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    No, not really. I get depressed in such things without audience feedback. And I have trouble just following through, I guess. Once I get rolling, I feel obliged to keep going, and it starts to feel more like work than fun. Especially without an audience to engage with or who is excited about it.
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    Sorry, Fynn. Just not had a great day.
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    I'm always daydreaming new story ideas, just make sure to write down some notes about it so you don't forget.

    As for XII on the Vita... I honestly wouldn't be surprised if the issue for being passed over was due to the Vita not being powerful enough to handle it. I remember my GF letting me play MGS3 on it and Konami had to kinda downgrade it to get the poor thing to run on the machine. It could probably handle the original, but not the remaster, it's not like FFX which is a smaller and more static design.
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    I do get how damn tempting it is to just start new projects though That rush of motivation when you get into something new and exciting is pretty damn intoxicating.
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    Heh ^^ Well at least you're not just combining all your ideas into the same project =P
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    I'm sorry that SE has decided to really double down on the PS4 this gen.
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    Happy to hear you found a cool little gem of a game. I made the mistake of starting FFXII: The Zodiac Age and it's killed my productivity. Hence why I haven't updated NaNo for a few days. It's been very interesting to see the changes made to it. I'm trying to get the Sunstone currently, but instead I'm hunting Marks and checking guides to see if I can find a better weapon for Vaan. The graphical changes haven't been too noticeable for me besides colors being a bit more vibrant, the remixed OST is pretty snazzy, and so far the biggest surprises have been seeing the major gameplay changes made to compensate for the job system.
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    I shall look into it. The overview trailer looked interesting, but I can't hear the sound until I'm at home (currently on break at work).
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    It is fun fighting all of the Regeants the normal way. The last battle with Bosch is like the only one where I recommend fighting him with the Dragon Form cause he's a bit more annoying to fight without it unless you have high levels and gear.
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    It's one of the reasons why I laugh when people whine about the D-Counter cause frankly there is enough in the game to curbstomp over half the game if used sparingly.

    Yeah, the sad truth is that your D-Ratio won't go up very much even if you do a full first playthrough with no SOL Restart. Part of that is because several of the factors that would increase your rank are just not accessible to you on a first run and since the game is much harder on that first playthrough, your time will likely be off since you'll be more cautious. On the other hand, you get access to the Dragon Blade now when you first enter Odjn's room and that weapon makes Ryu an absolute beast and just gets stronger with every playthrough.
Showing Visitor Messages 221 to 230 of 9913
About Fynn

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June 22, 1990 (27)
About Fynn
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Tower of the Swallow
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The Del Delzard of Del
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VI and XII
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A'nutoh Tia
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.

Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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