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    It's Zelda, it's usually good for a nice soundtrack. I'm hoping by the time I get around to Breath of the Wild, I'll be ready for another open world game. I get burnt out by them so quickly. Large part of why Fallout 4 is still unplayed on my backlog.
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    As a big Zelda fan, I'm a little jealous of you right now.
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    I generally prefer those type of scaling leveling systems. It's one of my favorite parts about Suikoden since it made keeping the large cast easily viable. Especially thankful after playing Arc II where the series could have made leveling a bit easier for new recruits.
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    The original Blue/Red had the same problem. Leveling in general was always a hurdle in this series for me.
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    That's groovy.
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    Just spent it with family. How about you?
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    My proudest achievement in the first chapter was figuring out a clever way to get a background info dump out to the reader by having the characters have a chat over breakfast while the radio in the background played out the info dump. I also abused the fact one of my characters is technically psychic to tell another character's backstory without a monologue. She simply starts "falling through his memories" and it's told in a disjointed way.
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    It's why my story is actually slowing down cause while it's a new draft, I'm revising parts I've already written. The worst part is realizing that I'm wasting my time and expanding when I really should be editing cause I feel the biggest problem with the new draft is the pacing is very sluggish. I took a part of the plot that was once about fifty pages and tripled it.
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    The first draft is sometimes the most rough. Though I sometimes feel revising is much worse.
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    Two great titles don't really make up for the load of crap they released at the time including a licensed Wacky Races game. I feel the PS1/Saturn era was actually pretty good with Persona being created as well as Devil Summoner.

    Konami was largely an arcade and licensed game powerhouse in the 90s until Metal Gear Solid and Silent Hill on the PS1 hit and made them more prominent with IPs. Not to mention Suikoden I and II. I feel the PS2 is when they really released a string of great hits. Capcom just alsways goes back and forth. Like Konami, they had a strong presence in the 80s and early 90s with several high profile Licensed games on console as well as major arcade smashed like Street Fighter and console superstar Mega Man. Then they ran those franchises into the ground until Resident Evil on the PS1 made them household names again and they released the more memorable MMX titles. Then they burned those franchise until Devil May Cry and Okami on the PS2 until they... well you get the point.
Showing Visitor Messages 131 to 140 of 10064
About Fynn

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Date of Birth
June 22, 1990 (28)
About Fynn
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he/him; they is acceptable too if that's how you roll
Tower of the Swallow
Games, literature, gender-related stuff
  • Former Editor
  • Former Cid's Knight
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The Del Delzard of Del
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VI and XII
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A'nutoh Tia
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.

Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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