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    I think we're both fairly knowledgeable about most of the villains we could free form it if we wanted to it. Structure in my mind would require making a point about it, whereas the subject is slightly more subjective.
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    If we were, how she would we go about it?
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    Yes we certainly should remedy the Villain talk thread idea.
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    I'll get to it someday, I'm still plowing through games I've never finished first. I keep waffling back and forth between SMT and Metal Gear at the moment.
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    I'm glad it's been good for you. I still need to play the Royal edition, but I enjoyed the Day 1 Vanilla version as well for what it is.
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    I've been thinking about you (I leave it to your own decision as to whether that is a good or terrifying thing) playing FFXV a bit lately. Do you remember how envious you were of those of us who got to play it at launch? On reflection, I'm envious of you. I'm envious that you got the complete package as your first experience with the game and I wish that had been mine too. Though that's bittersweet because I am happy for you that this was your experience
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    That they were.
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    I am watching a "making of" documentary for Nocturne, and can I just say I love how absolutely theatrical and over-the-top Cozy and Kaneko were back in the day?
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    And by "main game" I assume you mean that rotten carcass delayed by 2 months "because we want to release it completely even for those who do not have network connection" and void of anything without DLC and actually still almost void of anything with DLC?
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    I'm hoping that the other PS2 entries will get the HD treatment as well. They would all look awesome with touched up graphics and better audio quality. DDS is certainly good. My memory is easily being jogged as I make my way through the game. I am a little disappointed with NG+ in terms of what carries over, but whatever. I'm trying to make sure I do the right choices in this file before jumping into part 2.

    I think the two biggest problems I'm having with Soul Hackers is a) I find Nemissia to be annoying, so having her be the voice of the party makes cut scenes a bit grating. Not helped that her alternate personality has the appeal of dried wallpaper. I mean I love the fact the game is filled with quirky NPC and the rest of the Spookies are okay. The game is very reminiscent of the wackier pre-P3 Persona games, and I'm digging that. Hell I even like the Dark Summoner plot, but I don't know, I'm not digging the protagonists and it just seems like the rest of the cast is more interesting. b) This is an issue that also hurt Devil Survivor and Persona 4 for me, I'm really kind of blah on the demon selection so far. Not as many new ones I care for, and old standbys are few and far between, so I'm rarely happy with my monster team makeup. I know there are some great ones in this game, but it looks to me like a most of them are endgame or tied into NG+ since I doubt I'll want to grind the levels needed to summon them. It's been kind of interesting seeing the similarities I'm having with this game compared to P4 and Devil Survivor and possibly working out why I don't care for those particular entries.

    SMTII is interesting, certainly a graphical leap from the first game. The setting is very interesting so far. I won my fight in the gladiator battles, searched for a lost boy, discovered I used to be a Messian Temple Knight, and now I'm running errands for them. One of the most interesting little game things I noticed was there is a big screen TV in one of the squares in Valhalla that shows the news, and it actually shows several different "news events" when you look at it. There is a lot better world building in this entry than the first one. Gameplay is mostly identical except for the fact this is the entry that introduces the idea of transferring skill in demon fusions. The gameplay is also a bit better balanced with magic still being powerful, but not dominating like it was in the original, especially the Zio spells. It's been really interesting so far, though I hate the Center's layout because they re-used the Cathedral map from SMT1 for it.
Showing Visitor Messages 231 to 240 of 11005
About Fynn

Basic Information

Date of Birth
June 22, 1990 (33)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
Interests:
Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
Screen Names
Formerly:
The Del Delzard of Del
Game-related Statistics
Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Fynnecoconeco
FFXIV Character Name:
Fynnek Zoryasch
FFXIV Server:
Twintania
FFXIV Lodestone ID:
46757892
3DS Friend Code:
5343-9356-0497
Steam Username:
paplyk
Twitch.tv Username:
fynnsterp
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Tumblr:
writinglion.tumblr.com
Online Journal Link:
http://lionswritingstories.blogspot.com/
YouTube:
Paplyk

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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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