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    I suppose in a world of frankly horrible Christians you'll take your role models where you can

    I mean, I look as you can a role model in that regard, to be honest.
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    Do you often check musician's religious status
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    No, you never bother me Fynn! Oh goodness, I've upset you now, haven't I.

    I just wanted to make sure you were happy with your Secret Santa people. Lana Del Rey is an awesome singer, right? Right?

    You're never a bother Fynn
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    "Meh, it's okay" is the sort of comment reserved for boring household chores. I just wanted to make sure you're okay!

    And I am sorry. I'm more highly strung over the Christmas period, I kinda want everything to go perfectly.
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    What's wrong?
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    I hope the randomiser was kind to you
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    It sounds more complicated than it really is. The remake of III is one of my favorite remakes in the series because they really added some meaningful content to the game. I'll be happy to give advice though.

    You inspired me to go back to my own DQII playthrough and I'm almost where you are now. I need to get the Evil Statue from the Ocean Cave and then it's a matter of getting the final seal and the Rubiss Charm. Of course I still need to grind some Gold for better gear for the Prince of Cannock. Also it looks like the Wizard/Prayer Ring is rather rare in the NES version as it seems to be a lottery only item. Guess I'll need to grind better levels while I'm at it...
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    The one VN I'm REALLY hype for right now is Steins;Gate 0 though. And I'm equally disappointed it'll probably take another eternity before I can read it ;_;
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    Personality Traits act as a second modifier for stats in addition to the job class. Example:

    Warrior has base stats that are skewed for Strength and Vitality. If you give them the Valiant personality, those two stats will rise significantly higher on level up because the stat modifiers are the same as the warrior base. If you gave them the Macho personality which is geared towards a Fighter based character, the Warrior will still get good Vitality bonuses, but they will get lower returns on strength compared to Valiant in exchange for a boost to speed.

    You determine a characters personality when you create them but there are items in the game that also change a characters personality when used or equipped. This is important because you can change classes in this game but it works differently than other systems.

    You can change a class at Dharma Temple/Alltrades Abbey when they reach a minimum of Lv. 20. Once changed to their new profession, they are reverted back to Lv. 1 but their old stats are halved and used as the base for the new Job.
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    Boring but practical: Warrior, Mage, and Priest.

    Merchants and Thieves are pretty nice to have in the early sections of the game, and you'll have to make a Merchant character anyway, though it's better to make a new one than make any of your main party into one. *hint*

    There's not much to spoil here actually. You make your party like FFI except for the MC who is the Hero class. Since I'm guessing the iOS version follows the remakes, the real fun is choosing personality traits for everyone.
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About Fynn

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Date of Birth
June 22, 1990 (27)
About Fynn
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he/him; they is acceptable too if that's how you roll
Games, literature, gender-related stuff
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The Del Delzard of Del
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Favorite Final Fantasy:
VI and XII
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FFXIV Character Name:
A'nutoh Tia
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas and flesh

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.

Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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