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    I'll probably start work on it in the next few days or so. I have to gather my thoughts.
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    Hey I just want to wish you a Happy New Year and I hope that you have a excellent 2018 !

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    Very true, none of this is helped by the fact I kind of want to jump back into a new playthrough of Demon's Souls or Bloodborne.

    I do feel my discussion about choice has led me to an idea for Pumpkin's website she wanted me to write for.
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    I'm not sure if I'm ready to dive into a massive series at the moment. Not to mention Tactics Ogre is kind of testing my patience at the moment. If perma-death doesn't kick my ass in the original, then it's the leveling/skill system in the remake that gets on my nerves. Besides, I got NieR: Automata for Christmas, so that or Fallout 4 will be my next gaming foray, unless I break down and pick up either Dark Souls II or III with the holiday money I acquired.
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    Sorry to hear your wife isn't feeling too good. Though great you've got some inspiration for a new story.
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    It always sucks when that happens but it happens I'm afraid.
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    That was one of the major criticisms I heard about the game as well. That and the game should not have had a silent protagonist.

    Glad it was relaxing at least and you got a chance to unwind. I could seriously use that right now as this time of year is usually really stressful for me. Good luck with your writing as well, and I like the idea of getting a short story written every week. Good motivation.
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    How was your holiday?
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    Ozma, is interesting from a story standpoint, I'm still trying to raise her levels to make her worthwhile in battle but it already seems to me like she's built to be what the Rune Fencers were suppose to be, a decent Red Mage type build. Raveness has been also kind of underwhelming but I blame it on keeping her in a underwhelming job class, I should just bump her into a White Knight and forget Lans companions.

    I actually ended up getting my English patch to work and started playing the original SNES version of the game, and despite being significantly more difficult, as I feared, I'm enjoying it a bit more mechanically. I can't fathom why Matsuno dropped training mode from any of his games as it feels like the perfect system to really test out the Job Class System and party builds. Mostly I've been screwing around with FFXII:TZA.

    Maria's arc is kind of boring, but Japan seems to love her for some reason if disproportionate amount of fan art she gets is anything to go by. I do happen to like Wings, but it's not my favorite track in the game either, though I do feel it's the highlight of that sequence, even if it was used better in Disc 2. I also happen to love the Thames, but I like the levity it brought to the story. It was getting pretty serious and grim up until then and it was nice to just have something kind of fun, besides it justifies how the party was going to reach Zeboim.

    I happen to really like Disc 2 the way it is myself. I usually feel the game's combat system finally loses its impact about the time you reach Solaris, so reducing the dungeon crawls never bothered me. I feel my only desire to see the Disc expanded would be for the chance to actually use Elly's Omnigear (and perhaps get Maria and Emereldas) give better resolution to the Kislev arc and Rico since it's obvious there was a lot more going on there; and I wouldn't mind seeing more about the Diabolos incident from Laca's story arc, as it would have been interesting to learn more about Bart's ancestors and Grahf's war. Hell, I wouldn't mind seeing just a bit more of grown up Abel to be honest. None of this are deal breakers and I prefer Xenogears cutting branches to really focus on the important core parts of the plot, but I wouldn't be bothered seeing some of it expanded either.

    My holidays were okay, I've been mostly brainstorming ideas for my one novel we were discussing and finally getting back to Soul as well. I've nearly completed the timeline draft in the supplement materials which will help me out.
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    Finally got to Chapter 4. Missed out on recruiting the pirate dude, but I got Ozma at least.
Showing Visitor Messages 251 to 260 of 10026
About Fynn

Basic Information

Date of Birth
June 22, 1990 (28)
About Fynn
Real Name:
Patryk
Gender:
dude
Preferred pronoun(s):
he/him; they is acceptable too if that's how you roll
Location:
Tower of the Swallow
Occupation:
Writer
Interests:
Games, literature, gender-related stuff
Contributions:
  • Former Editor
  • Former Cid's Knight
Screen Names
Formerly:
The Del Delzard of Del
Game-related Statistics
Favorite Final Fantasy:
VI and XII
FFXI Character Name:
Leucreaude
FFXIV Character Name:
A'nutoh Tia
FFXIV Server:
Sargatanas
FFXIV Lodestone ID:
14958292
3DS Friend Code:
5343-9356-0497
Steam Username:
paplyk
External Links
Tumblr:
writinglion.tumblr.com
Online Journal Link:
http://lionswritingstories.blogspot.com/
YouTube:
Paplyk

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View Fynn's Blog

Recent Entries

Part of your world

by Fynn on 06-06-2017 at 04:37 PM
So there's this nagging issue I've had for quite some time now. It's a pretty abstract issue but one I think is pretty interesting and perhaps even important to share nonetheless. For many reasons, it has only become more pronounced recently.

As some of you may know, I want to be a writer. I try to do as much writing as I can. I even do writing for a living, though as an SEO copywriter, it's not exactly that I have an opportunity to spread my creative wings as part of what keeps giving

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On FFVII (part of my Fmarathon rant)

by Fynn on 11-23-2016 at 11:16 AM
Decided this is worthy of being a blog-post, since it turned out to be a much bigger rant than I expected and I'm not sure the marathon's audience is really there for that kind of stuff

Quote Originally Posted by Fynn View Post
Welp, got all the way to the Shinra building. I was thinking of barging in for once, but it just feels so stupid. I just had to take the stairs again. What sane person would just charge in, guns blazing, when there's a clearly safer, less-disruptive option?

So far, I can say that

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Frustrations of the writerly sort

by Fynn on 07-01-2016 at 11:13 AM
So there's this thing I've been struggling for quite some time. I don't want to call it a "writer's block" because it kind of seems like an excuse for being lazy. And it usually doesn't last long. This is something that's been eating at me for a long time.

I just kinda feel that I can't write anymore.

I mean, I still write articles for the site sometimes and I write other texts at my work, but it seems like, creatively, I've dried up. I'll come up with ideas

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On story expectations

by Fynn on 03-30-2016 at 11:57 AM
So this is kind of a general discussion, but the general rant I have is based on three popular 3DS RPGs: Bravely Default, Fire Emblem: Awakening, and Shin Megami Tensei IV. Sorry if this is chaotic, as I'm just writing this as it comes into my mind. Also, spoilers from the three games abound.

All of those games were very well received, though for different reasons. SMT is kind of here to serve as a neutral ground, as the evaluation of its story is pretty divided, whereas the consensus

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Character Appreciation: Junpei Iori

by Fynn on 03-30-2016 at 10:37 AM
This is in no way an idea I stole from Pumpkin, no siree.


Junpei Iori is a character from the Persona franchise. He first appears in Persona 3 and all of its subsequent releases as a playable party member. He becomes a social link character as well in the female path of Persona 3 Portable, though he isn't date-able. He is also playable in

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