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    Oddly no, up until this Confidant opened up, the arcade was just a meeting place. Basically the way Mementos works is that it functions like Tartarus from P3, but you can pick up missions to change the hearts of wicked people whose Shadows can be found there.

    In this case, the target is a business man who cheats at a local arcade in a Light Gun game, when you go to confront his shadow though, since he believes himself untouchable, your attacks always miss. So you have to go back to the real world and track down the one player who actually beat this guy at the arcade game to learn how to do so, and said kid turns out to be the Tower Arcana.

    Actually, one thing I suspected early in the game has come to fruition, now that I'm getting closer to the end of some Confidants and I love it because it actually ties all the game mechanics together very neatly.
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    That's amusing. I just had to open a new social link with a kid, so he could teach me how to play an arcade game, so I can actually beat a target in Mementos who cheats at said arcade game.
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    That's the spirit! Gambatte!
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    Well good for you man, I hope it does well. Even if it doesn't win anything, this is a very important step for you.
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    Man it really is like FFVIII.
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    Tetra Master had no real challenge for me. Most battles usually came down to who goes last, and there wasn't extra rules to add better strategy.
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    Well that's good, I'm still sad the actual CCG never really left Japan. Triple Triad was that type of game that was easy to leanr, difficult to master.
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    I wish more of the games had third person battles. It seems so small a thing, but it really does make it hard for me to play the mainline series. I was actually kind of enjoy Nocturne, but I didn't have a really great way to play it when I borrowed it (my TV and consoles were very inaccessible).
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    It's all about the Triple Triad.
  10. View Conversation
    I dunno. Maybe you're right. There just seems to be so much of this stuff. It's so overwhelming sometimes. I just want to hide out and play video games.

    When will they make a handheld port of Nocturne?
Showing Visitor Messages 531 to 540 of 9606
About Fynn

Basic Information

Date of Birth
June 22, 1990 (27)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Zenithia
Occupation:
Copywriter, translator, aspiring writer
Interests:
Games, literature, gender-related stuff
Contributions:
Screen Names
Formerly:
The Del Delzard of Del
Game-related Statistics
Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Leucreaude
FFXIV Character Name:
A'nutoh Tia
FFXIV Server:
Sargatanas
FFXIV Lodestone ID:
14958292
3DS Friend Code:
5343-9356-0497
Steam Username:
paplyk
External Links
Tumblr:
writinglion.tumblr.com
Online Journal Link:
http://lionswritingstories.blogspot.com/
YouTube:
Paplyk

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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas and flesh

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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