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    In P5 News. I just defeated Char, who removed his mask to reveal he was lord Bane. He also rode a Gold LIon made of people. Besides that, I'm at the point where I'm waiting for the other shoe to drop. We've beaten who appeared to be the main mastermind but there are too many questions left unanswered and I still have two story Confident stuck at 9. I'm was able to max out four more Confidants, two of which are my favorite party members.

    In Persona 1 news, I'm trying to win coins at the casino so I can purchase decent weapons before I do the grinding needed to get two Personas needed for a Max Ambrosia Snow Queen Quest run.
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    Here you go, leaked video of Persona 5: Dancing All Night

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    More or less. I had extremely good luck because my first encounter with the dude ended with him one-shotting the MC, at which point I realized I had not saved since before that three part marathon boss battle, meaning I lost my whole evening, but as luck would have it, the game gave me the option to return to the start of Mementos instead (where the Reaper resides) so I quickly saved and tried again for victory!

    I did recently summon Trumpeter, and as usual for the franchise, a bad guy pulls out a Persona I really want but probably won't get until the director's cut version.
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    My party is pulling a bit of a P4 on me and now ignoring me until I finish this dungeon, I can only finish the non-party member Confidants. This dungeon has also been a real test of endurance. The last stretch before the final boss has you fighting three bosses in a row. I also lost a really good Persona to a Fusion Accident, and while I got something decent for my troubles, it's something I can make now and ultimately better than the one I got.

    On the brightside, I did beat the Reaper today by cheesing him. Which is probably for the best because as it stood, my party didn't stand a chance against them at their current level. My whole team gained six levels from beating him.
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    It's not the best, but I honestly liked it more than P4s.
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    I actually really love P1's original OST. The PSP remake has some great tracks as well, but Shoji Meguro's style doesn't mesh as well with the game. Then again, Karma Palace is an excellent track in my opinion.
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    Lol, well sure.

    Yes, the dungeon design is definitely the games best improvement over the previous entries. I dare say it's some of the best I've played in a while from modern RPGs. There are actual puzzles, some Assassin's Creed type elements, and each dungeon tends to have a more realistic layout as opposed to simple copy/paste wall decorations. The music is also top notch, but Atlus rarely disappoints there.
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    I'm already a boss, so I figure the glory should go to someone else, not like the forum hasn't had it's share of characters over the years. Though if it happens, it happens.

    I think I simply appreciate how different the combat is, it makes me think differently than other systems and that's what keeps me interested. That, and the game has so much density to its design, I still get a kick out of it.

    I did max out one character and I'm really close to maxing out four other non-story social links. I so far appreciate the fact that the Ultimate Persona for the party are a bit more than minor cosmetic changes. Hell, they don't even get immunity to their weakness anymore, instead, they gain the Evade skill for it, null their main element, and gain resistance to a new element.

    With all that said, I'm now trying to finish the dungeon in time and hope I'll be able to use the "free days" to finish up the Confidants I'm so close to maxing out. The issue is that the current dungeon is definitely trying to give final dungeon vibes. Its pretty damn long compared to the previous ones and there are interesting story segment cut-ins when you clear the bosses.
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    Must have been SOME artwork.
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    Congratulations. Too bad I missed all the lead up.
Showing Visitor Messages 801 to 810 of 9919
About Fynn

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June 22, 1990 (27)
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Tower of the Swallow
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A'nutoh Tia
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.

Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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