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    The Wanted Monsters are mostly like the Hunts from XIII and XV where you end up fighting monsters from later sections. By going to the locations they are said to be at, you will engage in a "random" battle, and there is a chance the monster you're looking for will be among the usual encounter on the map.

    The exceptions are when the Monsters are part of a Hunter's Job which are the real jewel of the side content since these missions are story driven. So for instance, one Wanted Monster is a Doll Master which is a type of weak mage monster with HP, but his wanted poster doesn't know where the guy is. Instead, I take a Hunter's Job that involves protecting a jewelry store from being robbed, and lo and behold, this is the Monster that shows up to steal all the jewels with a small troop of Golems. Making this mission even more interesting is that the Golems try to ignore you and instead target the jewelry displays before trying to run away and the Wanted Monster tries to be a diversion. So you have to stop the Golem's before they leave or the mission is a failure. Also, if you advance the plot too much, other Hunters will complete the missions instead. Wanted Monsters are exempt from this though and are always available. So yeah, the Hunter Jobs are the awesome side-quests.
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    I'd suggest finding a map online for it, but frankly most of them are awful sadly...

    I finished Arc the Lad 1 and started Arc the Lad 2 which is frighteningly better. My only issue is that I screwed up and moved the story ahead before completing a few limited time missions and I had to start all over again. That and remembering why I actually don't like the Wanted Monsters, because it's actually random if you will encounter them on the map they're suppose to be hiding out on.
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    I think I id the same thing, but mine was more of just not wanting the fight to reset again, cause that was the bigger issue with the fight for me.
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    Of those three, only Zeromus gave me trouble and that's because the lack of group healing combined with BS undead encounter rate makes that fight a pain. Exodus died before I even really started and Chaos is manageable once you get rid of the Elementals guarding him. Honestly, the only Espers that gave me a real headache were Zeromus and Zodiark. Even Ultima fell after my second or third attempt, which was really quick considering she was the one I struggled with the most in the vanilla version.
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    It wasn't so terrible, just time consuming. Of anything, it was easier the second time around because I've been doing a much better job keeping my whole team well leveled. My first time through years back ended with me doing the whole return trip with no items and only two characters left alive.

    Glad you got those Mark Hunts done, Save the Queen is a great weapon, though nothing compared to Excalibur. Are you going to try Ultima while in Giruvegan?
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    No, this is an archaic Tactical RPG, so it's a do it all at once experience. Hell, I just discovered last night how to change accessories mid-battle which would have been super useful to know for that dungeon...

    On the brightside, I'm at the very end of the first game, and I'll soon be able to jump into the vastly better Arc the Lad 2.
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    Depending on what magic you have, I would go in with a full mage party and maybe one melee but crowd control is your friend for that fight at first and then it's all about healing. Black Belt's to counter immobilize are a necessity.

    Arc the Lad has reminded me of why I strongly dislike multi-floor dungeons in Tactical RPGs. I just did the optional 50-Floor Super Dungeon and it took me most of the freaking night to complete. Not helped that the devs thought it would be a great idea to make sure there is no warp out of the final floor and instead I have to waltz back up through all fifty floors...
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    The Necrohol is a nasty place in general, as for Cuchalain, what is your team set-up?
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    Odd, could be an accent slip though.
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    Roblon was the first Mark Hunt to give me serious trouble and I think I needed Slowga to finally make that fight work for me.
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About Fynn

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Date of Birth
June 22, 1990 (33)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
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Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
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Formerly:
The Del Delzard of Del
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Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Fynnecoconeco
FFXIV Character Name:
Fynnek Zoryasch
FFXIV Server:
Twintania
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46757892
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5343-9356-0497
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paplyk
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fynnsterp
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http://lionswritingstories.blogspot.com/
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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