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    It's not my birthday actually but thanks anyway. My birthday technically falls on the anniversary of what some might consider to be a darker revolution in Western Europe.
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    Will be interesting to see where it goes. I'm already having flashbacks of college courses discussing virtual worlds, and like then, I'm still baffled how people could see this idea as useful.
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    Yeah, I'm digging the 90s X-Files vibes as well with this entry. I'll probably be a little slow on this one sadly since I'm still working on NaNo and part of me is also thinking of starting Tactics Ogre finally.
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    I said she was calm actually. Cool learning that this simple question changes her skill set. So far it's been amusing cause you can easily tell this was a Sega Saturn title but it's trying really hard to upgrade it, similar to the PSP ports of P1 and 2. I still like the visual style though, I'm on the first Dream Quest.

    I've decided that Devil Summoner was Atlus' experimental MegaTen division as these games try way more new ideas and gameplay mechanics than the mainline series or even Persona eventually.

    Then ending was interesting since it feels like it segues back into the SEBEC arc. I beat the final boss much like you did with MC using Lilim and Eriko using Armarati to no sell all of the bosses attacks. The final story Personas are all kind of worthless against this boss which I sort of expected to happen when I looked at their weakness spread. SQQ is definitely where you go for the challenge of the game and it makes trying to acquire some of the higher tier Personas more worthwhile. The party I used was interesting, but not necessarily ideal in terms of conversations sadly. My favorite of the Ultimate Personas for the party are still Durga for Yukki and Michael for Eriko.
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    Oh, I have finished Persona 1 and I started Soul Hackers.
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    I will definitely check it out.
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    Never turn down a paid gig.
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    It will be cool man, the only thing that comes after a project is another bigger project. If you keep challenging yourself, you'll make it through.
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    We've all been there man, it's just resistance trying to get the best of you. You should always take pride in any creative venture you wish to do. It may slow progress for other thing you want to do, but as long as you are doing something that makes you happy, why should it matter?
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    I'm sure it will.
Showing Visitor Messages 491 to 500 of 10173
About Fynn

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Date of Birth
June 22, 1990 (28)
About Fynn
Real Name:
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Tower of the Swallow
Games, literature, gender-related stuff
  • Former Editor
  • Former Cid's Knight
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The Del Delzard of Del
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Favorite Final Fantasy:
VI and XII
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FFXIV Character Name:
A'nutoh Tia
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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 05:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 12:16 PM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 12:13 PM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 12:57 PM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 11:37 AM
This is in no way an idea I stole from Pumpkin, no siree.

Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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