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    Well, I mean there is a reset button and savior figures in MegaTen, they will just dramatically and forever change humanity to a point of no return, therefore removing our very nature. I mean a large part of the greater conflict in MegaTen is YHHW and Lucifer trying to amass "Worlds of their Order". Mankind is flawed, but we're also the master's of our own destiny, but even SJ gave off the impression that the very nature of the incident in Antartica was due to mankind reaching a point of no return for the planet and the ancient earth gods taking a stand against it. The heroes prevent the world from changing, but even they won't really be able to change the humanity to fix the downward spiral they are heading in, and even Heaven basically treats the neutral ending as "oh well, we'll succeed next time". Neutral has always been bittersweet since the second entry. Only in more recent years has it either be treated as more negative (SMTIV) or plain optimistically (Devil Survivor) though I feel the nature of the changes regarding SJ to be a bit alarming cause it sounds to me like the newer teams are disregarding the very punk elements of the franchise which is what made them so different and interesting to begin with.

    I'm fine with Persona being the positive Shonen Jump series of positivity, but I prefer MegaTen classic as the more ambiguous and morally questionable series. Large reason why Dark Souls appeals to me as well, because you get endings, but whether they are good or not is up to your interpretation.
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    Ouch, really feels like the Persona influence is trying too hard to change the MegaTen teams ideals. I wasn't really excited for the game anyway, but that confirms I'll give it a pass, though I would argue the endings of SJ do all kind of imply the world is screwed no matter which ending you get. Even Neutral is heavily implied throughout the game to be mankind destroying the world in a foregone conclusion.
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    How so?
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    Well despite saying I was burnt out, I still got an hour or two in today. :sweatdrop:

    With that said, I did get some writing in, so today wasn't a total loss for me.
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    I just feel like he gets nailed more than other directors since fans are still butthurt about the prequel films.

    Congrats on the draft. I need to do some work myself today. Luckily, I burnt myself out on DSII yesterday, so I'll have some time to work on it.
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    That was pretty interesting, and I kind of agree. Felt bad that George Lucas is back to being the punching bag again for creative bankruptcy, but if the shoe fits I guess.
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    Pfft =P
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    Well that's not nice ^^
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    Yep, that's what you have to do.
Showing Visitor Messages 121 to 130 of 9914
About Fynn

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June 22, 1990 (27)
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Tower of the Swallow
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.

Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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