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    Playing alone or the time commitment? I mean my understanding is that the game is much easier to reach the end, so it's likely less grindy than it used to be.
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    Why? It's far more user-friendly than when I played it and even when I was playing it was when they finally started making it more user friendly. My understanding is you can solo the main story campaigns at this point. You just just need people for endgame stuff which I'm likely not even going to bother with. I think the bigger issue for me will be the time commitment which is always a major hurdle for me with this genre.
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    I didn't take that as a diss, I was just remarking that while I would love to make my own sprites, I know I wouldn't have the patience to do a good job. I'm better at sketching other work or real life architecture than being creative with my drawings.

    I've played with XP in the past as well and I had the versions ported to PS1 and PS2 so I've spent my time with it as well. I just need to get better at scripting and getting the code to do what I want when I want. I wish the scene creation aspect was closer to the program Alice since it used drop and drag with simple conditioning programs to really animate things. Then again I haven't spent as much time with XVA to know what's changed.
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    XV Ace. Art is not my forte but the base system didn't have what I wanted for the project I was working on so one of the tile sets fitted what I needed. The other was just so cheap I figured why the hell not?
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    Due to the sale, I opted to pick up FFXI again on Steam with all the expansions. I also picked up some tile sets for RPG Maker and hope I can start back up on some of my older projects.
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    Yeah, the sad truth is that the most interesting elements were all the heavy foreshadowing for the next arc. The Box, Luxu's identity, the return of the Foretellers, and all that stuff. I think the most annoying part of the plot was how focused it was on Sora despite the larger cast, because details from KHUX and some of the smaller elements from this entry show that Ventus is likely going to be dragged back into the spotlight later but his contribution to the story is incredibly lackluster. The game really should have expanded the story scope and incorporated more of the cast into it instead of just bringing everyone back ten minutes after the final world and then going to the final battle.
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    Game. Set. And Match. KHIII Vanilla is done. Still debating about the ReMind DLC. maybe if it ever goes on sale I will consider it. Especially since the ending is a bit lackluster. Like it kind of ends with Sora going off to do something. Then it kind of shows it happened already, and then he's disappears. I know the ReMind deals with it and I've spoiled myself on the details, but kind of feels a bit weird regardless. I've also decided that the Birth by Sleep secret ending from KHIIFM was the last really cool secret ending the series ever did. KHIII's is more jarring than intriguing and Japan overuses the whole ''fictional character appears in Tokyo'' trope that it was rather boring in comparison. I'm also not exactly in love with the idea of Nomura trying to keep Versus XIII alive through KH. Like Yozora feels like Noctis during his angsty Hot Topic years. I'll gather my thoughts after I've had some time to mule over it and post in the thread. Not that I imagine I have any special hot take on this subject matter that hasn't already been mentioned in the last few years. Is it sad that I found Union X to be a more interesting game overall?
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    I still haven't finished it, I got to the final boss and then reset to do a few things. So I'm just now getting ready to do the final battles again. I did get the Ultima Keyblade though. I'm not going to farm more Wellspring Crystals to max out the rest of the keyblades either. I have been watching her video though.
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    Oof, I think it's safe to say that KHIII has the most obnoxious requirements to get the Ultima Keyblade short of maybe 3D. Most of the Orihalcum+ is hidden behind some of the side games but the two most obnoxious have to be the post card mini-event and the Frozen Slider missions. The post card event is pure RNG, so your best bet is to just get a postcard, save by the mailbox and then just save scum until you get it. Frozen Slider is a bit like the FFVII snowboard event just with a realistic mountain with multiple pathways to get down. Completing it is fairly easy, but there are ten special treasure hidden on the course and you need to acquire all ten to get the material. That one is the final one I need besides farming Wellspring Crystals on San Fransokyo. The weirdest thing about the synthesis system in this game is that some of the materials needed to complete it are locked behind finishing the game an ddoing the post game. Apparently the game unlocks optional battle challenges like the ones from 3D after you finish the game. Hell I've been told the Ultima Keyblade also can't be unlocked until then but I'm going to try anyway because I have six of the seven Ori+ materials needed.

    I also took down the two hidden bosses in the Gummi Ship section, one of which is required to get one of the seven Orihalcum+ materials but I took down the super hard optional boss for the trophy. Once I get the final material from Frozen slider and attempt the Ultima Keyblade I'll go back to the final areas and try to finish it properly this time. I sort of went back to an old save because I failed to take a picture of a boss for a synthesis recipe. I'm still debating whether the picture mechanic is cool or kind of just meh.
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About Fynn

Basic Information

Date of Birth
June 22, 1990 (31)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
Interests:
Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
Screen Names
Formerly:
The Del Delzard of Del
Game-related Statistics
Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Leucreaude
FFXIV Character Name:
A'nutoh Tia
FFXIV Server:
Sargatanas
FFXIV Lodestone ID:
14958292
3DS Friend Code:
5343-9356-0497
Steam Username:
paplyk
Twitch.tv Username:
fynnsterp
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Tumblr:
writinglion.tumblr.com
Online Journal Link:
http://lionswritingstories.blogspot.com/
YouTube:
Paplyk

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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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