIV Character Name:
Fynnek Zoryasch
FFXIV Server:
Twintania
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46757892
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5343-9356-0497
Steam Username:
paplyk
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fynnsterp
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Online Journal Link:
http://lionswritingstories.blogspot.com/
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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