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    I mean the dungeons are not bad, but they were not my favorite part of the game. I think my main issue with them was the stupid Big Fairy Quest and my OCD to do so. I had too many times in my playthrough where the damn clock ran out and I had to redo the whole dungeon to get all the fairies again, so I'm a little salty.
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    No I agree, I just feel people focus more on the creepy factor which is not helped by the N64 graphics being pretty... well genuinely creepy in their low grade quality.
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    That's great! I still need to finish my NG+ for it, but I may be resisting cause I love the Normal ending better than the Golden ending.
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    Hopefully you'll get it working. I've been meaning to replay VI using this really cool custom mod that gives the GBA translation to the original game. I may jump into it when I finish FFV. I need to get back to my Let's Play.
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    No worries man, I've got other drama to attend to in RL so take your time.

    I should get back to my playthrough, I was on my way to Death Mountain when something else caught my interest. Though I agree the Fire Temple is a slog. I always dread it in every playthrough just because it's unnecessarily tedious.

    Have fun with Majora's Mask, it's a strange if interesting experience. I kind of hate the dungeons a little more in that entry but I think it's due to the timer and busy work within them. They were practically designed to chew up the clock. I feel the day to day stuff in Termina is the real fun part of the game for me.

    The funny thing about being gifted FFVII, is that my GF picked VIIR for me. She's been having a lot of fun with the remake despite never playing the original. Don't know when I'll get a chance to see her and get the gift but I think it's amusing we were both gifted VII recently.
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    True, though he still tends to not review them as much unless it's a slow period.
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    Honestly, I found his review for Animal Crossing more amusing.
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    Yeah I already watched it. It was fun.
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    You need to read the Kojima x Matsuno interview. I mean Kojima is going off on artistry and stuff and Matsuno is like, "well I'm a business man first, so I check the market to see if it will succeed first before going along with the plan". He's really humble and quick to cite how awesome his team is and how his games would never succeed without them.
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    Yeah it's really amusing, he dodges the plot element as well in his interviews about Tactics Ogre as well.
Showing Visitor Messages 331 to 340 of 11005
About Fynn

Basic Information

Date of Birth
June 22, 1990 (33)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
Interests:
Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
Screen Names
Formerly:
The Del Delzard of Del
Game-related Statistics
Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Fynnecoconeco
FFXIV Character Name:
Fynnek Zoryasch
FFXIV Server:
Twintania
FFXIV Lodestone ID:
46757892
3DS Friend Code:
5343-9356-0497
Steam Username:
paplyk
Twitch.tv Username:
fynnsterp
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Tumblr:
writinglion.tumblr.com
Online Journal Link:
http://lionswritingstories.blogspot.com/
YouTube:
Paplyk

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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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