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    Yeah, the one issue with Riku's scenario is that it does feel really barren in terms of content. Like I never realized how much I enjoyed smacking random bits of the scenery hoping to find some Moogle Points or a new card, whereas Riku... really doesn't need to concern himself unless he's in need of health. I am trying to amass more Teeming Darkness Map cards since they are the best for leveling and they have the added bonuses of raising the enemy card drop rate. I may try to farm the Defender and Wizard cards as they'll be incredibly useful in Riku's scenario.

    It will be interesting to see how the KHII worlds fare, I haven't actually played KHII in over a decade since I got into that argument with Pupu over the nature of Kingdom Hearts. I was watching a video on KHII's combat that largely addressed my complaints about it, but he brings up the fact that a lot of people don't like Port Royal and explains that he feels it's due to being a world that's suppose to teach you something but by that point in the game, people are knee deep in complacent gaming syndrome for the combat so the change up is never appreciated.
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    Marluxia is down and Sora's chapter is finished. Just started Reverse Rebirth and got stuck in the silly tutorial fight with Ansem and decided it was too late at night to be playing anymore. I really do think Marluxia is my favorite member of Organization XIII that isn't Roxas. I'm excited he'll return in KHIII and I hope the likely possibility he's one of the Dandelions in Union Cross comes true because I really feel the past lives of the Org. Members was really short changed by the other installments. I'll admit that one of the best features of the 3D remake is honestly the VA cutscenes. Adds a lot of layers to characters and Namine is even more precious in this version than the original.

    So Now I just need to finish Riku's story mode, and against my better judgement, I opted for Proud mode because why the hell not? I mean technically Riku's story is much shorter.
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    Maybe they just changed his A.I. script so he's not a spammy bitch anymore unlike Larxene.
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    I feel the real treat of CoM has always been the fact that the Organization got some real characterization here. I mean I feel like Demyx was the only member from KHII to leave an impression, even Xemnas just comes across as a more serious and less hammy version of Ansem Seeker of Darkness. Saix gets most of his character development in 358/2 but poor Xaldin and Luxord just feel one note, after three games featuring the organization whereas Marluxia and the rest of the game are far more sinister and vibrant in CoM.

    Also, is Dark Aura even in this game anymore? I feel like it got replaced with Helm Splitter for Riku because his Replica didn't seem to ever use it. I guess I'll find out after I take down Marluxia and his new third form. First I have to deal with Axel.
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    In CoM news, I'm finally on the final floor in Sora's game, forgot how huge this place is and that this is the game that makes me cringe when I thing about Neoshadows cause my goodness are they a handful. Thank god I learned Megaflare before destiny island. I've been seriously gaining levels like no business but I also feel I'm correct that battle drag on longer in this version because I feel the game loads the field with more enemies.

    To my surprise, Replica Riku was not "that one boss" for me like he usually is. I had more of a handful dealing with Larxene who seriously take advantage of the larger arena to keep her distance and like Vexen, she's smarter about using 0 cards to stall my sleights. After several attempts, I finally took her down with a desperate barrage of Strike Raids. I have a feeling her moveset has been improved since they are obviously just reusing the Data Organization models for this game, so she might be a bit faster in this version than the GBA one.

    Got to the real juicy part of the plot, acquired all but the three keyblades locked away until you finish Riku's quest, and obtained all of the Sleights. I do feel that the inclusion of the Party Moves like High Jump and Superglide have largely been pointless considering the level design isn't really built for it. I reached the point where I have to do the rematch with Axel. He kicked my ass, and I called it a night because the whole thing took longer than I thought. Now that I'm nearing the end, I really do feel the GBA version is the better version. Everything just feels like it takes longer in this version and battles don't quite have the snappiness they had in the original. Also that got rid of the hilarious Blazing Donald Sleight. The addition of more Reaction commands sounds neat, but honestly doesn't do much for me, and the balancing of the game feels really lopsided. I feel I made the right call when I skipped this back in the day.
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    They're growing on me. I still think I prefer the slow song version of Simple and Clean and the fast techno mix of Sanctuary better but both tracks are definitely growing on me more.
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    While you may have seen this already, I figured I'd share anyway.



    it's a nice remix of the ending theme with some samples of the other KH themes. What's really nice is that they have a free download for it as well in the YouTube description.
  8. View Conversation
    Well it's not like Riku has any real connection to any of the Disney worlds. Helps that the only way to customize his deck is by getting the rare drop enemy cards as well. Yeah, deck building for Sora is kind of a pain, but he definitely is a bit more fun since you have a wide variety of Sleights to play with. Though I do feel like some of the more passive ones like Bind should have been easier to get whereas overpowered moves like Frozen Frame, Megaflare, and Sonic Blade should have been relegated to Rooms of Reward prizes. I kind of forget how ridiculously powerful Sora is in this game if you build him right. I've also decided that the slight that got nerfed hard in the 3D version is the Cloud's Omnislash due to it's awful tracking and being turned into a Reaction Command combo. I still use it to clean up trash mobs, or at least I was until I unlocked Megaflare last night, but I hardly use it for bosses because I'll be lucky if I get more than one hit in.

    I'm probably going to play Riku's story mode in standard mode instead of Proud. Not because Proud is kicking my ass, but largely because I want to move on from CoM sooner. It's too easy to lose interest in marathon sessions so I don't like dwelling in a game for too long and I forget that Sora's early game does suffer from serious burnout. I may change my mind since I don't really need to worry about deck building anymore, but I kind of feel like battles last longer in this version than they did in the GBA.
  9. View Conversation
    Vexen was taken down for talking trout about Sora's boyfriend Riku, third Replica Riku fight actually went off without a hitch, and Sora is throwing his little tantrum and heading to Destiny Islands. I've also managed to acquire all the Room of Treasure items for every available floor. The Demyx Card alone made the Vexen fight a cakewalk since it negates all Ice damage while active. The Roxas card is also BS since he basically doubles all your damage from attack cards. Soon I'll be tackling Riku's side of the story.
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    It's all cool man.
Showing Visitor Messages 751 to 760 of 11005
About Fynn

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Date of Birth
June 22, 1990 (33)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
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Writer
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Games, literature, gender-related stuff
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Formerly:
The Del Delzard of Del
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Favorite Final Fantasy:
VI and XII
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Fynnecoconeco
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Fynnek Zoryasch
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Twintania
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paplyk
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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