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    Oh that story was cornball and you know it.

    The new one isn't any better though I tried to keep it as a POV piece. It still feels a bit too cliche for my taste, and I'll need to go back through and add more character into the dialogue. Same with the Elly Childhood piece. I feel I lost Elly in the narration.

    I can feel that issue of wanting to have better momentum. I've had a lot of free time lately, and though I have been writing more, I don't feel it has been as productive as I had envisioned. I seriously struggled to even get what I did last night finished.

    Jim to me has always had weird taste, which is probably the other reason why I don't follow him very much as I find his personality grating. Speaking of grating personalities, I am going to be really amused if Yahtzee does a review of the the VII Remake, especially when you consider he's mentioned that VII turned him off from the series in a past review.
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    Lol, I can feel that on the inner critic issue. I got inspired to write another piece for that Elly character I made you read last year. I still need to go through it and tweak it, but between the new piece and that awful corny 90s sitcom bulltrout I made you read last year, I'm not exactly as excited as I should be for finishing a piece.
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    You have far more tolerance for Nomura's bulltrout than I do. I can agree he has a distinct style, but I honestly feel Nomura usually fails to stick the landing of those ideas. I mean if I want bonkers narrative, I'd just read JoJo's Bizarre Adventures, cause at least Araki can write a more cohesive narrative, even if he is just as guilty about pulling story details out of his ass to keep a story momentum going or to write himself out of a corner he put himself into. Nomura's more self-indulgent aspects is a large part of why I was eventually turned off from KH. I've had KHIII for over a year now, and I still have no interest in actually going through it cause I kind of know there is nothing going on in it that I will like. Even replaying KH last year only showed me how much potential Nomura bungled with changing goal lines, and power of friendship nonsense. I even came away from entries I liked deciding I didn't enjoy them as much as I had before cause I could see ho squandered their potential really was. I have just learned over time that I am in the "hate" camp when it comes to Nomura's style. I can only have so many self-indulgent auteur directors in my life, and Kojima himself already pushes the boundaries of good taste in my mind. Yet, at least I feel he has a better track record of paying off the player for going down his crazy road. Nomura does not. Nomura's style is definitely more visual focus and strong archetypes, he just can't seem to translate any of it to actual good writing.

    I don't mind the idea of the game being meta, or how the Whispers are an analogy for fans who wanted the game to be a 1:1 remake. I just feel it lacks the subtlety and impact of works that have pulled off the concept in the past better. Jim mentions MGS2, and while that game's narrative has a lot of issues, the meta analogy it gives of players who expect sequels to be more of the same was honestly executed better, even if the game still had to come out in the end and explain it to the player. I feel the staff played their hand way too early regarding the Whispers and their meta role in the story.

    I feel my other issue here is that I feel VII really had the potential to be super awesome, and it just always missed the mark for me. So there was a part of me hoping the Remake would address those issues, but now that the staff has given themselves full permission to go all Rebuild on the project, I just don't see any of that happening anymore. I now fully expect the game to diverge radically from here on out and maybe keep just the major story beats from the original. I mean Meteor is going to show up eventually, I just don't believe it's going to play out like it did in the original. That's not to say I'm not interested in the new direction, but considering who is helming this project, I don't have as much faith that it will be as strong as it could have been. Also, while Toriyama is listed as a event director, we both know SE is usually very collaborative in their works, so I'm sure if he comes up with some awful story idea and mentions it to Nomura, he may actually take him up on it and throw it in.
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    Amusing, though I've never liked Jim Sterling, he's a little too self-congratulatory for my taste, which is how the ending of his review goes. I can see his point about how interesting it is that VIIR is going off rails, I just disagree that it was executed well. I also fully expect the Whispers to return in the sequels. Nomura and Toriyama are going to KH/XIII this trout up. I fully expect the games top start using time travel and play around with alternate timelines.
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    Found a great cover and underrated VI track.

    Been listening to a lot of FF music while I write my FFVI Retrospective.
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    Oh its a must whenever I get around to picking up a Switch, but that will be a long ways off right now. I can't really justify a new console at the moment and I'm honestly really enjoying my PS4. Its been a real turn around from the PS3.
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    I can see that. It's probably going to be awhile before I get around to it. I mean I finally played Wind Waker like a decade after its release. Almost twenty years for Link's Awakening. I wish Ninetendo products didn't stay so damn expensive for so long.
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    I'm curious as well. I'm not really sure how I'll feel about the game from just looking at it from the outside.
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    Probably the Goron Mines from TP. I appreciate them taking one of the most hated items in Zelda, the Iron Boots, and building a dungeon around them where it's actually used in multiple ways from playing with the magnets, to giving Link more heft for dealing with both of the dungeon bosses. You almost forget the Bow was the dungeon tool since the dungeon was clearly made for the Boots instead. The lore and atmosphere of the place is pretty good too, and I typically don't care for Fire themed dungeons yet this one is one of my favorites.
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    True, but even then it's still not my favorite dungeon within the series.
Showing Visitor Messages 361 to 370 of 11005
About Fynn

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Date of Birth
June 22, 1990 (33)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
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Writer
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Games, literature, gender-related stuff
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  • Former Cid's Knight
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Formerly:
The Del Delzard of Del
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Favorite Final Fantasy:
VI and XII
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Fynnecoconeco
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Fynnek Zoryasch
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Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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